pcsx2/plugins/zerogs/dx/Mem.cpp
2010-07-08 16:34:39 +00:00

905 lines
30 KiB
C++

/* ZeroGS
* Copyright (C) 2005-2006 zerofrog@gmail.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <d3dx9.h>
#include "GS.h"
#include "Mem.h"
#include "zerogs.h"
#include "targets.h"
#include "x86.h"
u32 g_blockTable32[4][8] = {
{ 0, 1, 4, 5, 16, 17, 20, 21},
{ 2, 3, 6, 7, 18, 19, 22, 23},
{ 8, 9, 12, 13, 24, 25, 28, 29},
{ 10, 11, 14, 15, 26, 27, 30, 31}
};
u32 g_blockTable32Z[4][8] = {
{ 24, 25, 28, 29, 8, 9, 12, 13},
{ 26, 27, 30, 31, 10, 11, 14, 15},
{ 16, 17, 20, 21, 0, 1, 4, 5},
{ 18, 19, 22, 23, 2, 3, 6, 7}
};
u32 g_blockTable16[8][4] = {
{ 0, 2, 8, 10 },
{ 1, 3, 9, 11 },
{ 4, 6, 12, 14 },
{ 5, 7, 13, 15 },
{ 16, 18, 24, 26 },
{ 17, 19, 25, 27 },
{ 20, 22, 28, 30 },
{ 21, 23, 29, 31 }
};
u32 g_blockTable16S[8][4] = {
{ 0, 2, 16, 18 },
{ 1, 3, 17, 19 },
{ 8, 10, 24, 26 },
{ 9, 11, 25, 27 },
{ 4, 6, 20, 22 },
{ 5, 7, 21, 23 },
{ 12, 14, 28, 30 },
{ 13, 15, 29, 31 }
};
u32 g_blockTable16Z[8][4] = {
{ 24, 26, 16, 18 },
{ 25, 27, 17, 19 },
{ 28, 30, 20, 22 },
{ 29, 31, 21, 23 },
{ 8, 10, 0, 2 },
{ 9, 11, 1, 3 },
{ 12, 14, 4, 6 },
{ 13, 15, 5, 7 }
};
u32 g_blockTable16SZ[8][4] = {
{ 24, 26, 8, 10 },
{ 25, 27, 9, 11 },
{ 16, 18, 0, 2 },
{ 17, 19, 1, 3 },
{ 28, 30, 12, 14 },
{ 29, 31, 13, 15 },
{ 20, 22, 4, 6 },
{ 21, 23, 5, 7 }
};
u32 g_blockTable8[4][8] = {
{ 0, 1, 4, 5, 16, 17, 20, 21},
{ 2, 3, 6, 7, 18, 19, 22, 23},
{ 8, 9, 12, 13, 24, 25, 28, 29},
{ 10, 11, 14, 15, 26, 27, 30, 31}
};
u32 g_blockTable4[8][4] = {
{ 0, 2, 8, 10 },
{ 1, 3, 9, 11 },
{ 4, 6, 12, 14 },
{ 5, 7, 13, 15 },
{ 16, 18, 24, 26 },
{ 17, 19, 25, 27 },
{ 20, 22, 28, 30 },
{ 21, 23, 29, 31 }
};
u32 g_columnTable32[8][8] = {
{ 0, 1, 4, 5, 8, 9, 12, 13 },
{ 2, 3, 6, 7, 10, 11, 14, 15 },
{ 16, 17, 20, 21, 24, 25, 28, 29 },
{ 18, 19, 22, 23, 26, 27, 30, 31 },
{ 32, 33, 36, 37, 40, 41, 44, 45 },
{ 34, 35, 38, 39, 42, 43, 46, 47 },
{ 48, 49, 52, 53, 56, 57, 60, 61 },
{ 50, 51, 54, 55, 58, 59, 62, 63 },
};
u32 g_columnTable16[8][16] = {
{ 0, 2, 8, 10, 16, 18, 24, 26,
1, 3, 9, 11, 17, 19, 25, 27 },
{ 4, 6, 12, 14, 20, 22, 28, 30,
5, 7, 13, 15, 21, 23, 29, 31 },
{ 32, 34, 40, 42, 48, 50, 56, 58,
33, 35, 41, 43, 49, 51, 57, 59 },
{ 36, 38, 44, 46, 52, 54, 60, 62,
37, 39, 45, 47, 53, 55, 61, 63 },
{ 64, 66, 72, 74, 80, 82, 88, 90,
65, 67, 73, 75, 81, 83, 89, 91 },
{ 68, 70, 76, 78, 84, 86, 92, 94,
69, 71, 77, 79, 85, 87, 93, 95 },
{ 96, 98, 104, 106, 112, 114, 120, 122,
97, 99, 105, 107, 113, 115, 121, 123 },
{ 100, 102, 108, 110, 116, 118, 124, 126,
101, 103, 109, 111, 117, 119, 125, 127 },
};
u32 g_columnTable8[16][16] = {
{ 0, 4, 16, 20, 32, 36, 48, 52, // column 0
2, 6, 18, 22, 34, 38, 50, 54 },
{ 8, 12, 24, 28, 40, 44, 56, 60,
10, 14, 26, 30, 42, 46, 58, 62 },
{ 33, 37, 49, 53, 1, 5, 17, 21,
35, 39, 51, 55, 3, 7, 19, 23 },
{ 41, 45, 57, 61, 9, 13, 25, 29,
43, 47, 59, 63, 11, 15, 27, 31 },
{ 96, 100, 112, 116, 64, 68, 80, 84, // column 1
98, 102, 114, 118, 66, 70, 82, 86 },
{ 104, 108, 120, 124, 72, 76, 88, 92,
106, 110, 122, 126, 74, 78, 90, 94 },
{ 65, 69, 81, 85, 97, 101, 113, 117,
67, 71, 83, 87, 99, 103, 115, 119 },
{ 73, 77, 89, 93, 105, 109, 121, 125,
75, 79, 91, 95, 107, 111, 123, 127 },
{ 128, 132, 144, 148, 160, 164, 176, 180, // column 2
130, 134, 146, 150, 162, 166, 178, 182 },
{ 136, 140, 152, 156, 168, 172, 184, 188,
138, 142, 154, 158, 170, 174, 186, 190 },
{ 161, 165, 177, 181, 129, 133, 145, 149,
163, 167, 179, 183, 131, 135, 147, 151 },
{ 169, 173, 185, 189, 137, 141, 153, 157,
171, 175, 187, 191, 139, 143, 155, 159 },
{ 224, 228, 240, 244, 192, 196, 208, 212, // column 3
