pcsx2/plugins/FWnull
2009-02-26 11:09:04 +00:00
..
Linux Linux: Get most of the plugins to build. ZeroSPU2 is being stubborn... 2009-02-25 12:30:10 +00:00
Win32 SPU2-X: Another sync regression fix. My earlier experiments didn't fly, so I reverted the TimeUpdate call in spu2_read also (negative impact on some dma-related things, but fixes lots of other weird stuff). 2009-02-26 11:09:04 +00:00
build.sh Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux. 2009-02-13 09:57:15 +00:00
FW.c Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
FW.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
License.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@422 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:41:48 +00:00
ReadMe.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@422 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:41:48 +00:00

FireWire v0.3
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "FireWirePlugin.so" (linux) or "FireWirePlugin.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.4:
*Added vsnet2005 beta1 support. 64bit dll should work okay (not tested yet!)

 v0.3:
 *up to specs 0.5.5
 *added logging option and ini saving

 v0.2:
 *new specs
 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
 shadow    <shadow@pcsx2.net>
 linuzappz <linuzappz@hotmail.com>