PCSX2 - The Playstation 2 Emulator
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2009-10-07 23:52:38 +00:00
3rdparty wxWidgets/Win32: Keep wx from including <windows.h> into every app/gui related file; reduces window.h global namespace pollution and speeds up compilation times a little bit. 2009-10-07 03:52:05 +00:00
bin Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
common Linux: some more minor tweaks to project files and compilation errors (release mode only) 2009-10-07 23:31:03 +00:00
fps2bios
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 Linux: oops... committed the asm dumping switch by accident 2009-10-07 23:52:38 +00:00
plugins Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
tools
build-plugins.sh
build.rb
clean_msvc.cmd Win32: Improved batch files for clean_msvc and preBuild, using %~dp0 to fetch the folder/location of the command script. 2009-10-05 20:20:54 +00:00
pcsx2_suite_2008.sln More MSVC/Win32 buildsystem fixes: Made is so you can now optionally unload all 3rdparty libs (after building at least once!) and still build the rest of PCSX2 and plugins without linker errors. This is useful for reducing the memory overhead of working in the MSVC IDE, and reduces the size of the .ncb file and the bugs that come with it. 2009-10-06 01:52:22 +00:00
pcsx2_suite_2010.sln
pcsx2-codeblocks.workspace
rebuild.sh