mirror of
https://github.com/libretro/pcsx2.git
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d5b318b990
* move all remaining glx into the dedicated GLwin object * rework a bit WGL to separate opengl context and window creation (like linux actually) gsdx: Allow to control vsync. Not sure I used the good extension. cmake: * check that EGL opengl context creation * Shut up gcc warning when force inline might not work... git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5437 96395faa-99c1-11dd-bbfe-3dabce05a288
453 lines
9.0 KiB
C++
453 lines
9.0 KiB
C++
/* ZZ Open GL graphics plugin
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* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
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* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdio.h>
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#include "ZZLog.h"
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#include <list>
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#include <cstring>
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extern GSconf conf;
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using namespace std;
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static list<MESSAGE> listMsgs;
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const char* logging_prefix = "ZZOgl-PG";
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void ProcessMessages()
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{
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FUNCLOG
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if (listMsgs.size() > 0)
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{
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int left = 25, top = 15;
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list<MESSAGE>::iterator it = listMsgs.begin();
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while (it != listMsgs.end())
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{
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DrawText(it->str, left + 1, top + 1, 0xff000000);
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DrawText(it->str, left, top, 0xffffff30);
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top += 15;
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if ((int)(it->dwTimeStamp - timeGetTime()) < 0)
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it = listMsgs.erase(it);
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else ++it;
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}
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}
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}
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void ZZAddMessage(const char* pstr, u32 ms)
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{
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FUNCLOG
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listMsgs.push_back(MESSAGE(pstr, timeGetTime() + ms));
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ZZLog::Log("%s\n", pstr);
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}
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namespace ZZLog
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{
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std::string s_strLogPath("logs");
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FILE *gsLog;
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FILE *gsLogGL; // I create a separate file because it could be very verbose
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bool IsLogging()
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{
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// gsLog can be null if the config dialog is used prior to Pcsx2 starting an emulation session.
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// (GSinit won't have been called then)
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return (gsLog != NULL && conf.log);
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}
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void Open()
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{
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const std::string LogFile(s_strLogPath + "/GSzzogl.log");
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const std::string LogFileGL(s_strLogPath + "/GSzzogl_GL.log");
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gsLog = fopen(LogFile.c_str(), "w");
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if (gsLog != NULL)
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setvbuf(gsLog, NULL, _IONBF, 0);
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else
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SysMessage("Can't create log file %s\n", LogFile.c_str());
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gsLogGL = fopen(LogFileGL.c_str(), "w");
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if (gsLogGL != NULL)
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setvbuf(gsLogGL, NULL, _IONBF, 0);
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else
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SysMessage("Can't create log file %s\n", LogFileGL.c_str());
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}
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void Close()
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{
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if (gsLog != NULL) {
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fclose(gsLog);
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gsLog = NULL;
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}
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if (gsLogGL != NULL) {
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fclose(gsLogGL);
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gsLogGL = NULL;
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}
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}
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void SetDir(const char* dir)
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{
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// Get the path to the log directory.
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s_strLogPath = (dir==NULL) ? "logs" : dir;
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// Reload previously open log file
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if (gsLog) {
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Close();
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Open();
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}
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}
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void WriteToScreen(const char* pstr, u32 ms)
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{
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ZZAddMessage(pstr, ms);
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}
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void WriteToScreen2(const char* fmt, ...)
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{
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va_list list;
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char tmp[512];
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va_start(list, fmt);
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vsprintf(tmp, fmt, list);
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va_end(list);
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ZZAddMessage(tmp, 5000);
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}
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void _Message(const char *str)
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{
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SysMessage(str);
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}
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void _Log(const char *str)
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{
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if (IsLogging()) fprintf(gsLog, str);
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}
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void _WriteToConsole(const char *str)
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{
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fprintf(stderr,"%s: ", logging_prefix);
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fprintf(stderr,"%s", str);
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}
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void _Print(const char *str)
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{
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fprintf(stderr,"%s: ", logging_prefix);
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fprintf(stderr,"%s", str);
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if (IsLogging()) fprintf(gsLog, str);
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}
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void Message(const char *fmt, ...)
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{
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va_list list;
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char tmp[512];
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va_start(list, fmt);
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vsprintf(tmp, fmt, list);
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va_end(list);
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SysMessage(tmp);
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}
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void Log(const char *fmt, ...)
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{
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va_list list;
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va_start(list, fmt);
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if (IsLogging()) vfprintf(gsLog, fmt, list);
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va_end(list);
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}
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void WriteToConsole(const char *fmt, ...)
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{
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va_list list;
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va_start(list, fmt);
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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va_end(list);
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}
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void Print(const char *fmt, ...)
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{
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va_list list;
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va_start(list, fmt);
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if (IsLogging()) vfprintf(gsLog, fmt, list);
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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va_end(list);
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}
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void WriteLn(const char *fmt, ...)
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{
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va_list list;
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va_start(list, fmt);
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if (IsLogging()) vfprintf(gsLog, fmt, list);
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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va_end(list);
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fprintf(stderr,"\n");
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}
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void Greg_Log(const char *fmt, ...)
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{
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#if defined(WRITE_GREG_LOGS)
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va_list list;
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char tmp[512];
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va_start(list, fmt);
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if (IsLogging()) {
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fprintf(gsLog, "GRegs: ");
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vfprintf(gsLog, fmt, list);
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}
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//fprintf(stderr,"GRegs: ");
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//vfprintf(stderr, fmt, list);
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va_end(list);
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if (IsLogging()) fprintf(gsLog, "\n");
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//fprintf(stderr,"\n");
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#endif
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}
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void Prim_Log(const char *fmt, ...)