226, 230, 242, 246, 194, 198, 210, 214 },
{ 232, 236, 248, 252, 200, 204, 216, 220,
234, 238, 250, 254, 202, 206, 218, 222 },
{ 193, 197, 209, 213, 225, 229, 241, 245,
195, 199, 211, 215, 227, 231, 243, 247 },
{ 201, 205, 217, 221, 233, 237, 249, 253,
203, 207, 219, 223, 235, 239, 251, 255 },
};
u32 g_columnTable4[16][32] = {
{ 0, 8, 32, 40, 64, 72, 96, 104, // column 0
2, 10, 34, 42, 66, 74, 98, 106,
4, 12, 36, 44, 68, 76, 100, 108,
6, 14, 38, 46, 70, 78, 102, 110 },
{ 16, 24, 48, 56, 80, 88, 112, 120,
18, 26, 50, 58, 82, 90, 114, 122,
20, 28, 52, 60, 84, 92, 116, 124,
22, 30, 54, 62, 86, 94, 118, 126 },
{ 65, 73, 97, 105, 1, 9, 33, 41,
67, 75, 99, 107, 3, 11, 35, 43,
69, 77, 101, 109, 5, 13, 37, 45,
71, 79, 103, 111, 7, 15, 39, 47 },
{ 81, 89, 113, 121, 17, 25, 49, 57,
83, 91, 115, 123, 19, 27, 51, 59,
85, 93, 117, 125, 21, 29, 53, 61,
87, 95, 119, 127, 23, 31, 55, 63 },
{ 192, 200, 224, 232, 128, 136, 160, 168, // column 1
194, 202, 226, 234, 130, 138, 162, 170,
196, 204, 228, 236, 132, 140, 164, 172,
198, 206, 230, 238, 134, 142, 166, 174 },
{ 208, 216, 240, 248, 144, 152, 176, 184,
210, 218, 242, 250, 146, 154, 178, 186,
212, 220, 244, 252, 148, 156, 180, 188,
214, 222, 246, 254, 150, 158, 182, 190 },
{ 129, 137, 161, 169, 193, 201, 225, 233,
131, 139, 163, 171, 195, 203, 227, 235,
133, 141, 165, 173, 197, 205, 229, 237,
135, 143, 167, 175, 199, 207, 231, 239 },
{ 145, 153, 177, 185, 209, 217, 241, 249,
147, 155, 179, 187, 211, 219, 243, 251,
149, 157, 181, 189, 213, 221, 245, 253,
151, 159, 183, 191, 215, 223, 247, 255 },
{ 256, 264, 288, 296, 320, 328, 352, 360, // column 2
258, 266, 290, 298, 322, 330, 354, 362,
260, 268, 292, 300, 324, 332, 356, 364,
262, 270, 294, 302, 326, 334, 358, 366 },
{ 272, 280, 304, 312, 336, 344, 368, 376,
274, 282, 306, 314, 338, 346, 370, 378,
276, 284, 308, 316, 340, 348, 372, 380,
278, 286, 310, 318, 342, 350, 374, 382 },
{ 321, 329, 353, 361, 257, 265, 289, 297,
323, 331, 355, 363, 259, 267, 291, 299,
325, 333, 357, 365, 261, 269, 293, 301,
327, 335, 359, 367, 263, 271, 295, 303 },
{ 337, 345, 369, 377, 273, 281, 305, 313,
339, 347, 371, 379, 275, 283, 307, 315,
341, 349, 373, 381, 277, 285, 309, 317,
343, 351, 375, 383, 279, 287, 311, 319 },
{ 448, 456, 480, 488, 384, 392, 416, 424, // column 3
450, 458, 482, 490, 386, 394, 418, 426,
452, 460, 484, 492, 388, 396, 420, 428,
454, 462, 486, 494, 390, 398, 422, 430 },
{ 464, 472, 496, 504, 400, 408, 432, 440,
466, 474, 498, 506, 402, 410, 434, 442,
468, 476, 500, 508, 404, 412, 436, 444,
470, 478, 502, 510, 406, 414, 438, 446 },
{ 385, 393, 417, 425, 449, 457, 481, 489,
387, 395, 419, 427, 451, 459, 483, 491,
389, 397, 421, 429, 453, 461, 485, 493,
391, 399, 423, 431, 455, 463, 487, 495 },
{ 401, 409, 433, 441, 465, 473, 497, 505,
403, 411, 435, 443, 467, 475, 499, 507,
405, 413, 437, 445, 469, 477, 501, 509,
407, 415, 439, 447, 471, 479, 503, 511 },
};
u32 g_pageTable32[32][64];
u32 g_pageTable32Z[32][64];
u32 g_pageTable16[64][64];
u32 g_pageTable16S[64][64];
u32 g_pageTable16Z[64][64];
u32 g_pageTable16SZ[64][64];
u32 g_pageTable8[64][128];
u32 g_pageTable4[128][128];
BLOCK m_Blocks[0x40]; // do so blocks are indexable
static __aligned16 u32 tempblock[64];
#define DSTPSM gs.dstbuf.psm
#define START_HOSTLOCAL() \
assert( gs.imageTransfer == 0 ); \
u8* pstart = ZeroGS::g_pbyGSMemory + gs.dstbuf.bp*256; \
\
const u8* pendbuf = (const u8*)pbyMem + nQWordSize*4; \
int i = gs.imageY, j = gs.imageX; \
extern BOOL g_bSaveTrans;
#define END_HOSTLOCAL() \
End: \
if( i >= gs.imageEndY ) { \
