pcsx2/cmake/FindPortAudio.cmake
gregory.hainaut@gmail.com fffd1328f2 cmake:
* add new cpp files for GSdx
* Ensure V2 API include files of portaudio


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4385 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-02 18:18:26 +00:00

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1.0 KiB
CMake

# Try to find PortAudio
# Once done, this will define
#
# PORTAUDIO_FOUND - system has PortAudio
# PORTAUDIO_INCLUDE_DIR - the PortAudio include directories
# PORTAUDIO_LIBRARIES - link these to use PortAudio
if(PORTAUDIO_INCLUDE_DIR AND PORTAUDIO_LIBRARIES)
set(PORTAUDIO_FIND_QUIETLY TRUE)
endif(PORTAUDIO_INCLUDE_DIR AND PORTAUDIO_LIBRARIES)
# Search both portaudio.h and pa_linux_alsa.h to ensure the user gets
# the include of the V2 API (V1 have only portaudio.h)
find_path(PORTAUDIO_INCLUDE_DIR NAMES portaudio.h pa_linux_alsa.h)
# finally the library itself
find_library(libPortAudio NAMES portaudio)
# Run OK without libportaudiocpp so do not pull additional dependency
set(PORTAUDIO_LIBRARIES ${libPortAudio})
# handle the QUIETLY and REQUIRED arguments and set PORTAUDIO_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(PortAudio DEFAULT_MSG PORTAUDIO_LIBRARIES PORTAUDIO_INCLUDE_DIR)
mark_as_advanced(PORTAUDIO_LIBRARIES PORTAUDIO_INCLUDE_DIR)