ppsspp/Core/HLE/sceKernel.cpp

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "HLE.h"
#include "../MIPS/MIPS.h"
#include "../MIPS/MIPSCodeUtils.h"
#include "../MIPS/MIPSInt.h"
#include "../FileSystems/FileSystem.h"
#include "../FileSystems/MetaFileSystem.h"
#include "../PSPLoaders.h"
#include "../../Core/CoreTiming.h"
#include "../../Core/System.h"
#include "__sceAudio.h"
#include "sceAudio.h"
#include "sceDisplay.h"
#include "sceGe.h"
#include "sceIo.h"
#include "sceKernel.h"
#include "sceKernelAlarm.h"
#include "sceKernelCallback.h"
#include "sceKernelInterrupt.h"
#include "sceKernelThread.h"
#include "sceKernelMemory.h"
#include "sceKernelMutex.h"
#include "sceKernelMbx.h"
#include "sceKernelMsgPipe.h"
#include "sceKernelInterrupt.h"
#include "sceKernelSemaphore.h"
#include "sceKernelEventFlag.h"
#include "sceKernelVTimer.h"
#include "sceKernelTime.h"
#include "sceUtility.h"
#include "sceUmd.h"
extern MetaFileSystem pspFileSystem;
/*
17: [MIPS32 R4K 00000000 ]: Loader: Type: 1 Vaddr: 00000000 Filesz: 2856816 Memsz: 2856816
18: [MIPS32 R4K 00000000 ]: Loader: Loadable Segment Copied to 0898dab0, size 002b9770
19: [MIPS32 R4K 00000000 ]: Loader: Type: 1 Vaddr: 002b9770 Filesz: 14964 Memsz: 733156
20: [MIPS32 R4K 00000000 ]: Loader: Loadable Segment Copied to 08c47220, size 000b2fe4
*/
static bool kernelRunning = false;
void __KernelInit()
{
if (kernelRunning)
{
ERROR_LOG(HLE, "Can't init kernel when kernel is running");
return;
}
__KernelMemoryInit();
__KernelThreadingInit();
__IoInit();
__AudioInit();
__DisplayInit();
__InterruptsInit();
__GeInit();
__UtilityInit();
__UmdInit();
kernelRunning = true;
INFO_LOG(HLE, "Kernel initialized.");
}
void __KernelShutdown()
{
if (!kernelRunning)
{
ERROR_LOG(HLE, "Can't shut down kernel - not running");
return;
}
kernelObjects.List();
INFO_LOG(HLE, "Shutting down kernel - %i kernel objects alive", kernelObjects.GetCount());
kernelObjects.Clear();
__GeShutdown();
__AudioShutdown();
__IoShutdown();
__InterruptsShutdown();
__KernelThreadingShutdown();
__KernelMemoryShutdown();
CoreTiming::ClearPendingEvents();
CoreTiming::UnregisterAllEvents();
kernelRunning = false;
}
void sceKernelExitGame()
{
INFO_LOG(HLE,"sceKernelExitGame");
if (PSP_CoreParameter().headLess)
exit(0);
else
PanicAlert("Game exited");
Core_Stop();
RETURN(0);
}
void sceKernelRegisterExitCallback()
{
u32 cbid = PARAM(0);
ERROR_LOG(HLE,"UNIMPL sceKernelRegisterExitCallback(%i)", cbid);
RETURN(0);
}
// TODO: What?
void sceKernelDevkitVersion()
{
ERROR_LOG(HLE,"unimpl sceKernelDevkitVersion");
RETURN(1);
}
//////////////////////////////////////////////////////////////////////////
// DEBUG
//////////////////////////////////////////////////////////////////////////
void sceKernelRegisterKprintfHandler(u32, u32)
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{
ERROR_LOG(HLE,"UNIMPL sceKernelRegisterKprintfHandler()");
RETURN(0);
}
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void sceKernelRegisterDefaultExceptionHandler()
{
ERROR_LOG(HLE,"UNIMPL sceKernelRegisterDefaultExceptionHandler()");
RETURN(0);
}
void sceKernelSetGPO(u32 num)
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{
// Sets debug LEDs.
