ppsspp/Windows/W32Util/Misc.h

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#pragma once
#include "Common/CommonWindows.h"
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namespace W32Util
{
void CenterWindow(HWND hwnd);
HBITMAP CreateBitmapFromARGB(HWND someHwnd, DWORD *image, int w, int h);
void NiceSizeFormat(size_t size, char *out);
BOOL CopyTextToClipboard(HWND hwnd, const char *text);
BOOL CopyTextToClipboard(HWND hwnd, const std::wstring &wtext);
void MakeTopMost(HWND hwnd, bool topMost);
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}
struct GenericListViewColumn
{
wchar_t *name;
float size;
int flags;
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};
struct GenericListViewDef
{
const GenericListViewColumn* columns;
int columnCount;
int* columnOrder;
bool checkbox; // the first column will always have the checkbox. specify a custom order to change its position
};
#define GLVC_CENTERED 1
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// the most significant bit states whether the key is currently down.
// simply checking if it's != 0 is not enough, as bit0 is set if
// the key was pressed between the last call to GetAsyncKeyState
inline bool KeyDownAsync(int vkey)
{
return (GetAsyncKeyState(vkey) & 0x8000) != 0;
}
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class GenericListControl
{
public:
GenericListControl(HWND hwnd, const GenericListViewDef& def);
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virtual ~GenericListControl() { };
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void HandleNotify(LPARAM lParam);
void Update();
int GetSelectedIndex();
HWND GetHandle() { return handle; };
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void SetSendInvalidRows(bool enabled) { sendInvalidRows = enabled; };
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protected:
void SetCheckState(int item, bool state);
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virtual bool WindowMessage(UINT msg, WPARAM wParam, LPARAM lParam, LRESULT& returnValue) = 0;
virtual void GetColumnText(wchar_t* dest, int row, int col) = 0;
virtual int GetRowCount() = 0;
virtual void OnDoubleClick(int itemIndex, int column) { };
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virtual void OnRightClick(int itemIndex, int column, const POINT& point) { };
virtual void CopyRows(int start, int size);
virtual void OnToggle(int item, bool newValue) { };
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private:
static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
void ResizeColumns();
void ProcessCopy();
void SelectAll();
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HWND handle;
WNDPROC oldProc;
const GenericListViewColumn* columns;
int columnCount;
wchar_t stringBuffer[256];
bool valid;
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bool sendInvalidRows;
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// Used for hacky workaround to fix a rare hang (see issue #5184)
volatile bool inResizeColumns;
volatile bool updating;
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};