mirror of
https://github.com/libretro/pcsx2.git
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2ef9b732e2
Faster for GSdx analysis
203 lines
7.5 KiB
Bash
Executable File
203 lines
7.5 KiB
Bash
Executable File
#!/bin/bash
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# PCSX2 - PS2 Emulator for PCs
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# Copyright (C) 2002-2014 PCSX2 Dev Team
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#
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# PCSX2 is free software: you can redistribute it and/or modify it under the terms
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# of the GNU Lesser General Public License as published by the Free Software Found-
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# ation, either version 3 of the License, or (at your option) any later version.
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#
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# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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# PURPOSE. See the GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along with PCSX2.
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# If not, see <http://www.gnu.org/licenses/>.
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#set -e # This terminates the script in case of any error
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flags=(-DCMAKE_BUILD_PO=FALSE)
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cleanBuild=0
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useClang=0
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# 0 => no, 1 => yes, 2 => force yes
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useCross=2
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CoverityBuild=0
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cppcheck=0
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clangTidy=0
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for ARG in "$@"; do
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case "$ARG" in
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--clean ) cleanBuild=1 ;;
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--clang-tidy ) flags+=(-DCMAKE_EXPORT_COMPILE_COMMANDS=ON); clangTidy=1 ;;
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--clang ) useClang=1 ;;
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--cppcheck ) cppcheck=1 ;;
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--dev|--devel ) flags+=(-DCMAKE_BUILD_TYPE=Devel) ;;
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--dbg|--debug ) flags+=(-DCMAKE_BUILD_TYPE=Debug) ;;
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--strip ) flags+=(-DCMAKE_BUILD_STRIP=TRUE) ;;
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--release ) flags+=(-DCMAKE_BUILD_TYPE=Release) ;;
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--glsl ) flags+=(-DGLSL_API=TRUE) ;;
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--egl ) flags+=(-DEGL_API=TRUE) ;;
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--sdl12 ) flags+=(-DSDL2_API=FALSE) ;;
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--extra ) flags+=(-DEXTRA_PLUGINS=TRUE) ;;
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--asan ) flags+=(-DUSE_ASAN=TRUE) ;;
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--wx28 ) flags+=(-DWX28_API=TRUE) ;;
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--gtk3 ) flags+=(-DGTK3_API=TRUE) ;;
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--no-simd ) flags+=(-DDISABLE_ADVANCE_SIMD=TRUE) ;;
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--cross-multilib ) flags+=(-DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake); useCross=1; ;;
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--no-cross-multilib ) useCross=0; ;;
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--coverity ) CoverityBuild=1; cleanBuild=1; ;;
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-D* ) flags+=($ARG) ;;
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*)
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# Unknown option
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echo "** User options **"
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echo "--dev / --devel : Build PCSX2 as a Development build."
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echo "--debug : Build PCSX2 as a Debug build."
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echo "--release : Build PCSX2 as a Release build."
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echo
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echo "--clean : Do a clean build."
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echo "--extra : Build all plugins"
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echo "--no-simd : Only allow sse2"
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echo
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echo "** Developer option **"
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echo "--glsl : Replace CG backend of ZZogl by GLSL"
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echo "--egl : Replace GLX by EGL (ZZogl/GSdx plugins)"
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echo "--cross-multilib: Build a 32bit PCSX2 on a 64bit machine using multilib."
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echo
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echo "** Distribution Compatibilities **"
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echo "--sdl12 : Build with SDL1.2 (requires if wx is linked against SDL1.2)"
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echo "--wx28 : Force wxWidget 2.8"
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echo
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echo "** Expert Developer option **"
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echo "--gtk3 : replace GTK2 by GTK3"
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echo "--no-cross-multilib: Build a native PCSX2"
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echo "--clang : Build with Clang/llvm"
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echo
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echo "** Quality & Assurance (Please install the external tool) **"
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echo "--asan : Enable Address sanitizer"
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echo "--clang-tidy : Do a clang-tidy analysis. Results can be found in build directory"
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echo "--cppcheck : Do a cppcheck analysis. Results can be found in build directory"
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echo "--coverity : Do a build for coverity"
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exit 1
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esac
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done
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root=$PWD/$(dirname "$0")
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log=$root/install_log.txt
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build=$root/build
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coverity_dir=cov-int
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coverity_result=pcsx2-coverity.xz
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if [[ "$cleanBuild" -eq 1 ]]; then
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echo "Doing a clean build."