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{
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#if defined(ZEROGS_DEVBUILD) && defined(WRITE_PRIM_LOGS)
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va_list list;
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char tmp[512];
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va_start(list, fmt);
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if (conf.log /*& 0x00000010*/)
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{
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if (IsLogging()) vfprintf(gsLog, fmt, list);
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fprintf(stderr, "%s(PRIM): ", logging_prefix);
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vfprintf(stderr, fmt, list);
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vprintf(fmt, list);
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}
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va_end(list);
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fprintf(stderr,"\n");
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#endif
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}
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void GS_Log(const char *fmt, ...)
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{
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#ifdef ZEROGS_DEVBUILD
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va_list list;
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va_start(list, fmt);
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if (IsLogging())
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{
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vfprintf(gsLog, fmt, list);
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fprintf(gsLog, "\n");
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}
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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fprintf(stderr, "\n");
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va_end(list);
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#endif
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}
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void Warn_Log(const char *fmt, ...)
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{
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#ifdef ZEROGS_DEVBUILD
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va_list list;
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va_start(list, fmt);
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if (IsLogging())
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{
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vfprintf(gsLog, fmt, list);
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fprintf(gsLog, "\n");
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}
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fprintf(stderr, "%s(Warning): ", logging_prefix);
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vfprintf(stderr, fmt, list);
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fprintf(stderr, "\n");
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va_end(list);
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#endif
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}
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void Dev_Log(const char *fmt, ...)
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{
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#ifdef ZEROGS_DEVBUILD
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va_list list;
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va_start(list, fmt);
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if (IsLogging())
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{
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vfprintf(gsLog, fmt, list);
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fprintf(gsLog, "\n");
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}
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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fprintf(stderr, "\n");
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va_end(list);
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#endif
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}
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void Debug_Log(const char *fmt, ...)
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{
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#ifdef _DEBUG
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va_list list;
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va_start(list, fmt);
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if (IsLogging())
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{
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vfprintf(gsLog, fmt, list);
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fprintf(gsLog, "\n");
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}
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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fprintf(stderr, "\n");
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va_end(list);
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#endif
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}
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void Error_Log(const char *fmt, ...)
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{
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va_list list;
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va_start(list, fmt);
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if (IsLogging())
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{
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vfprintf(gsLog, fmt, list);
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fprintf(gsLog, "\n");
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}
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fprintf(stderr, "%s: ", logging_prefix);
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vfprintf(stderr, fmt, list);
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fprintf(stderr, "\n");
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va_end(list);
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}
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#ifdef _DEBUG
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#define LOUD_DEBUGGING
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#endif
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#ifdef OGL4_LOG
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void Check_GL_Error()
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{
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#if defined(ZEROGS_DEVBUILD) || defined(_DEBUG)
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unsigned int count = 64; // max. num. of messages that will be read from the log
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int bufsize = 2048;
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unsigned int* sources = new unsigned int[count];
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unsigned int* types = new unsigned int[count];
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unsigned int* ids = new unsigned int[count];
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unsigned int* severities = new unsigned int[count];
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int* lengths = new int[count];
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char* messageLog = new char[bufsize];
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unsigned int retVal = glGetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog);
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if(retVal > 0)
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{
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unsigned int pos = 0;
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for(unsigned int i=0; i<retVal; i++)
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{
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GL_Error_Log(sources[i], types[i], ids[i], severities[i],
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&messageLog[pos]);
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pos += lengths[i];
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}
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}
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delete [] sources;
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delete [] types;
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delete [] ids;
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delete [] severities;
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delete [] lengths;
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delete [] messageLog;
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#endif
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}
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void GL_Error_Log(unsigned int source, unsigned int type, unsigned int id, unsigned int severity, const char* message)
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{
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char debType[20], debSev[5];
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static int sev_counter = 0;
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if(type == GL_DEBUG_TYPE_ERROR_ARB)
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strcpy(debType, "Error");
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else if(type == GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB)
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strcpy(debType, "Deprecated behavior");
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else if(type == GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB)
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strcpy(debType, "Undefined behavior");
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else if(type == GL_DEBUG_TYPE_PORTABILITY_ARB)
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strcpy(debType, "Portability");
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else if(type == GL_DEBUG_TYPE_PERFORMANCE_ARB)
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strcpy(debType, "Performance");
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else if(type == GL_DEBUG_TYPE_OTHER_ARB)
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strcpy(debType, "Other");
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else
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strcpy(debType, "UNKNOWN");
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if(severity == GL_DEBUG_SEVERITY_HIGH_ARB) {
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strcpy(debSev, "High");
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sev_counter++;
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}
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else if(severity == GL_DEBUG_SEVERITY_MEDIUM_ARB)
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strcpy(debSev, "Med");
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else if(severity == GL_DEBUG_SEVERITY_LOW_ARB)
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strcpy(debSev, "Low");
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#ifdef LOUD_DEBUGGING
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fprintf(stderr,"Type:%s\tSeverity:%s\tMessage:%s\n", debType, debSev,message);
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#endif
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if(gsLogGL)
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{
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fprintf(gsLogGL,"Type:%s\tSeverity:%s\tMessage:%s\n", debType, debSev,message);
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}
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//if (sev_counter > 2) assert(0);
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}
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#else
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void Check_GL_Error() {}
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void GL_Error_Log(unsigned int source, unsigned int type, unsigned int id, unsigned int severity, const char* message) {}
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#endif
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};
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