assert( gs.imageTransfer == -1 || i == gs.imageEndY ); \
gs.imageTransfer = -1; \
/*int start, end; \
ZeroGS::GetRectMemAddress(start, end, gs.dstbuf.psm, gs.trxpos.dx, gs.trxpos.dy, gs.imageWnew, gs.imageHnew, gs.dstbuf.bp, gs.dstbuf.bw); \
ZeroGS::g_MemTargs.ClearRange(start, end);*/ \
} \
else { \
/* update new params */ \
gs.imageY = i; \
gs.imageX = j; \
} \
// transfers whole rows
#define TRANSMIT_HOSTLOCAL_Y_(psm, T, widthlimit, endY) { \
assert( (nSize%widthlimit) == 0 && widthlimit <= 4 ); \
if( (gs.imageEndX-gs.trxpos.dx)%widthlimit ) { \
/*GS_LOG("Bad Transmission! %d %d, psm: %d\n", gs.trxpos.dx, gs.imageEndX, DSTPSM);*/ \
for(; i < endY; ++i) { \
for(; j < gs.imageEndX && nSize > 0; j += 1, nSize -= 1, pbuf += 1) { \
/* write as many pixel at one time as possible */ \
writePixel##psm##_0(pstart, j%2048, i%2048, pbuf[0], gs.dstbuf.bw); \
} \
} \
} \
for(; i < endY; ++i) { \
for(; j < gs.imageEndX && nSize > 0; j += widthlimit, nSize -= widthlimit, pbuf += widthlimit) { \
/* write as many pixel at one time as possible */ \
if( nSize < widthlimit ) goto End; \
writePixel##psm##_0(pstart, j%2048, i%2048, pbuf[0], gs.dstbuf.bw); \
\
if( widthlimit > 1 ) { \
writePixel##psm##_0(pstart, (j+1)%2048, i%2048, pbuf[1], gs.dstbuf.bw); \
\
if( widthlimit > 2 ) { \
writePixel##psm##_0(pstart, (j+2)%2048, i%2048, pbuf[2], gs.dstbuf.bw); \
\
if( widthlimit > 3 ) { \
writePixel##psm##_0(pstart, (j+3)%2048, i%2048, pbuf[3], gs.dstbuf.bw); \
} \
} \
} \
} \
\
if( j >= gs.imageEndX ) { assert(j == gs.imageEndX); j = gs.trxpos.dx; } \
else { assert( gs.imageTransfer == -1 || nSize*sizeof(T)/4 == 0 ); goto End; } \
} \
} \
// transmit until endX, don't check size since it has already been prevalidated
#define TRANSMIT_HOSTLOCAL_X_(psm, T, widthlimit, blockheight, startX) { \
for(int tempi = 0; tempi < blockheight; ++tempi) { \
for(j = startX; j < gs.imageEndX; j++, pbuf++) { \
writePixel##psm##_0(pstart, j%2048, (i+tempi)%2048, pbuf[0], gs.dstbuf.bw); \
} \
pbuf += pitch-fracX; \
} \
} \
// transfers whole rows
#define TRANSMIT_HOSTLOCAL_Y_24(psm, T, widthlimit, endY) { \
if( widthlimit != 8 || ((gs.imageEndX-gs.trxpos.dx)%widthlimit) ) { \
/*GS_LOG("Bad Transmission! %d %d, psm: %d\n", gs.trxpos.dx, gs.imageEndX, DSTPSM);*/ \
for(; i < endY; ++i) { \
for(; j < gs.imageEndX && nSize > 0; j += 1, nSize -= 1, pbuf += 3) { \
writePixel##psm##_0(pstart, j%2048, i%2048, *(u32*)(pbuf), gs.dstbuf.bw); \
} \
\
if( j >= gs.imageEndX ) { assert(gs.imageTransfer == -1 || j == gs.imageEndX); j = gs.trxpos.dx; } \
else { assert( gs.imageTransfer == -1 || nSize == 0 ); goto End; } \
} \
} \
else { \
assert( /*(nSize%widthlimit) == 0 &&*/ widthlimit == 8 ); \
for(; i < endY; ++i) { \
for(; j < gs.imageEndX && nSize > 0; j += widthlimit, nSize -= widthlimit, pbuf += 3*widthlimit) { \
if( nSize < widthlimit ) goto End; \
/* write as many pixel at one time as possible */ \
writePixel##psm##_0(pstart, j%2048, i%2048, *(u32*)(pbuf+0), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+1)%2048, i%2048, *(u32*)(pbuf+3), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+2)%2048, i%2048, *(u32*)(pbuf+6), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+3)%2048, i%2048, *(u32*)(pbuf+9), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+4)%2048, i%2048, *(u32*)(pbuf+12), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+5)%2048, i%2048, *(u32*)(pbuf+15), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+6)%2048, i%2048, *(u32*)(pbuf+18), gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+7)%2048, i%2048, *(u32*)(pbuf+21), gs.dstbuf.bw); \
} \
\