INFO_LOG(HLE,"sceKernelSetGPO(%02x)", num);
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}
u32 sceKernelGetGPI()
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{
// Always returns 0 on production systems.
INFO_LOG(HLE,"0=sceKernelGetGPI()");
return 0;
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}
void sceKernelDcacheWritebackAll()
{
}
void sceKernelDcacheWritebackRange(u32, u32)
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{
}
void sceKernelDcacheWritebackInvalidateRange(u32, u32)
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{
}
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void sceKernelDcacheWritebackInvalidateAll()
{
}
KernelObjectPool kernelObjects;
KernelObjectPool::KernelObjectPool()
{
memset(occupied, 0, sizeof(bool)*maxCount);
}
SceUID KernelObjectPool::Create(KernelObject *obj)
{
for (int i=0; i<maxCount; i++)
{
if (!occupied[i])
{
occupied[i]=true;
pool[i] = obj;
pool[i]->uid = i + handleOffset;
return i + handleOffset;
}
}
_dbg_assert_(HLE, 0);
return 0;
}
bool KernelObjectPool::IsValid(SceUID handle)
{
int index = handle - handleOffset;
if (index < 0)
return false;
if (index >= maxCount)
return false;
return occupied[index];
}
void KernelObjectPool::Clear()
{
for (int i=0; i<maxCount; i++)
{
//brutally clear everything, no validation
if (occupied[i])
delete pool[i];
occupied[i]=false;
}
memset(pool, 0, sizeof(KernelObject*)*maxCount);
}
KernelObject *&KernelObjectPool::operator [](SceUID handle)
{
_dbg_assert_msg_(HLE, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ");
return pool[handle - handleOffset];
}
void KernelObjectPool::List()
{
for (int i=0; i<maxCount; i++)
{
if (occupied[i])
{
char buffer[256];
if (pool[i])
{
pool[i]->GetQuickInfo(buffer,256);
}
else
{
strcpy(buffer,"WTF? Zero Pointer");
}
INFO_LOG(HLE, "KO %i: %s \"%s\": %s", i + handleOffset, pool[i]->GetTypeName(), pool[i]->GetName(), buffer);
}
}
}
int KernelObjectPool::GetCount()
{
int count = 0;
for (int i=0; i<maxCount; i++)
{
if (occupied[i])
count++;
}
return count;
}
void sceKernelIcacheInvalidateAll()
{
DEBUG_LOG(CPU, "Icache cleared - should clear JIT someday");
RETURN(0);
}
const HLEFunction ThreadManForUser[] =
{
{0x55C20A00,&Wrap<sceKernelCreateEventFlag>, "sceKernelCreateEventFlag"},
{0x812346E4,&Wrap<sceKernelClearEventFlag>, "sceKernelClearEventFlag"},
{0xEF9E4C70,&Wrap<sceKernelDeleteEventFlag>, "sceKernelDeleteEventFlag"},
{0x1fb15a32,&Wrap<sceKernelSetEventFlag>, "sceKernelSetEventFlag"},
{0x402FCF22,&Wrap<sceKernelWaitEventFlag>, "sceKernelWaitEventFlag"},
{0x328C546A,&Wrap<sceKernelWaitEventFlagCB>, "sceKernelWaitEventFlagCB"},
{0x30FD48F0,&Wrap<sceKernelPollEventFlag>, "sceKernelPollEventFlag"},
{0xCD203292,&Wrap<sceKernelCancelEventFlag>, "sceKernelCancelEventFlag"},
{0xA66B0120,&Wrap<sceKernelReferEventFlagStatus>,"sceKernelReferEventFlagStatus"},
{0x8FFDF9A2,&Wrap<sceKernelCancelSema>, "sceKernelCancelSema"},
