pcsx2/plugins/zzogl-pg/opengl/ZZLog.cpp
gregory.hainaut d5b318b990 zzogl:
* move all remaining glx into the dedicated GLwin object
* rework a bit WGL to separate opengl context and window creation (like linux actually)

gsdx: Allow to control vsync. Not sure I used the good extension.

cmake: 
* check that EGL opengl context creation
* Shut up gcc warning when force inline might not work...



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5437 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-21 18:10:13 +00:00

453 lines
9.0 KiB
C++

/* ZZ Open GL graphics plugin
* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdio.h>
#include "ZZLog.h"
#include <list>
#include <cstring>
extern GSconf conf;
using namespace std;
static list<MESSAGE> listMsgs;
const char* logging_prefix = "ZZOgl-PG";
void ProcessMessages()
{
FUNCLOG
if (listMsgs.size() > 0)
{
int left = 25, top = 15;
list<MESSAGE>::iterator it = listMsgs.begin();
while (it != listMsgs.end())
{
DrawText(it->str, left + 1, top + 1, 0xff000000);
DrawText(it->str, left, top, 0xffffff30);
top += 15;
if ((int)(it->dwTimeStamp - timeGetTime()) < 0)
it = listMsgs.erase(it);
else ++it;
}
}
}
void ZZAddMessage(const char* pstr, u32 ms)
{
FUNCLOG
listMsgs.push_back(MESSAGE(pstr, timeGetTime() + ms));
ZZLog::Log("%s\n", pstr);
}
namespace ZZLog
{
std::string s_strLogPath("logs");
FILE *gsLog;
FILE *gsLogGL; // I create a separate file because it could be very verbose
bool IsLogging()
{
// gsLog can be null if the config dialog is used prior to Pcsx2 starting an emulation session.
// (GSinit won't have been called then)
return (gsLog != NULL && conf.log);
}
void Open()
{
const std::string LogFile(s_strLogPath + "/GSzzogl.log");
const std::string LogFileGL(s_strLogPath + "/GSzzogl_GL.log");
gsLog = fopen(LogFile.c_str(), "w");
if (gsLog != NULL)
setvbuf(gsLog, NULL, _IONBF, 0);
else
SysMessage("Can't create log file %s\n", LogFile.c_str());
gsLogGL = fopen(LogFileGL.c_str(), "w");
if (gsLogGL != NULL)
setvbuf(gsLogGL, NULL, _IONBF, 0);
else
SysMessage("Can't create log file %s\n", LogFileGL.c_str());
}
void Close()
{
if (gsLog != NULL) {
fclose(gsLog);
gsLog = NULL;
}
if (gsLogGL != NULL) {
fclose(gsLogGL);
gsLogGL = NULL;
}
}
void SetDir(const char* dir)
{
// Get the path to the log directory.
s_strLogPath = (dir==NULL) ? "logs" : dir;
// Reload previously open log file
if (gsLog) {
Close();
Open();
}
}
void WriteToScreen(const char* pstr, u32 ms)
{
ZZAddMessage(pstr, ms);
}
void WriteToScreen2(const char* fmt, ...)
{
va_list list;
char tmp[512];
va_start(list, fmt);
vsprintf(tmp, fmt, list);
va_end(list);
ZZAddMessage(tmp, 5000);
}
void _Message(const char *str)
{
SysMessage(str);
}
void _Log(const char *str)
{
if (IsLogging()) fprintf(gsLog, str);
}
void _WriteToConsole(const char *str)
{
fprintf(stderr,"%s: ", logging_prefix);
fprintf(stderr,"%s", str);
}
void _Print(const char *str)
{
fprintf(stderr,"%s: ", logging_prefix);
fprintf(stderr,"%s", str);
if (IsLogging()) fprintf(gsLog, str);
}
void Message(const char *fmt, ...)
{
va_list list;
char tmp[512];
va_start(list, fmt);
vsprintf(tmp, fmt, list);
va_end(list);
SysMessage(tmp);
}
void Log(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
va_end(list);
}
void WriteToConsole(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
va_end(list);
}
void Print(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
va_end(list);
}
void WriteLn(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
va_end(list);
fprintf(stderr,"\n");
}
void Greg_Log(const char *fmt, ...)
{
#if defined(WRITE_GREG_LOGS)
va_list list;
char tmp[512];
va_start(list, fmt);
if (IsLogging()) {
fprintf(gsLog, "GRegs: ");
vfprintf(gsLog, fmt, list);
}
//fprintf(stderr,"GRegs: ");
//vfprintf(stderr, fmt, list);
va_end(list);
if (IsLogging()) fprintf(gsLog, "\n");
//fprintf(stderr,"\n");
#endif
}
void Prim_Log(const char *fmt, ...)
{