if( j >= gs.imageEndX ) { assert(gs.imageTransfer == -1 || j == gs.imageEndX); j = gs.trxpos.dx; } \
else { \
if( nSize < 0 ) { \
/* extracted too much */ \
assert( (nSize%3)==0 && nSize > -24 ); \
j += nSize/3; \
nSize = 0; \
} \
assert( gs.imageTransfer == -1 || nSize == 0 ); \
goto End; \
} \
} \
} \
} \
// transmit until endX, don't check size since it has already been prevalidated
#define TRANSMIT_HOSTLOCAL_X_24(psm, T, widthlimit, blockheight, startX) { \
for(int tempi = 0; tempi < blockheight; ++tempi) { \
for(j = startX; j < gs.imageEndX; j++, pbuf += 3) { \
writePixel##psm##_0(pstart, j%2048, (i+tempi)%2048, *(u32*)pbuf, gs.dstbuf.bw); \
} \
pbuf += 3*(pitch-fracX); \
} \
} \
// meant for 4bit transfers
#define TRANSMIT_HOSTLOCAL_Y_4(psm, T, widthlimit, endY) { \
for(; i < endY; ++i) { \
for(; j < gs.imageEndX && nSize > 0; j += widthlimit, nSize -= widthlimit) { \
/* write as many pixel at one time as possible */ \
writePixel##psm##_0(pstart, j%2048, i%2048, *pbuf&0x0f, gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+1)%2048, i%2048, *pbuf>>4, gs.dstbuf.bw); \
pbuf++; \
if( widthlimit > 2 ) { \
writePixel##psm##_0(pstart, (j+2)%2048, i%2048, *pbuf&0x0f, gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+3)%2048, i%2048, *pbuf>>4, gs.dstbuf.bw); \
pbuf++; \
\
if( widthlimit > 4 ) { \
writePixel##psm##_0(pstart, (j+4)%2048, i%2048, *pbuf&0x0f, gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+5)%2048, i%2048, *pbuf>>4, gs.dstbuf.bw); \
pbuf++; \
\
if( widthlimit > 6 ) { \
writePixel##psm##_0(pstart, (j+6)%2048, i%2048, *pbuf&0x0f, gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+7)%2048, i%2048, *pbuf>>4, gs.dstbuf.bw); \
pbuf++; \
} \
} \
} \
} \
\
if( j >= gs.imageEndX ) { j = gs.trxpos.dx; } \
else { assert( gs.imageTransfer == -1 || (nSize/32) == 0 ); goto End; } \
} \
} \
// transmit until endX, don't check size since it has already been prevalidated
#define TRANSMIT_HOSTLOCAL_X_4(psm, T, widthlimit, blockheight, startX) { \
for(int tempi = 0; tempi < blockheight; ++tempi) { \
for(j = startX; j < gs.imageEndX; j+=2, pbuf++) { \
writePixel##psm##_0(pstart, j%2048, (i+tempi)%2048, pbuf[0]&0x0f, gs.dstbuf.bw); \
writePixel##psm##_0(pstart, (j+1)%2048, (i+tempi)%2048, pbuf[0]>>4, gs.dstbuf.bw); \
} \
pbuf += (pitch-fracX)/2; \
} \
} \
// calculate pitch in source buffer
#define TRANSMIT_PITCH_(pitch, T) (pitch*sizeof(T))
#define TRANSMIT_PITCH_24(pitch, T) (pitch*3)
#define TRANSMIT_PITCH_4(pitch, T) (pitch/2)
// special swizzle macros
#define SwizzleBlock24(dst, src, pitch) { \
u8* pnewsrc = src; \
u32* pblock = tempblock; \
\
for(int by = 0; by < 7; ++by, pblock += 8, pnewsrc += pitch-24) { \
for(int bx = 0; bx < 8; ++bx, pnewsrc += 3) { \
pblock[bx] = *(u32*)pnewsrc; \
} \
} \
for(int bx = 0; bx < 7; ++bx, pnewsrc += 3) { \
/* might be 1 byte out of bounds of GS memory */ \
pblock[bx] = *(u32*)pnewsrc; \
} \
/* do 3 bytes for the last copy */ \
*((u8*)pblock+28) = pnewsrc[0]; \
*((u8*)pblock+29) = pnewsrc[1]; \
*((u8*)pblock+30) = pnewsrc[2]; \
SwizzleBlock32((u8*)dst, (u8*)tempblock, 32, 0x00ffffff); \
} \
#define SwizzleBlock24u SwizzleBlock24
#define SwizzleBlock8H(dst, src, pitch) { \
u8* pnewsrc = src; \
u32* pblock = tempblock; \
\
for(int by = 0; by < 8; ++by, pblock += 8, pnewsrc += pitch) { \
u32 u = *(u32*)pnewsrc; \
pblock[0] = u<<24; \
pblock[1] = u<<16; \
pblock[2] = u<<8; \
pblock[3] = u; \
u = *(u32*)(pnewsrc+4); \
pblock[4] = u<<24; \
pblock[5] = u<<16; \
pblock[6] = u<<8; \
pblock[7] = u; \
} \
SwizzleBlock32((u8*)dst, (u8*)tempblock, 32, 0xff000000); \
} \
