PCSX2 - The Playstation 2 Emulator
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2009-09-18 00:11:27 +00:00
3rdparty Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout. 2009-09-12 02:58:22 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common GSopen2: synched with trunk to pick up various gui fixes. 2009-09-18 00:11:27 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 GSopen2: synched with trunk to pick up various gui fixes. 2009-09-18 00:11:27 +00:00
plugins GSopen2: Current status... 2009-09-17 07:40:38 +00:00
tools Linux: Fixed compiler errors from my prev commit, along with a few verbose warnings and a compile error in SPU2-X. (note, moved Linux's define of SVN_REV macro to PrecompiledHeader.h for now, until a proper solution is implemented) 2009-09-13 20:56:22 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd GSopen2: synched with trunk to pick up various gui fixes. 2009-09-18 00:11:27 +00:00
pcsx2_suite_2008.sln Yay, craploads of fixups for the new gui: 2009-09-16 17:23:02 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
pcsx2-codeblocks.workspace GSopen2: synched with trunk to pick up various gui fixes. 2009-09-18 00:11:27 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00