ppsspp/Core/CoreParameter.h

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
enum CPUCore {
CPU_INTERPRETER,
CPU_JIT,
};
enum GPUCore {
GPU_NULL,
GPU_GLES,
GPU_SOFTWARE,
};
struct CoreParameter
{
CoreParameter() : collectEmuLog(0), unthrottle(false) {}
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// 0 = Interpreter
// 1 = Jit
// 2 = JitIL
CPUCore cpuCore;
GPUCore gpuCore;
bool enableSound; // there aren't multiple sound cores.
std::string fileToStart;
std::string mountIso; // If non-empty, and fileToStart is an ELF or PBP, will mount this ISO in the background.
bool startPaused;
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bool disableG3Dlog;
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bool enableDebugging; // enables breakpoints and other time-consuming debugger features
bool printfEmuLog; // writes "emulator:" logging to stdout
std::string *collectEmuLog;
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bool headLess; // Try to avoid messageboxes etc
bool useMediaEngine;
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// Internal PSP resolution
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int renderWidth;
int renderHeight;
// Virtual (dpi-adjusted) output resolution
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int outputWidth;
int outputHeight;
// Actual pixel output resolution (for use by glViewport and the like)
int pixelWidth;
int pixelHeight;
// Can be modified at runtime.
bool unthrottle;
int fpsLimit;
double customLimit;
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};