#define SwizzleBlock8Hu SwizzleBlock8H
#define SwizzleBlock4HH(dst, src, pitch) { \
u8* pnewsrc = src; \
u32* pblock = tempblock; \
\
for(int by = 0; by < 8; ++by, pblock += 8, pnewsrc += pitch) { \
u32 u = *(u32*)pnewsrc; \
pblock[0] = u<<28; \
pblock[1] = u<<24; \
pblock[2] = u<<20; \
pblock[3] = u<<16; \
pblock[4] = u<<12; \
pblock[5] = u<<8; \
pblock[6] = u<<4; \
pblock[7] = u; \
} \
SwizzleBlock32((u8*)dst, (u8*)tempblock, 32, 0xf0000000); \
} \
#define SwizzleBlock4HHu SwizzleBlock4HH
#define SwizzleBlock4HL(dst, src, pitch) { \
u8* pnewsrc = src; \
u32* pblock = tempblock; \
\
for(int by = 0; by < 8; ++by, pblock += 8, pnewsrc += pitch) { \
u32 u = *(u32*)pnewsrc; \
pblock[0] = u<<24; \
pblock[1] = u<<20; \
pblock[2] = u<<16; \
pblock[3] = u<<12; \
pblock[4] = u<<8; \
pblock[5] = u<<4; \
pblock[6] = u; \
pblock[7] = u>>4; \
} \
SwizzleBlock32((u8*)dst, (u8*)tempblock, 32, 0x0f000000); \
} \
#define SwizzleBlock4HLu SwizzleBlock4HL
// ------------------------
// | Y |
// ------------------------
// | block | |
// | aligned area | X |
// | | |
// ------------------------
// | Y |
// ------------------------
#define DEFINE_TRANSFERLOCAL(psm, T, widthlimit, blockbits, blockwidth, blockheight, TransSfx, SwizzleBlock) \
int TransferHostLocal##psm(const void* pbyMem, u32 nQWordSize) \
{ \
START_HOSTLOCAL(); \
\
const T* pbuf = (const T*)pbyMem; \
int nLeftOver = (nQWordSize*4*2)%(TRANSMIT_PITCH##TransSfx(2, T)); \
int nSize = nQWordSize*4*2/TRANSMIT_PITCH##TransSfx(2, T); \
nSize = min(nSize, gs.imageWnew * gs.imageHnew); \
\
int pitch, area, fracX; \
int endY = ROUND_UPPOW2(i, blockheight); \
int alignedY = ROUND_DOWNPOW2(gs.imageEndY, blockheight); \
int alignedX = ROUND_DOWNPOW2(gs.imageEndX, blockwidth); \
bool bAligned, bCanAlign = MOD_POW2(gs.trxpos.dx, blockwidth) == 0 && (j == gs.trxpos.dx) && (alignedY > endY) && alignedX > gs.trxpos.dx; \
\
if( (gs.imageEndX-gs.trxpos.dx)%widthlimit ) { \
/* hack */ \
int testwidth = (int)nSize - (gs.imageEndY-i)*(gs.imageEndX-gs.trxpos.dx)+(j-gs.trxpos.dx); \
if ((testwidth <= widthlimit) && (testwidth >= -widthlimit)) { \
/* Don't transfer */ \
/*DEBUG_LOG("bad texture %s: %d %d %d\n", #psm, gs.trxpos.dx, gs.imageEndX, nQWordSize);*/ \
gs.imageTransfer = -1; \
} \
bCanAlign = false; \
} \
\
/* first align on block boundary */ \
if( MOD_POW2(i, blockheight) || !bCanAlign ) { \
\
if( !bCanAlign ) \
endY = gs.imageEndY; /* transfer the whole image */ \
else \
assert( endY < gs.imageEndY); /* part of alignment condition */ \
\
if( ((gs.imageEndX-gs.trxpos.dx)%widthlimit) || ((gs.imageEndX-j)%widthlimit) ) { \
/* transmit with a width of 1 */ \
TRANSMIT_HOSTLOCAL_Y##TransSfx(psm, T, (1+(DSTPSM == 0x14)), endY); \
} \
else { \
TRANSMIT_HOSTLOCAL_Y##TransSfx(psm, T, widthlimit, endY); \
} \
\
if( nSize == 0 || i == gs.imageEndY ) \
goto End; \
} \
\
assert( MOD_POW2(i, blockheight) == 0 && j == gs.trxpos.dx); \
\
/* can align! */ \
pitch = gs.imageEndX-gs.trxpos.dx; \
area = pitch*blockheight; \
fracX = gs.imageEndX-alignedX; \
\
/* on top of checking whether pbuf is alinged, make sure that the width is at least aligned to its limits (due to bugs in pcsx2) */ \
bAligned = !((uptr)pbuf & 0xf) && (TRANSMIT_PITCH##TransSfx(pitch, T)&0xf) == 0; \
\
/* transfer aligning to blocks */ \
for(; i < alignedY && nSize >= area; i += blockheight, nSize -= area) { \
\
if( bAligned || ((DSTPSM==PSMCT24) || (DSTPSM==PSMT8H) || (DSTPSM==PSMT4HH) || (DSTPSM==PSMT4HL)) ) { \
for(int tempj = gs.trxpos.dx; tempj < alignedX; tempj += blockwidth, pbuf += TRANSMIT_PITCH##TransSfx(blockwidth, T)/sizeof(T)) { \