#if defined(ZEROGS_DEVBUILD) && defined(WRITE_PRIM_LOGS)
va_list list;
char tmp[512];
va_start(list, fmt);
if (conf.log /*& 0x00000010*/)
{
if (IsLogging()) vfprintf(gsLog, fmt, list);
fprintf(stderr, "%s(PRIM): ", logging_prefix);
vfprintf(stderr, fmt, list);
vprintf(fmt, list);
}
va_end(list);
fprintf(stderr,"\n");
#endif
}
void GS_Log(const char *fmt, ...)
{
#ifdef ZEROGS_DEVBUILD
va_list list;
va_start(list, fmt);
if (IsLogging())
{
vfprintf(gsLog, fmt, list);
fprintf(gsLog, "\n");
}
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
fprintf(stderr, "\n");
va_end(list);
#endif
}
void Warn_Log(const char *fmt, ...)
{
#ifdef ZEROGS_DEVBUILD
va_list list;
va_start(list, fmt);
if (IsLogging())
{
vfprintf(gsLog, fmt, list);
fprintf(gsLog, "\n");
}
fprintf(stderr, "%s(Warning): ", logging_prefix);
vfprintf(stderr, fmt, list);
fprintf(stderr, "\n");
va_end(list);
#endif
}
void Dev_Log(const char *fmt, ...)
{
#ifdef ZEROGS_DEVBUILD
va_list list;
va_start(list, fmt);
if (IsLogging())
{
vfprintf(gsLog, fmt, list);
fprintf(gsLog, "\n");
}
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
fprintf(stderr, "\n");
va_end(list);
#endif
}
void Debug_Log(const char *fmt, ...)
{
#ifdef _DEBUG
va_list list;
va_start(list, fmt);
if (IsLogging())
{
vfprintf(gsLog, fmt, list);
fprintf(gsLog, "\n");
}
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
fprintf(stderr, "\n");
va_end(list);
#endif
}
void Error_Log(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
if (IsLogging())
{
vfprintf(gsLog, fmt, list);
fprintf(gsLog, "\n");
}
fprintf(stderr, "%s: ", logging_prefix);
vfprintf(stderr, fmt, list);
fprintf(stderr, "\n");
va_end(list);
}
#ifdef _DEBUG
#define LOUD_DEBUGGING
#endif
#ifdef OGL4_LOG
void Check_GL_Error()
{
#if defined(ZEROGS_DEVBUILD) || defined(_DEBUG)
unsigned int count = 64; // max. num. of messages that will be read from the log
int bufsize = 2048;
unsigned int* sources = new unsigned int[count];
unsigned int* types = new unsigned int[count];
unsigned int* ids = new unsigned int[count];
unsigned int* severities = new unsigned int[count];
int* lengths = new int[count];
char* messageLog = new char[bufsize];
unsigned int retVal = glGetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog);
if(retVal > 0)
{
unsigned int pos = 0;
for(unsigned int i=0; i<retVal; i++)
{
GL_Error_Log(sources[i], types[i], ids[i], severities[i],
&messageLog[pos]);
pos += lengths[i];
}
}
delete [] sources;
delete [] types;
delete [] ids;
delete [] severities;
delete [] lengths;
delete [] messageLog;
#endif
}
void GL_Error_Log(unsigned int source, unsigned int type, unsigned int id, unsigned int severity, const char* message)
{
char debType[20], debSev[5];
static int sev_counter = 0;
if(type == GL_DEBUG_TYPE_ERROR_ARB)
strcpy(debType, "Error");
else if(type == GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB)
strcpy(debType, "Deprecated behavior");
else if(type == GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB)
strcpy(debType, "Undefined behavior");
else if(type == GL_DEBUG_TYPE_PORTABILITY_ARB)
strcpy(debType, "Portability");
else if(type == GL_DEBUG_TYPE_PERFORMANCE_ARB)
strcpy(debType, "Performance");
else if(type == GL_DEBUG_TYPE_OTHER_ARB)
strcpy(debType, "Other");
else
strcpy(debType, "UNKNOWN");
if(severity == GL_DEBUG_SEVERITY_HIGH_ARB) {
strcpy(debSev, "High");
sev_counter++;
}
else if(severity == GL_DEBUG_SEVERITY_MEDIUM_ARB)
strcpy(debSev, "Med");
else if(severity == GL_DEBUG_SEVERITY_LOW_ARB)
strcpy(debSev, "Low");
#ifdef LOUD_DEBUGGING
fprintf(stderr,"Type:%s\tSeverity:%s\tMessage:%s\n", debType, debSev,message);
#endif
if(gsLogGL)
{
fprintf(gsLogGL,"Type:%s\tSeverity:%s\tMessage:%s\n", debType, debSev,message);
}
//if (sev_counter > 2) assert(0);
}
#else
void Check_GL_Error() {}
void GL_Error_Log(unsigned int source, unsigned int type, unsigned int id, unsigned int severity, const char* message) {}
#endif
};