ppsspp/Windows/OpenGLBase.h

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// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
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bool GL_Init(HWND window, std::string *error_message);
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void GL_Shutdown();
void GL_Resized();
void GL_SwapBuffers();