SwizzleBlock(pstart + getPixelAddress##psm##_0(tempj, i, gs.dstbuf.bw)*blockbits/8, \
(u8*)pbuf, TRANSMIT_PITCH##TransSfx(pitch, T)); \
} \
} \
else { \
for(int tempj = gs.trxpos.dx; tempj < alignedX; tempj += blockwidth, pbuf += TRANSMIT_PITCH##TransSfx(blockwidth, T)/sizeof(T)) { \
SwizzleBlock##u(pstart + getPixelAddress##psm##_0(tempj, i, gs.dstbuf.bw)*blockbits/8, \
(u8*)pbuf, TRANSMIT_PITCH##TransSfx(pitch, T)); \
} \
} \
\
/* transfer the rest */ \
if( alignedX < gs.imageEndX ) { \
TRANSMIT_HOSTLOCAL_X##TransSfx(psm, T, widthlimit, blockheight, alignedX); \
pbuf -= TRANSMIT_PITCH##TransSfx((alignedX-gs.trxpos.dx), T)/sizeof(T); \
} \
else pbuf += (blockheight-1)*TRANSMIT_PITCH##TransSfx(pitch, T)/sizeof(T); \
j = gs.trxpos.dx; \
} \
\
if( TRANSMIT_PITCH##TransSfx(nSize, T)/4 > 0 ) { \
TRANSMIT_HOSTLOCAL_Y##TransSfx(psm, T, widthlimit, gs.imageEndY); \
/* sometimes wrong sizes are sent (tekken tag) */ \
assert( gs.imageTransfer == -1 || TRANSMIT_PITCH##TransSfx(nSize,T)/4 <= 2 ); \
} \
\
END_HOSTLOCAL(); \
return (nSize * TRANSMIT_PITCH##TransSfx(2, T) + nLeftOver)/2; \
} \
DEFINE_TRANSFERLOCAL(32, u32, 2, 32, 8, 8, _, SwizzleBlock32);
DEFINE_TRANSFERLOCAL(32Z, u32, 2, 32, 8, 8, _, SwizzleBlock32);
DEFINE_TRANSFERLOCAL(24, u8, 8, 32, 8, 8, _24, SwizzleBlock24);
DEFINE_TRANSFERLOCAL(24Z, u8, 8, 32, 8, 8, _24, SwizzleBlock24);
DEFINE_TRANSFERLOCAL(16, u16, 4, 16, 16, 8, _, SwizzleBlock16);
DEFINE_TRANSFERLOCAL(16S, u16, 4, 16, 16, 8, _, SwizzleBlock16);
DEFINE_TRANSFERLOCAL(16Z, u16, 4, 16, 16, 8, _, SwizzleBlock16);
DEFINE_TRANSFERLOCAL(16SZ, u16, 4, 16, 16, 8, _, SwizzleBlock16);
DEFINE_TRANSFERLOCAL(8, u8, 4, 8, 16, 16, _, SwizzleBlock8);
DEFINE_TRANSFERLOCAL(4, u8, 8, 4, 32, 16, _4, SwizzleBlock4);
DEFINE_TRANSFERLOCAL(8H, u8, 4, 32, 8, 8, _, SwizzleBlock8H);
DEFINE_TRANSFERLOCAL(4HL, u8, 8, 32, 8, 8, _4, SwizzleBlock4HL);
DEFINE_TRANSFERLOCAL(4HH, u8, 8, 32, 8, 8, _4, SwizzleBlock4HH);
//#define T u8
//#define widthlimit 8
//#define blockbits 4
//#define blockwidth 32
//#define blockheight 16
//
//void TransferHostLocal4(const void* pbyMem, u32 nQWordSize)
//{
// START_HOSTLOCAL();
//
// const T* pbuf = (const T*)pbyMem;
// u32 nSize = nQWordSize*16*2/TRANSMIT_PITCH_4(2, T);
// nSize = min(nSize, gs.imageWnew * gs.imageHnew);
//
// int endY = ROUND_UPPOW2(i, blockheight);
// int alignedY = ROUND_DOWNPOW2(gs.imageEndY, blockheight);
// int alignedX = ROUND_DOWNPOW2(gs.imageEndX, blockwidth);
// bool bCanAlign = MOD_POW2(gs.trxpos.dx, blockwidth) == 0 && (j == gs.trxpos.dx) && (alignedY > endY) && alignedX > gs.trxpos.dx;
//
// if( (gs.imageEndX-gs.trxpos.dx)%widthlimit ) {
// /* hack */
// if( abs((int)nSize - (gs.imageEndY-i)*(gs.imageEndX-gs.trxpos.dx)+(j-gs.trxpos.dx)) <= widthlimit ) {
// /* don't transfer */
// /*DEBUG_LOG("bad texture %s: %d %d %d\n", #psm, gs.trxpos.dx, gs.imageEndX, nQWordSize);*/
// gs.imageTransfer = -1;
// }
// bCanAlign = false;
// }
//
// /* first align on block boundary */
// if( MOD_POW2(i, blockheight) || !bCanAlign ) {
//
// if( !bCanAlign )
// endY = gs.imageEndY; /* transfer the whole image */
// else
// assert( endY < gs.imageEndY); /* part of alignment condition */
//
// if( (DSTPSM == 0x13 || DSTPSM == 0x14) && ((gs.imageEndX-gs.trxpos.dx)%widthlimit) ) {
// /* transmit with a width of 1 */
// TRANSMIT_HOSTLOCAL_Y_4(4, T, (1+(DSTPSM == 0x14)), endY);
// }
// else {
// TRANSMIT_HOSTLOCAL_Y_4(4, T, widthlimit, endY);
// }
//
// if( nSize == 0 || i == gs.imageEndY )
// goto End;
// }
//
// assert( MOD_POW2(i, blockheight) == 0 && j == gs.trxpos.dx);
//
// /* can align! */