{0xD6DA4BA1,&Wrap<sceKernelCreateSema>, "sceKernelCreateSema"},
{0x28b6489c,&Wrap<sceKernelDeleteSema>, "sceKernelDeleteSema"},
{0x58b1f937,&Wrap<sceKernelPollSema>, "sceKernelPollSema"},
{0xBC6FEBC5,&Wrap<sceKernelReferSemaStatus>,"sceKernelReferSemaStatus"},
{0x3F53E640,&Wrap<sceKernelSignalSema>, "sceKernelSignalSema"},
{0x4E3A1105,&Wrap<sceKernelWaitSema>, "sceKernelWaitSema"},
{0x6d212bac,&Wrap<sceKernelWaitSemaCB>, "sceKernelWaitSemaCB"},
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{0x60107536,0,"sceKernelDeleteLwMutex"},
{0x19CFF145,0,"sceKernelCreateLwMutex"},
{0xf8170fbe,&Wrap<sceKernelDeleteMutex>,"sceKernelDeleteMutex"},
{0xB011B11F,&Wrap<sceKernelLockMutex>,"sceKernelLockMutex"},
{0x5bf4dd27,&Wrap<sceKernelLockMutexCB>,"sceKernelLockMutexCB"},
{0x6b30100f,&Wrap<sceKernelUnlockMutex>,"sceKernelUnlockMutex"},
{0xb7d098c6,&Wrap<sceKernelCreateMutex>,"sceKernelCreateMutex"},
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// NOTE: LockLwMutex and UnlockLwMutex are in Kernel_Library, see sceKernelInterrupt.cpp.
{0xFCCFAD26,0,"sceKernelCancelWakeupThread"},
{0xea748e31,&Wrap<sceKernelChangeCurrentThreadAttr>,"sceKernelChangeCurrentThreadAttr"},
{0x71bc9871,&Wrap<sceKernelChangeThreadPriority>,"sceKernelChangeThreadPriority"},
{0x446D8DE6,&Wrap<sceKernelCreateThread>,"sceKernelCreateThread"},
{0x9fa03cd3,&Wrap<sceKernelDeleteThread>,"sceKernelDeleteThread"},
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{0xBD123D9E,0,"sceKernelDelaySysClockThread"},
{0x1181E963,0,"sceKernelDelaySysClockThreadCB"},
{0xceadeb47,&Wrap<sceKernelDelayThread>,"sceKernelDelayThread"},
{0x68da9e36,&Wrap<sceKernelDelayThreadCB>,"sceKernelDelayThreadCB"},
{0xaa73c935,&Wrap<sceKernelExitThread>,"sceKernelExitThread"},
{0x809ce29b,&Wrap<sceKernelExitDeleteThread>,"sceKernelExitDeleteThread"},
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{0x94aa61ee,0,"sceKernelGetThreadCurrentPriority"},
{0x293b45b8,&Wrap<sceKernelGetThreadId>,"sceKernelGetThreadId"},
{0x3B183E26,&Wrap<sceKernelGetThreadExitStatus>,"sceKernelGetThreadExitStatus"},
{0x52089CA1,&Wrap<sceKernelGetThreadStackFreeSize>,"sceKernelGetThreadStackFreeSize"},
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{0xFFC36A14,0,"sceKernelReferThreadRunStatus"},
{0x17c1684e,&Wrap<sceKernelReferThreadStatus>,"sceKernelReferThreadStatus"},
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{0x2C34E053,0,"sceKernelReleaseWaitThread"},
{0x75156e8f,&Wrap<sceKernelResumeThread>,"sceKernelResumeThread"},
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{0x27e22ec2,0,"sceKernelResumeDispatchThread"},
{0x912354a7,&Wrap<sceKernelRotateThreadReadyQueue>,"sceKernelRotateThreadReadyQueue"},
{0x9ACE131E,&Wrap<sceKernelSleepThread>,"sceKernelSleepThread"},
{0x82826f70,&Wrap<sceKernelSleepThreadCB>,"sceKernelSleepThreadCB"},
