2013-04-20 04:52:54 +00:00
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <map>
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#include <string>
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#include "input/input_state.h"
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#include "Core/Config.h"
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#include "KeyMap.h"
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using namespace KeyMap;
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2013-04-20 20:33:12 +00:00
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// Platform specific
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// default
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2013-04-20 04:52:54 +00:00
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std::map<int,int> *platform_keymap = NULL;
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2013-04-20 20:33:12 +00:00
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// Default key mapping
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// Ugly, yet the cleanest way
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// I could find to create a
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// static map.
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// Still nicer than what
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// I once did in C.
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2013-04-20 04:52:54 +00:00
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struct DefaultKeyMap {
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static std::map<int,int> init()
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// TODO: Fix this indentation, spaces to tabs
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{
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std::map<int,int> m;
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m[KEY_x] = PAD_BUTTON_A;
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m[KEY_z] = PAD_BUTTON_B;
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m[KEY_s] = PAD_BUTTON_X;
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m[KEY_a] = PAD_BUTTON_Y;
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m[KEY_q] = PAD_BUTTON_LBUMPER;
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m[KEY_w] = PAD_BUTTON_RBUMPER;
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m[KEY_SPACE] = PAD_BUTTON_START;
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m[KEY_ENTER] = PAD_BUTTON_SELECT;
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m[KEY_ARROW_UP] = PAD_BUTTON_UP;
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m[KEY_ARROW_DOWN] = PAD_BUTTON_DOWN;
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m[KEY_ARROW_LEFT] = PAD_BUTTON_LEFT;
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m[KEY_ARROW_RIGHT] = PAD_BUTTON_RIGHT;
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m[KEY_TAB] = PAD_BUTTON_MENU;
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m[KEY_BACKSPACE] = PAD_BUTTON_BACK;
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m[KEY_ANALOG_FAKE_UP] = PAD_BUTTON_JOY_UP;
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m[KEY_ANALOG_FAKE_DOWN] = PAD_BUTTON_JOY_DOWN;
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m[KEY_ANALOG_FAKE_LEFT] = PAD_BUTTON_JOY_LEFT;
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m[KEY_ANALOG_FAKE_RIGHT] = PAD_BUTTON_JOY_RIGHT;
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m[KEY_CTRL_LEFT] = PAD_BUTTON_LEFT_THUMB;
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m[KEY_ALT_LEFT] = PAD_BUTTON_RIGHT_THUMB;
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return m;
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}
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static std::map<int,int> KeyMap;
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};
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std::map<int,int> DefaultKeyMap::KeyMap = DefaultKeyMap::init();
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2013-04-20 20:33:12 +00:00
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// Key & Button names
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2013-04-20 04:52:54 +00:00
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struct KeyMap_IntStrPair {
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int key;
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std::string name;
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};
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const KeyMap_IntStrPair key_names[] = {
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{KEY_a, "a"},
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2013-04-20 18:54:40 +00:00
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{KEY_b, "b"},
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{KEY_c, "c"},
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{KEY_d, "d"},
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{KEY_e, "e"},
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{KEY_f, "f"},
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{KEY_g, "g"},
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{KEY_h, "h"},
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{KEY_i, "i"},
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{KEY_j, "j"},
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{KEY_k, "k"},
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{KEY_l, "l"},
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{KEY_m, "m"},
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{KEY_n, "n"},
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{KEY_o, "o"},
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{KEY_p, "p"},
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{KEY_q, "q"},
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{KEY_r, "r"},
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{KEY_s, "s"},
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{KEY_t, "t"},
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{KEY_u, "u"},
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{KEY_v, "v"},
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{KEY_w, "w"},
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{KEY_x, "x"},
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{KEY_y, "y"},
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{KEY_z, "z"},
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2013-04-20 19:09:56 +00:00
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{KEY_A, "A"},
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{KEY_B, "B"},
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{KEY_C, "C"},
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{KEY_D, "D"},
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{KEY_E, "E"},
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{KEY_F, "F"},
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{KEY_G, "G"},
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{KEY_H, "H"},
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{KEY_I, "I"},
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{KEY_J, "J"},
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{KEY_K, "K"},
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{KEY_L, "L"},
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{KEY_M, "M"},
