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https://github.com/libretro/pcsx2.git
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77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GPUState.h"
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#include "GSRasterizer.h"
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#include "GPUScanlineEnvironment.h"
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#include "GPUSetupPrimCodeGenerator.h"
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#include "GPUDrawScanlineCodeGenerator.h"
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class GPUDrawScanline : public IDrawScanline
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{
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public:
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class SharedData : public GSRasterizerData
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{
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public:
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GPUScanlineGlobalData global;
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public:
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SharedData()
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{
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global.clut = NULL;
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}
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virtual ~SharedData()
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{
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if(global.clut) _aligned_free(global.clut);
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}
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};
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protected:
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GPUScanlineGlobalData m_global;
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GPUScanlineLocalData m_local;
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GSCodeGeneratorFunctionMap<GPUSetupPrimCodeGenerator, uint32, SetupPrimPtr> m_sp_map;
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GSCodeGeneratorFunctionMap<GPUDrawScanlineCodeGenerator, uint32, DrawScanlinePtr> m_ds_map;
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public:
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GPUDrawScanline();
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virtual ~GPUDrawScanline();
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// IDrawScanline
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void BeginDraw(const GSRasterizerData* data);
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void EndDraw(uint64 frame, uint64 ticks, int actual, int total);
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#ifndef ENABLE_JIT_RASTERIZER
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void SetupPrim(const GSVertexSW* vertex, const uint32* index, const GSVertexSW& dscan);
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void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
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void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
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void DrawRect(const GSVector4i& r, const GSVertexSW& v);
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#endif
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void PrintStats() {m_ds_map.PrintStats();}
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};
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