{0xF475845D,&Wrap<sceKernelStartThread>,"sceKernelStartThread"},
{0x9944f31f,&Wrap<sceKernelSuspendThread>,"sceKernelSuspendThread"},
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{0x3ad58b8c,0,"sceKernelSuspendDispatchThread"},
{0x616403ba,0,"sceKernelTerminateThread"},
{0x383f7bcc,&Wrap<sceKernelTerminateDeleteThread>,"sceKernelTerminateDeleteThread"},
{0x840E8133,&Wrap<sceKernelWaitThreadEndCB>,"sceKernelWaitThreadEndCB"},
{0xd13bde95,&Wrap<sceKernelCheckThreadStack>,"sceKernelCheckThreadStack"},
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{0x94416130,0,"sceKernelGetThreadmanIdList"},
{0x57CF62DD,&Wrap<sceKernelGetThreadmanIdType>,"sceKernelGetThreadmanIdType"},
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{0x20fff560,&Wrap<sceKernelCreateVTimer>,"sceKernelCreateVTimer"},
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{0x328F9E52,0,"sceKernelDeleteVTimer"},
{0xc68d9437,&Wrap<sceKernelStartVTimer>,"sceKernelStartVTimer"},
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{0xD0AEEE87,0,"sceKernelStopVTimer"},
{0xD2D615EF,0,"sceKernelCancelVTimerHandler"},
{0xB3A59970,0,"sceKernelGetVTimerBase"},
{0xB7C18B77,0,"sceKernelGetVTimerBaseWide"},
{0x034A921F,0,"sceKernelGetVTimerTime"},
{0xC0B3FFD2,0,"sceKernelGetVTimerTimeWide"},
{0x5F32BEAA,0,"sceKernelReferVTimerStatus"},
{0x542AD630,0,"sceKernelSetVTimerTime"},
{0xFB6425C3,0,"sceKernelSetVTimerTimeWide"},
{0xd8b299ae,&Wrap<sceKernelSetVTimerHandler>,"sceKernelSetVTimerHandler"},
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{0x53B00E9A,0,"sceKernelSetVTimerHandlerWide"},
{0x82BC5777,&Wrap<sceKernelGetSystemTimeWide>,"sceKernelGetSystemTimeWide"},
{0xdb738f35,&Wrap<sceKernelGetSystemTime>,"sceKernelGetSystemTime"},
{0x369ed59d,&Wrap<sceKernelGetSystemTimeLow>,"sceKernelGetSystemTimeLow"},
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{0x8218B4DD,0,"sceKernelReferGlobalProfiler"},
{0x627E6F3A,0,"sceKernelReferSystemStatus"},
{0x64D4540E,0,"sceKernelReferThreadProfiler"},
//Fifa Street 2 uses alarms
{0x6652b8ca,&Wrap<sceKernelSetAlarm>,"sceKernelSetAlarm"},
{0xB2C25152,&Wrap<sceKernelSetSysClockAlarm>,"sceKernelSetSysClockAlarm"},
{0x7e65b999,&Wrap<sceKernelCancelAlarm>,"sceKernelCancelAlarm"},
{0xDAA3F564,&Wrap<sceKernelReferAlarmStatus>,"sceKernelReferAlarmStatus"},
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{0xba6b92e2,&Wrap<sceKernelSysClock2USec>,"sceKernelSysClock2USec"},
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{0x110DEC9A,0,"sceKernelUSec2SysClock"},
{0xC8CD158C,0,"sceKernelUSec2SysClockWide"},
{0xE1619D7C,&Wrap<sceKernelSysClock2USecWide>,"sceKernelSysClock2USecWide"},
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{0x110dec9a,&Wrap<sceKernelUSec2SysClock>,"sceKernelUSec2SysClock"},
{0x278C0DF5,&Wrap<sceKernelWaitThreadEnd>,"sceKernelWaitThreadEnd"},
{0xd59ead2f,&Wrap<sceKernelWakeupThread>,"sceKernelWakeupThread"}, //AI Go, audio?
