ppsspp/Qt/PPSSPP.pro

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TARGET = PPSSPPQt
QT += core gui opengl
CONFIG += mobility
MOBILITY += multimedia
win32: QT += multimedia
greaterThan(QT_MAJOR_VERSION,4): QT += widgets
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VERSION = 0.9.1
include(Settings.pri)
mobile_platform: MOBILITY += sensors
symbian: MOBILITY += systeminfo
# Libs
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symbian {
LIBS += -lCore.lib -lCommon.lib -lNative.lib -llibglib -lhwrmvibraclient
# For now you have to copy these to the Symbian lib dir using ffmpeg/symbian-install.sh
LIBS += -lavformat.lib -lavcodec.lib -lavutil.lib -lswresample.lib -lswscale.lib
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}
qnx: LIBS += -L. -lCore -lCommon -lNative -lscreen -lz
win32 {
CONFIG(release, debug|release) {
LIBS += -L$$OUT_PWD/release
} else {
LIBS += -L$$OUT_PWD/debug
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}
FFMPEG_DIR = ../ffmpeg/Windows/$${QMAKE_TARGET.arch}/lib/
LIBS += -lCore -lCommon -lNative -lwinmm -lws2_32
LIBS += $${FFMPEG_DIR}avformat.lib $${FFMPEG_DIR}avcodec.lib $${FFMPEG_DIR}avutil.lib $${FFMPEG_DIR}swresample.lib $${FFMPEG_DIR}swscale.lib
}
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linux {
LIBS += -L. -lCore -lCommon -lNative -ldl
PRE_TARGETDEPS += ./libCommon.a ./libCore.a ./libNative.a
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!mobile_platform {
CONFIG += link_pkgconfig
packagesExist(sdl) {
DEFINES += QT_HAS_SDL
PKGCONFIG += sdl
}
FFMPEG_DIR = ../ffmpeg/linux/$${QMAKE_TARGET.arch}/lib/
LIBS += $${FFMPEG_DIR}libavformat.a $${FFMPEG_DIR}libavcodec.a $${FFMPEG_DIR}libavutil.a $${FFMPEG_DIR}libswresample.a $${FFMPEG_DIR}libswscale.a
}
# put this at the end avoids problems with some compilers
LIBS += -lz
}
# Main
SOURCES += ../native/base/QtMain.cpp
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HEADERS += ../native/base/QtMain.h
# UI
SOURCES += ../UI/*Screen.cpp \
../UI/*Screens.cpp \
../UI/GamepadEmu.cpp \
../UI/GameInfoCache.cpp \
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../UI/OnScreenDisplay.cpp \
../UI/UIShader.cpp \
../android/jni/TestRunner.cpp
HEADERS += ../UI/*.h
INCLUDEPATH += .. ../Common ../native
# Temporarily only use new UI for Linux desktop
linux:!mobile_platform {
MOC_DIR = moc
UI_DIR = ui
RCC_DIR = rcc
SOURCES += *.cpp
HEADERS += *.h
FORMS += *.ui
RESOURCES += resources.qrc
INCLUDEPATH += ../Qt
} else {
# Desktop handles the Init separately
SOURCES += ../UI/NativeApp.cpp
}
symbian {
RESOURCES += assets_lowmem.qrc
SOURCES += ../UI/ui_atlas_lowmem.cpp
} else {
RESOURCES += assets.qrc
SOURCES += ../UI/ui_atlas.cpp
}
# Translations
TRANSLATIONS = $$files(languages/ppsspp_*.ts)
lang.name = lrelease ${QMAKE_FILE_IN}
lang.input = TRANSLATIONS
lang.output = ${QMAKE_FILE_PATH}/${QMAKE_FILE_BASE}.qm
lang.commands = $$[QT_INSTALL_BINS]/lrelease ${QMAKE_FILE_IN}
lang.CONFIG = no_link
QMAKE_EXTRA_COMPILERS += lang
PRE_TARGETDEPS += compiler_lang_make_all
# Packaging
symbian {
# App UID:
TARGET.UID3 = 0xE0095B1D
# App Name:
DEPLOYMENT.display_name = PPSSPP
# App Vendor:
vendor_deploy.pkg_prerules = "%{\"Qtness\"}" ":\"Qtness\""
# App Icon:
ICON = ../assets/icon.svg
# Folders:
assets.sources = ../flash0 ../assets/langregion.ini
assets.path = E:/PPSSPP
shaders.sources = ../assets/shaders
shaders.path = E:/PPSSPP/PSP
lang.sources = $$files(../lang/*.ini)
# Unsupported languages on Symbian.
contains(QMAKE_HOST.os, "Windows") {
lang.sources -= ..\\lang/ja_JP.ini ..\\lang/ko_KR.ini ..\\lang/zh_CN.ini ..\\lang/zh_TW.ini
} else {
lang.sources -= ../lang/ja_JP.ini ../lang/ko_KR.ini ../lang/zh_CN.ini ../lang/zh_TW.ini
}
lang.path = E:/PPSSPP/lang
DEPLOYMENT += vendor_deploy assets shaders lang
# 268 MB maximum
TARGET.EPOCHEAPSIZE = 0x40000 0x10000000
TARGET.EPOCSTACKSIZE = 0x10000
}
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contains(MEEGO_EDITION,harmattan) {
target.path = /opt/PPSSPP/bin
assets.files = ../flash0 ../assets/langregion.ini
assets.path = /opt/PPSSPP
shaders.files = ../assets/shaders
shaders.path = /opt/PPSSPP/PSP
lang.files = $$files(../lang/*.ini)
lang.path = /opt/PPSSPP/lang
desktopfile.files = PPSSPP.desktop
desktopfile.path = /usr/share/applications
icon.files = ../assets/icon-114.png
icon.path = /usr/share/icons/hicolor/114x114/apps
INSTALLS += target assets shaders lang desktopfile icon
# Booster
QMAKE_CXXFLAGS += -fPIC -fvisibility=hidden -fvisibility-inlines-hidden
QMAKE_LFLAGS += -pie -rdynamic
CONFIG += qt-boostable
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}