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{KEY_N, "N"},
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{KEY_O, "O"},
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{KEY_P, "P"},
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{KEY_Q, "Q"},
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{KEY_R, "R"},
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{KEY_S, "S"},
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{KEY_T, "T"},
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{KEY_U, "U"},
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{KEY_V, "V"},
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{KEY_W, "W"},
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{KEY_X, "X"},
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{KEY_Y, "Y"},
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{KEY_Z, "Z"},
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2013-04-20 04:52:54 +00:00
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{KEY_1, "1"},
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{KEY_2, "2"},
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{KEY_3, "3"},
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{KEY_4, "4"},
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{KEY_5, "5"},
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{KEY_6, "6"},
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{KEY_7, "7"},
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{KEY_8, "8"},
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{KEY_9, "9"},
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{KEY_0, "0"},
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2013-04-20 19:09:56 +00:00
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2013-04-20 04:52:54 +00:00
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{KEY_BACKSPACE, "Backspace"},
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{KEY_TAB, "Tab"},
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{KEY_ENTER, "Enter"},
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{KEY_SHIFT_LEFT, "Shift"},
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{KEY_SHIFT_RIGHT, "Shift"},
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{KEY_CTRL_LEFT, "Ctrl"},
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{KEY_CTRL_RIGHT, "Ctrl"},
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{KEY_ALT_LEFT, "Alt"},
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{KEY_ALT_RIGHT, "Alt"},
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{KEY_SPACE, "Space"},
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{KEY_SUPER, "Super"},
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{KEY_SPACE, "Space"},
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{KEY_VOLUME_UP, "Vol Up"},
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{KEY_VOLUME_DOWN, "Vol Down"},
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{KEY_HOME, "Home"},
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{KEY_CALL_START, "Start Call"},
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{KEY_CALL_END, "End Call"},
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2013-04-20 19:09:56 +00:00
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{KEY_FASTFORWARD, "Fast foward"},
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2013-04-20 04:52:54 +00:00
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{KEY_ARROW_LEFT, "Left"},
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{KEY_ARROW_UP, "Up"},
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{KEY_ARROW_RIGHT, "Right"},
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{KEY_ARROW_DOWN, "Down"},
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2013-04-20 19:11:51 +00:00
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{KEY_ANALOG_LEFT, "Analog Left"},
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{KEY_ANALOG_UP, "Analog Up"},
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{KEY_ANALOG_RIGHT, "Analog Right"},
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{KEY_ANALOG_DOWN, "Analog Down"},
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2013-04-20 19:09:56 +00:00
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{KEY_ANALOG_ALT_LEFT, "Alt analog Left"},
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{KEY_ANALOG_ALT_UP, "Alt analog Up"},
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{KEY_ANALOG_ALT_RIGHT, "Alt analog Right"},
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{KEY_ANALOG_ALT_DOWN, "Alt analog Down"},
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2013-04-20 04:52:54 +00:00
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{KEY_EXTRA1, "Extra1"},
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{KEY_EXTRA2, "Extra2"},
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{KEY_EXTRA3, "Extra3"},
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{KEY_EXTRA4, "Extra4"},
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{KEY_EXTRA5, "Extra5"},
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{KEY_EXTRA6, "Extra6"},
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{KEY_EXTRA7, "Extra7"},
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{KEY_EXTRA8, "Extra8"},
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{KEY_EXTRA9, "Extra9"},
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{KEY_EXTRA0, "Extra0"},
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};
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static int key_names_count = sizeof(key_names) / sizeof(key_names[0]);
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static std::string unknown_key_name = "Unknown";
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const KeyMap_IntStrPair psp_button_names[] = {
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2013-04-20 19:19:13 +00:00
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{PAD_BUTTON_A, "○"},
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{PAD_BUTTON_B, "⨯"},
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{PAD_BUTTON_X, "□"},
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{PAD_BUTTON_Y, "△"},
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2013-04-20 04:52:54 +00:00
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{PAD_BUTTON_LBUMPER, "L"},
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{PAD_BUTTON_RBUMPER, "R"},
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{PAD_BUTTON_START, "Start"},
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{PAD_BUTTON_SELECT, "Select"},
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{PAD_BUTTON_UP, "Up"},
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{PAD_BUTTON_DOWN, "Down"},
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{PAD_BUTTON_LEFT, "Left"},
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{PAD_BUTTON_RIGHT, "Right"},
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{PAD_BUTTON_MENU, "Menu"},
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{PAD_BUTTON_BACK, "Back"},
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{PAD_BUTTON_JOY_UP, "Analog Up"},
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{PAD_BUTTON_JOY_DOWN, "Analog Down"},
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{PAD_BUTTON_JOY_LEFT, "Analog Left"},