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{0x0C106E53,0,"sceKernelRegisterThreadEventHandler"},
{0x72F3C145,0,"sceKernelReleaseThreadEventHandler"},
{0x369EEB6B,0,"sceKernelReferThreadEventHandlerStatus"},
{0x349d6d6c,&Wrap<sceKernelCheckCallback>,"sceKernelCheckCallback"},
{0xE81CAF8F,&Wrap<sceKernelCreateCallback>,"sceKernelCreateCallback"},
{0xEDBA5844,&Wrap<sceKernelDeleteCallback>,"sceKernelDeleteCallback"},
{0xC11BA8C4,&Wrap<sceKernelNotifyCallback>,"sceKernelNotifyCallback"},
{0xBA4051D6,&Wrap<sceKernelCancelCallback>,"sceKernelCancelCallback"},
{0x2A3D44FF,&Wrap<sceKernelGetCallbackCount>,"sceKernelGetCallbackCount"},
{0x349D6D6C,&Wrap<sceKernelCheckCallback>,"sceKernelCheckCallback"},
{0x730ED8BC,&Wrap<sceKernelReferCallbackStatus>,"sceKernelReferCallbackStatus"},
{0x8125221D,&Wrap<sceKernelCreateMbx>,"sceKernelCreateMbx"},
{0x86255ADA,&Wrap<sceKernelDeleteMbx>,"sceKernelDeleteMbx"},
{0xE9B3061E,&Wrap<sceKernelSendMbx>,"sceKernelSendMbx"},
{0x18260574,&Wrap<sceKernelReceiveMbx>,"sceKernelReceiveMbx"},
{0xF3986382,&Wrap<sceKernelReceiveMbxCB>,"sceKernelReceiveMbxCB"},
{0x0D81716A,&Wrap<sceKernelPollMbx>,"sceKernelPollMbx"},
{0x87D4DD36,&Wrap<sceKernelCancelReceiveMbx>,"sceKernelCancelReceiveMbx"},
{0xA8E8C846,&Wrap<sceKernelReferMbxStatus>,"sceKernelReferMbxStatus"},
{0x7C0DC2A0,&Wrap<sceKernelCreateMsgPipe>,"sceKernelCreateMsgPipe"},
{0xF0B7DA1C,&Wrap<sceKernelDeleteMsgPipe>,"sceKernelDeleteMsgPipe"},
{0x876DBFAD,&Wrap<sceKernelSendMsgPipe>,"sceKernelSendMsgPipe"},
{0x7C41F2C2,&Wrap<sceKernelSendMsgPipeCB>,"sceKernelSendMsgPipeCB"},
{0x884C9F90,&Wrap<sceKernelTrySendMsgPipe>,"sceKernelTrySendMsgPipe"},
{0x74829B76,&Wrap<sceKernelReceiveMsgPipe>,"sceKernelReceiveMsgPipe"},
{0xFBFA697D,&Wrap<sceKernelReceiveMsgPipeCB>,"sceKernelReceiveMsgPipeCB"},
{0xDF52098F,&Wrap<sceKernelTryReceiveMsgPipe>,"sceKernelTryReceiveMsgPipe"},
{0x349B864D,&Wrap<sceKernelCancelMsgPipe>,"sceKernelCancelMsgPipe"},
{0x33BE4024,&Wrap<sceKernelReferMsgPipeStatus>,"sceKernelReferMsgPipeStatus"},
{0x56C039B5,&Wrap<sceKernelCreateVpl>,"sceKernelCreateVpl"},
{0x89B3D48C,&Wrap<sceKernelDeleteVpl>,"sceKernelDeleteVpl"},
{0xBED27435,&Wrap<sceKernelAllocateVpl>,"sceKernelAllocateVpl"},
{0xEC0A693F,&Wrap<sceKernelAllocateVplCB>,"sceKernelAllocateVplCB"},