// int pitch = gs.imageEndX-gs.trxpos.dx;
// u32 area = pitch*blockheight;
// int fracX = gs.imageEndX-alignedX;
//
// /* on top of checking whether pbuf is alinged, make sure that the width is at least aligned to its limits (due to bugs in pcsx2) */
// bool bAligned = !((u32)pbuf & 0xf) && (TRANSMIT_PITCH_4(pitch, T)&0xf) == 0;
//
// /* transfer aligning to blocks */
// for(; i < alignedY && nSize >= area; i += blockheight, nSize -= area) {
//
// if( bAligned || ((DSTPSM==PSMCT24) || (DSTPSM==PSMT8H) || (DSTPSM==PSMT4HH) || (DSTPSM==PSMT4HL)) ) {
// for(int tempj = gs.trxpos.dx; tempj < alignedX; tempj += blockwidth, pbuf += TRANSMIT_PITCH_4(blockwidth, T)/sizeof(T)) {
// SwizzleBlock4(pstart + getPixelAddress4_0(tempj, i, gs.dstbuf.bw)*blockbits/8,
// (u8*)pbuf, TRANSMIT_PITCH_4(pitch, T));
// }
// }
// else {
// for(int tempj = gs.trxpos.dx; tempj < alignedX; tempj += blockwidth, pbuf += TRANSMIT_PITCH_4(blockwidth, T)/sizeof(T)) {
// SwizzleBlock4u(pstart + getPixelAddress4_0(tempj, i, gs.dstbuf.bw)*blockbits/8,
// (u8*)pbuf, TRANSMIT_PITCH_4(pitch, T));
// }
// }
//
// /* transfer the rest */
// if( alignedX < gs.imageEndX ) {
// TRANSMIT_HOSTLOCAL_X_4(4, T, widthlimit, blockheight, alignedX);
// pbuf -= TRANSMIT_PITCH_4((alignedX-gs.trxpos.dx), T)/sizeof(T);
// }
// else pbuf += (blockheight-1)*TRANSMIT_PITCH_4(pitch, T)/sizeof(T);
// j = 0;
// }
//
// if( TRANSMIT_PITCH_4(nSize, T)/4 > 0 ) {
// TRANSMIT_HOSTLOCAL_Y_4(4, T, widthlimit, gs.imageEndY);
// /* sometimes wrong sizes are sent (tekken tag) */
// assert( gs.imageTransfer == -1 || TRANSMIT_PITCH_4(nSize,T)/4 <= 2 );
// }
//
// END_HOSTLOCAL();
//}
void TransferLocalHost32(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost24(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost16(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost16S(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost8(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost4(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost8H(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost4HL(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost32Z(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost24Z(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost16Z(void* pbyMem, u32 nQWordSize)
{
}
void TransferLocalHost16SZ(void* pbyMem, u32 nQWordSize)
{
}
#define FILL_BLOCK(bw, bh, ox, oy, mult, psm, psmcol) { \
b.vTexDims = D3DXVECTOR2(BLOCK_TEXWIDTH/(float)(bw), BLOCK_TEXHEIGHT/(float)bh); \
b.vTexBlock = D3DXVECTOR4((float)bw/BLOCK_TEXWIDTH, (float)bh/BLOCK_TEXHEIGHT, ((float)ox+0.2f)/BLOCK_TEXWIDTH, ((float)oy+0.05f)/BLOCK_TEXHEIGHT); \
b.width = bw; \
b.height = bh; \
b.colwidth = bh / 4; \
b.colheight = bw / 8; \
b.bpp = 32/mult; \
\
b.pageTable = &g_pageTable##psm[0][0]; \
b.blockTable = &g_blockTable##psm[0][0]; \
b.columnTable = &g_columnTable##psmcol[0][0]; \
assert( sizeof(g_pageTable##psm) == bw*bh*sizeof(g_pageTable##psm[0][0]) ); \
psrcf = (float*)pBlockTexture->pBits + ox + oy * pBlockTexture->Pitch/sizeof(float); \
psrcw = (WORD*)pBlockTexture->pBits + ox + oy * pBlockTexture->Pitch/sizeof(WORD); \
for(i = 0; i < bh; ++i) { \
for(j = 0; j < bw; ++j) { \
/* fill the table */ \
u32 u = g_blockTable##psm[(i / b.colheight)][(j / b.colwidth)] * 64 * mult + g_columnTable##psmcol[i%b.colheight][j%b.colwidth]; \
b.pageTable[i*bw+j] = u; \
if( format == D3DFMT_R32F ) { \
psrcf[i*pBlockTexture->Pitch/sizeof(float)+j] = (float)(u) / (float)(GPU_TEXWIDTH*mult); \
} \
else { \
psrcw[i*pBlockTexture->Pitch/sizeof(WORD)+j] = u; \
} \
} \
} \
\