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{PAD_BUTTON_JOY_RIGHT, "Analog Right"},
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{PAD_BUTTON_LEFT_THUMB, "Left analog click"},
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{PAD_BUTTON_RIGHT_THUMB, "Right analog click"},
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};
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static int psp_button_names_count = sizeof(psp_button_names) / sizeof(psp_button_names[0]);
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static std::string FindName(int key, const KeyMap_IntStrPair list[], int size)
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{
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for (int i = 0; i < size; i++)
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if (list[i].key == key)
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return list[i].name;
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return unknown_key_name;
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}
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static std::string KeyMap::GetKeyName(KeyMap::Key key)
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{
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return FindName((int)key, key_names, key_names_count);
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}
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static std::string KeyMap::GetPspButtonName(int btn)
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{
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return FindName(btn, key_names, key_names_count);
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}
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static bool FindKeyMapping(int key, int *map_id, int *psp_button)
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{
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std::map<int,int>::iterator it;
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if (*map_id >= 0) {
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// check user configuration
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std::map<int,int> user_map = g_Config.iMappingMap;
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it = user_map.find(key);
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if (it != user_map.end()) {
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*map_id = 0;
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*psp_button = it->second;
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return true;
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}
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}
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if (*map_id >= 1 && platform_keymap != NULL) {
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// check optional platform specific keymap
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std::map<int,int> port_map = *platform_keymap;
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it = port_map.find(key);
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if (it != port_map.end()) {
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*map_id = 1;
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*psp_button = it->second;
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return true;
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}
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}
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if (*map_id >= 2) {
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// check default keymap
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const std::map<int,int> default_map = DefaultKeyMap::KeyMap;
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const std::map<int,int>::const_iterator it = default_map.find(key);
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if (it != default_map.end()) {
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*map_id = 2;
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*psp_button = it->second;
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return true;
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}
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}
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*map_id = -1;
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return false;
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}
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static int KeyMap::KeyToPspButton(const KeyMap::Key key)
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{
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int search_start_layer = 0;
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int psp_button;
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if (FindKeyMapping((int)key, &search_start_layer, &psp_button))
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return psp_button;
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return KEYMAP_ERROR_UNKNOWN_KEY;
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}
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static bool KeyMap::IsMappedKey(Key key)
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{
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return KeyMap::KeyToPspButton(key) != KEYMAP_ERROR_UNKNOWN_KEY;
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}
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static std::string KeyMap::NamePspButtonFromKey(KeyMap::Key key)
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{
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return KeyMap::GetPspButtonName(KeyMap::KeyToPspButton(key));
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}
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static std::string KeyMap::NameKeyFromPspButton(int btn)
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{
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// We drive our iteration
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// with the list of key names.
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for (int i = 0; i < key_names_count; i++) {
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const struct KeyMap_IntStrPair *key_name = key_names + i;
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if (btn == KeyMap::KeyToPspButton((KeyMap::Key)key_name->key))
|
|
|
|
|
return key_name->name;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// all psp buttons are mapped from some key
|
|
|
|
|
// but it appears we do not have a name
|
|
|
|
|
// for this key.
|
|
|
|
|
return unknown_key_name;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int KeyMap::SetKeyMapping(KeyMap::Key key, int btn)
|
|
|
|
|
{
|
|
|
|
|
if (KeyMap::IsMappedKey(key))
|
|
|
|
|
return KEYMAP_ERROR_KEY_ALREADY_USED;
|
|
|
|
|
|
|
|
|
|
g_Config.iMappingMap[key] = btn;
|
|
|
|
|
}
|
|
|
|
|
|
2013-04-20 19:01:15 +00:00
|
|
|
|
static int KeyMap::RegisterPlatformDefaultKeyMap(std::map<int,int> *overriding_map)
|
|
|
|
|
{
|
|
|
|
|
if (overriding_map == NULL)
|
|
|
|
|
return 1;
|
|
|
|
|
platform_keymap = overriding_map;
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void KeyMap::DeregisterPlatformDefaultKeyMap(void)
|
|
|
|
|
{
|
|
|
|
|
platform_keymap = NULL;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|