2012-12-30 03:36:03 +00:00
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "../Core/Host.h"
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#define HEADLESSHOST_CLASS HeadlessHost
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// TODO: Get rid of this junk
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class HeadlessHost : public Host
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{
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public:
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// virtual void StartThread()
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virtual void UpdateUI() {}
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virtual void UpdateMemView() {}
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virtual void UpdateDisassembly() {}
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virtual void SetDebugMode(bool mode) { }
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virtual void InitGL() {}
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virtual void BeginFrame() {}
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virtual void EndFrame() {}
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virtual void ShutdownGL() {}
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virtual void InitSound(PMixer *mixer) {}
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virtual void UpdateSound() {}
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virtual void ShutdownSound() {}
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// this is sent from EMU thread! Make sure that Host handles it properly
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virtual void BootDone() {}
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virtual void PrepareShutdown() {}
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virtual bool IsDebuggingEnabled() {return false;}
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virtual bool AttemptLoadSymbolMap() {return false;}
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2012-12-30 04:49:45 +00:00
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virtual void SendDebugOutput(const std::string &output) { printf("%s", output.c_str()); }
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2012-12-30 03:36:03 +00:00
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virtual bool isGLWorking() { return false; }
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};
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