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# allow to keep build as a symlink (for example to a ramdisk)
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rm -fr $build/*
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fi
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if [[ "$useCross" -eq 2 ]] && [[ "$(getconf LONG_BIT 2> /dev/null)" != 32 ]]; then
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echo "Forcing cross compilation."
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flags+=(-DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake)
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elif [[ "$useCross" -ne 1 ]]; then
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useCross=0
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fi
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echo "Building pcsx2 with ${flags[*]}" | tee $log
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# Resolve the symlink otherwise cmake is lost
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# Besides, it allows 'mkdir' to create the real destination directory
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if [[ -L $build ]]; then
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build=`readlink $build`
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fi
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mkdir -p $build
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# Cmake will generate file inside $CWD. It would be nicer if an option to cmake can be provided.
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cd $build
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if [[ "$useClang" -eq 1 ]]; then
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if [[ "$useCross" -eq 0 ]]; then
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CC=clang CXX=clang++ cmake "${flags[@]}" $root 2>&1 | tee -a $log
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else
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CC="clang -m32" CXX="clang++ -m32" cmake "${flags[@]}" $root 2>&1 | tee -a $log
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fi
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else
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cmake "${flags[@]}" $root 2>&1 | tee -a $log
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fi
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if [[ $(uname -s) == 'Darwin' ]]; then
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ncpu=$(sysctl -n hw.ncpu)
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else
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ncpu=$(grep -w -c processor /proc/cpuinfo)
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fi
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############################################################
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# CPP check build
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############################################################
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if [[ "$cppcheck" -eq 1 ]] && [[ -x `which cppcheck` ]]; then
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summary=cpp_check_summary.log
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rm -f $summary
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touch $summary
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for undef in _WINDOWS _M_AMD64 _MSC_VER WIN32 __INTEL_COMPILER __x86_64__ \
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__SSE4_1__ __SSSE3__ __SSE__ __AVX2__ __USE_ISOC11 ASAN_WORKAROUND ENABLE_OPENCL ENABLE_OGL_DEBUG
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do
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define="$define -U$undef"
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done
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check="--enable=warning,style,missingInclude"
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for d in pcsx2 common plugins/GSdx plugins/spu2\-x plugins/onepad
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do
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flat_d=`echo $d | sed -e 's@/@_@'`
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log=cpp_check__${flat_d}.log
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rm -f $log
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cppcheck $check -j $ncpu --platform=unix32 $define $root/$d |& tee $log
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# Create a small summary (warning it might miss some issues)
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fgrep -e "(warning)" -e "(error)" -e "(style)" -e "(performance)" -e "(portability)" $log >> $summary
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done
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exit 0
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fi
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############################################################
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# Clang tidy build
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############################################################
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if [[ "$clangTidy" -eq 1 ]] && [[ -x `which clang-tidy` ]]; then
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compile_json=compile_commands.json
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cpp_list=cpp_file.txt
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summary=clang_tidy_summary.txt
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rm -f $summary
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touch $summary
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grep '"file"' $compile_json | sed -e 's/"//g' | sed -e 's/^\s*file\s*:\s*//' > $cpp_list
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for cpp in `cat $cpp_list`
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do
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# Check all, likely severals millions of log...
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#clang-tidy -p $compile_json $cpp -checks='*' -header-filter='.*'
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# Don't check header, don't check google/llvm coding conventions
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echo "$count/$total"
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clang-tidy -p $compile_json $cpp -checks='*,-llvm-*,-google-*' >> $summary
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done
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exit 0
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fi
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############################################################
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# Coverity build
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############################################################
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if [[ "$CoverityBuild" -eq 1 ]] && [[ -x `which cov-build` ]]; then
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cov-build --dir $coverity_dir make -j"$ncpu" 2>&1 | tee -a $log
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# Warning: $coverity_dir must be the root directory
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(cd $build; tar caf $coverity_result $coverity_dir)
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exit 0
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fi
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############################################################
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# Real build
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############################################################
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make -j"$ncpu" 2>&1 | tee -a $log
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make install 2>&1 | tee -a $log
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exit 0
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