{0xAF36D708,&Wrap<sceKernelTryAllocateVpl>,"sceKernelTryAllocateVpl"},
{0xB736E9FF,&Wrap<sceKernelFreeVpl>,"sceKernelFreeVpl"},
{0x1D371B8A,&Wrap<sceKernelCancelVpl>,"sceKernelCancelVpl"},
{0x39810265,&Wrap<sceKernelReferVplStatus>,"sceKernelReferVplStatus"},
{0xC07BB470,&Wrap<sceKernelCreateFpl>,"sceKernelCreateFpl"},
{0xED1410E0,&Wrap<sceKernelDeleteFpl>,"sceKernelDeleteFpl"},
{0xD979E9BF,&Wrap<sceKernelAllocateFpl>,"sceKernelAllocateFpl"},
{0xE7282CB6,&Wrap<sceKernelAllocateFplCB>,"sceKernelAllocateFplCB"},
{0x623AE665,&Wrap<sceKernelTryAllocateFpl>,"sceKernelTryAllocateFpl"},
{0xF6414A71,&Wrap<sceKernelFreeFpl>,"sceKernelFreeFpl"},
{0xA8AA591F,&Wrap<sceKernelCancelFpl>,"sceKernelCancelFpl"},
{0xD8199E4C,&Wrap<sceKernelReferFplStatus>,"sceKernelReferFplStatus"},
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{0x0E927AED, _sceKernelReturnFromTimerHandler, "_sceKernelReturnFromTimerHandler"},
{0x532A522E, _sceKernelExitThread,"_sceKernelExitThread"},
// Shouldn't hook this up. No games should import this function manually and call it.
// {0x6E9EA350, _sceKernelReturnFromCallback,"_sceKernelReturnFromCallback"},
};
void Register_ThreadManForUser()
{
RegisterModule("ThreadManForUser", ARRAY_SIZE(ThreadManForUser), ThreadManForUser);
}
const HLEFunction LoadExecForUser[] =
{
{0x05572A5F,sceKernelExitGame, "sceKernelExitGame"}, //()
{0x4AC57943,sceKernelRegisterExitCallback,"sceKernelRegisterExitCallback"},
{0xBD2F1094,sceKernelLoadExec,"sceKernelLoadExec"},
{0x2AC9954B,0,"sceKernelExitGameWithStatus"},
};
void Register_LoadExecForUser()
{
RegisterModule("LoadExecForUser", ARRAY_SIZE(LoadExecForUser), LoadExecForUser);
}
const HLEFunction ExceptionManagerForKernel[] =
{
{0x3FB264FC, 0, "sceKernelRegisterExceptionHandler"},
{0x5A837AD4, 0, "sceKernelRegisterPriorityExceptionHandler"},
{0x565C0B0E, sceKernelRegisterDefaultExceptionHandler, "sceKernelRegisterDefaultExceptionHandler"},
{0x1AA6CFFA, 0, "sceKernelReleaseExceptionHandler"},
{0xDF83875E, 0, "sceKernelGetActiveDefaultExceptionHandler"},
{0x291FF031, 0, "sceKernelReleaseDefaultExceptionHandler"},
{0x15ADC862, 0, "sceKernelRegisterNmiHandler"},
{0xB15357C9, 0, "sceKernelReleaseNmiHandler"},
};
void Register_ExceptionManagerForKernel()
{
RegisterModule("ExceptionManagerForKernel", ARRAY_SIZE(ExceptionManagerForKernel), ExceptionManagerForKernel);
}