ppsspp/Core/HLE/sceKernelInterrupt.h

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "../../Common/ChunkFile.h"
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enum PSPInterrupt {
PSP_GPIO_INTR = 4,
PSP_ATA_INTR = 5,
PSP_UMD_INTR = 6,
PSP_MSCM0_INTR = 7,
PSP_WLAN_INTR = 8,
PSP_AUDIO_INTR = 10,
PSP_I2C_INTR = 12,
PSP_SIRS_INTR = 14,
PSP_SYSTIMER0_INTR = 15,
PSP_SYSTIMER1_INTR = 16,
PSP_SYSTIMER2_INTR = 17,
PSP_SYSTIMER3_INTR = 18,
PSP_THREAD0_INTR = 19,
PSP_NAND_INTR = 20,
PSP_DMACPLUS_INTR = 21,
PSP_DMA0_INTR = 22,
PSP_DMA1_INTR = 23,
PSP_MEMLMD_INTR = 24,
PSP_GE_INTR = 25,
PSP_VBLANK_INTR = 30,
PSP_MECODEC_INTR = 31,
PSP_HPREMOTE_INTR = 36,
PSP_MSCM1_INTR = 60,
PSP_MSCM2_INTR = 61,
PSP_THREAD1_INTR = 65,
PSP_INTERRUPT_INTR = 66,
PSP_NUMBER_INTERRUPTS = 67
};
// These are invented for PPSSPP:
enum PSPGeSubInterrupts {
PSP_GE_SUBINTR_FINISH = 14,
PSP_GE_SUBINTR_SIGNAL = 15
};
enum PSPInterruptTriggerType {
// Trigger immediately, for CoreTiming events.
PSP_INTR_IMMEDIATE = 0x0,
// Trigger after the HLE syscall finishes.
PSP_INTR_HLE = 0x1,
// Only trigger (as above) if interrupts are not suspended.
PSP_INTR_ONLY_IF_ENABLED = 0x2,
// Always reschedule, even if there's no handler registered.
// TODO: Maybe this should just always do this? Not sure.
PSP_INTR_ALWAYS_RESCHED = 0x4,
};
struct PendingInterrupt {
PendingInterrupt(int intr_, int subintr_)
: intr(intr_), subintr(subintr_), hasArg(false) {}
PendingInterrupt(int intr_, int subintr_, int arg_)
: intr(intr_), subintr(subintr_), hasArg(true), arg(arg_) {}
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u32 intr;
u32 subintr;
bool hasArg;
int arg;
};
class SubIntrHandler
{
public:
SubIntrHandler() {}
virtual ~SubIntrHandler() {}
virtual void queueUp();
virtual void queueUpWithArg(int arg);
virtual void copyArgsToCPU(const PendingInterrupt &pend);
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virtual void handleResult(int result) {}
virtual void DoState(PointerWrap &p)
{
p.Do(enabled);
p.Do(intrNumber);
p.Do(number);
p.Do(handlerAddress);
p.Do(handlerArg);
p.DoMarker("SubIntrHandler");
}
bool enabled;
int intrNumber;
int number;
u32 handlerAddress;
u32 handlerArg;
};
typedef SubIntrHandler *(*SubIntrCreator)();
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bool __IsInInterrupt();
void __InterruptsInit();
void __InterruptsDoState(PointerWrap &p);
void __InterruptsDoStateLate(PointerWrap &p);
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void __InterruptsShutdown();
void __TriggerInterrupt(int type, PSPInterrupt intno, int subInterrupts = -1);
void __TriggerInterruptWithArg(int type, PSPInterrupt intno, int subintr, int arg); // For GE "callbacks"
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bool __RunOnePendingInterrupt();
void __KernelReturnFromInterrupt();
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void __RegisterSubIntrCreator(u32 intrNumber, SubIntrCreator creator);
SubIntrHandler *__RegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 &error);
u32 __ReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber);
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u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg);
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u32 sceKernelReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber);
u32 sceKernelEnableSubIntr(u32 intrNumber, u32 subIntrNumber);
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void Register_Kernel_Library();
void Register_InterruptManager();