PCSX2 - The Playstation 2 Emulator
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2010-04-27 15:17:22 +00:00
3rdparty w32pthreads: (Upgrade to v4) Added pthread_cond and pthread_rwlock APIs. 2010-04-27 13:06:03 +00:00
bin The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
cmake Fix back up CMake. 2010-02-17 13:40:45 +00:00
common ... and the missing file might help. Woops. 2010-04-27 13:18:29 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 Major UI renovations! 2010-04-27 13:12:03 +00:00
pcsx2hostfs Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
plugins SPU2-X: Typo fixed from prev commit; solves lots of audio errors. 2010-04-27 14:12:41 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Added obj, tmp, and the deps folder to the clean_msvc.cmd 2010-04-27 15:17:22 +00:00
CMakeLists.txt The usual Linux stuff. Plus one or two minor things that I hadn't had a chance to commit yet. 2010-01-24 14:49:07 +00:00
pcsx2_suite_2008.sln w32pthreads: (Upgrade to v4) Added pthread_cond and pthread_rwlock APIs. 2010-04-27 13:06:03 +00:00
pcsx2_suite_2010.sln Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
pcsx2-codeblocks.workspace zzogl-pg: Refactor a bunch of Mem.cpp stuff. 2010-03-23 12:21:46 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00