if( pBilinearTexture != NULL ) { \
assert( format == D3DFMT_R32F ); \
psrcv = (DXVEC4*)pBilinearTexture->pBits + ox + oy * pBilinearTexture->Pitch/sizeof(DXVEC4); \
for(i = 0; i < bh; ++i) { \
for(j = 0; j < bw; ++j) { \
DXVEC4* pv = &psrcv[i*pBilinearTexture->Pitch/sizeof(DXVEC4)+j]; \
pv->x = psrcf[i*pBlockTexture->Pitch/sizeof(float)+j]; \
pv->y = psrcf[i*pBlockTexture->Pitch/sizeof(float)+((j+1)%bw)]; \
pv->z = psrcf[((i+1)%bh)*pBlockTexture->Pitch/sizeof(float)+j]; \
pv->w = psrcf[((i+1)%bh)*pBlockTexture->Pitch/sizeof(float)+((j+1)%bw)]; \
} \
} \
} \
b.getPixelAddress = getPixelAddress##psm; \
b.getPixelAddress_0 = getPixelAddress##psm##_0; \
b.writePixel = writePixel##psm; \
b.writePixel_0 = writePixel##psm##_0; \
b.readPixel = readPixel##psm; \
b.readPixel_0 = readPixel##psm##_0; \
b.TransferHostLocal = TransferHostLocal##psm; \
b.TransferLocalHost = TransferLocalHost##psm; \
} \
void BLOCK::FillBlocks(const D3DLOCKED_RECT* pBlockTexture, const D3DLOCKED_RECT* pBilinearTexture, D3DFORMAT format)
{
assert( pBlockTexture != NULL );
assert( format == D3DFMT_R32F || format == D3DFMT_G16R16 );
int i, j;
BLOCK b;
float* psrcf = NULL;
WORD* psrcw = NULL;
DXVEC4* psrcv = NULL;
memset(m_Blocks, 0, sizeof(m_Blocks));
// 32
FILL_BLOCK(64, 32, 0, 0, 1, 32, 32);
m_Blocks[PSMCT32] = b;
// 24 (same as 32 except write/readPixel are different)
m_Blocks[PSMCT24] = b;
m_Blocks[PSMCT24].writePixel = writePixel24;
m_Blocks[PSMCT24].writePixel_0 = writePixel24_0;
m_Blocks[PSMCT24].readPixel = readPixel24;
m_Blocks[PSMCT24].readPixel_0 = readPixel24_0;
m_Blocks[PSMCT24].TransferHostLocal = TransferHostLocal24;
m_Blocks[PSMCT24].TransferLocalHost = TransferLocalHost24;
// 8H (same as 32 except write/readPixel are different)
m_Blocks[PSMT8H] = b;
m_Blocks[PSMT8H].writePixel = writePixel8H;
m_Blocks[PSMT8H].writePixel_0 = writePixel8H_0;
m_Blocks[PSMT8H].readPixel = readPixel8H;
m_Blocks[PSMT8H].readPixel_0 = readPixel8H_0;
m_Blocks[PSMT8H].TransferHostLocal = TransferHostLocal8H;
m_Blocks[PSMT8H].TransferLocalHost = TransferLocalHost8H;
m_Blocks[PSMT4HL] = b;
m_Blocks[PSMT4HL].writePixel = writePixel4HL;
m_Blocks[PSMT4HL].writePixel_0 = writePixel4HL_0;
m_Blocks[PSMT4HL].readPixel = readPixel4HL;
m_Blocks[PSMT4HL].readPixel_0 = readPixel4HL_0;
m_Blocks[PSMT4HL].TransferHostLocal = TransferHostLocal4HL;
m_Blocks[PSMT4HL].TransferLocalHost = TransferLocalHost4HL;
m_Blocks[PSMT4HH] = b;
m_Blocks[PSMT4HH].writePixel = writePixel4HH;
m_Blocks[PSMT4HH].writePixel_0 = writePixel4HH_0;
m_Blocks[PSMT4HH].readPixel = readPixel4HH;
m_Blocks[PSMT4HH].readPixel_0 = readPixel4HH_0;
m_Blocks[PSMT4HH].TransferHostLocal = TransferHostLocal4HH;
m_Blocks[PSMT4HH].TransferLocalHost = TransferLocalHost4HH;
// 32z
FILL_BLOCK(64, 32, 64, 0, 1, 32Z, 32);
m_Blocks[PSMT32Z] = b;
// 24Z (same as 32Z except write/readPixel are different)
m_Blocks[PSMT24Z] = b;
m_Blocks[PSMT24Z].writePixel = writePixel24Z;
m_Blocks[PSMT24Z].writePixel_0 = writePixel24Z_0;
m_Blocks[PSMT24Z].readPixel = readPixel24Z;
m_Blocks[PSMT24Z].readPixel_0 = readPixel24Z_0;
m_Blocks[PSMT24Z].TransferHostLocal = TransferHostLocal24Z;
m_Blocks[PSMT24Z].TransferLocalHost = TransferLocalHost24Z;
// 16
FILL_BLOCK(64, 64, 0, 32, 2, 16, 16);
m_Blocks[PSMCT16] = b;
// 16s
FILL_BLOCK(64, 64, 64, 32, 2, 16S, 16);
m_Blocks[PSMCT16S] = b;
// 16z
FILL_BLOCK(64, 64, 0, 96, 2, 16Z, 16);
m_Blocks[PSMT16Z] = b;
// 16sz
FILL_BLOCK(64, 64, 64, 96, 2, 16SZ, 16);
m_Blocks[PSMT16SZ] = b;
// 8
FILL_BLOCK(128, 64, 0, 160, 4, 8, 8);
m_Blocks[PSMT8] = b;
// 4
FILL_BLOCK(128, 128, 0, 224, 8, 4, 4);
m_Blocks[PSMT4] = b;
}