2013-06-08 20:42:31 +00:00
|
|
|
// Copyright (c) 2013- PPSSPP Project.
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official git repository and contact information can be found at
|
|
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "ui/ui_screen.h"
|
2013-07-21 11:31:46 +00:00
|
|
|
#include "UI/MiscScreens.h"
|
2013-06-08 20:42:31 +00:00
|
|
|
|
|
|
|
// Per-game settings screen - enables you to configure graphic options, control options, etc
|
|
|
|
// per game.
|
2013-08-12 22:06:48 +00:00
|
|
|
class GameSettingsScreen : public UIDialogScreenWithBackground {
|
2013-06-08 20:42:31 +00:00
|
|
|
public:
|
2013-08-30 18:13:59 +00:00
|
|
|
GameSettingsScreen(std::string gamePath, std::string gameID = "")
|
2013-09-07 16:44:28 +00:00
|
|
|
: gamePath_(gamePath), gameID_(gameID), iAlternateSpeedPercent_(3), enableReports_(false) {}
|
2013-07-21 11:31:46 +00:00
|
|
|
|
|
|
|
virtual void update(InputState &input);
|
2013-06-08 20:42:31 +00:00
|
|
|
|
2013-09-01 20:29:23 +00:00
|
|
|
UI::Event OnLanguageChanged;
|
2013-09-07 16:44:28 +00:00
|
|
|
UI::Event OnRecentChanged;
|
2013-09-01 20:29:23 +00:00
|
|
|
|
2013-06-08 20:42:31 +00:00
|
|
|
protected:
|
|
|
|
virtual void CreateViews();
|
2013-07-30 14:28:34 +00:00
|
|
|
virtual void DrawBackground(UIContext &dc);
|
2013-09-04 02:06:05 +00:00
|
|
|
virtual void sendMessage(const char *message, const char *value);
|
2013-06-08 20:42:31 +00:00
|
|
|
|
|
|
|
private:
|
|
|
|
std::string gamePath_, gameID_;
|
|
|
|
|
|
|
|
// As we load metadata in the background, we need to be able to update these after the fact.
|
|
|
|
UI::TextView *tvTitle_;
|
|
|
|
UI::TextView *tvGameSize_;
|
2013-09-01 20:08:47 +00:00
|
|
|
UI::CheckBox *enableReportsCheckbox_;
|
2013-07-17 23:04:11 +00:00
|
|
|
|
2013-07-20 14:03:52 +00:00
|
|
|
// Event handlers
|
|
|
|
UI::EventReturn OnDownloadPlugin(UI::EventParams &e);
|
2013-07-29 00:16:06 +00:00
|
|
|
UI::EventReturn OnControlMapping(UI::EventParams &e);
|
2013-08-18 17:51:40 +00:00
|
|
|
UI::EventReturn OnDumpNextFrameToLog(UI::EventParams &e);
|
2013-08-14 12:44:36 +00:00
|
|
|
UI::EventReturn OnBack(UI::EventParams &e);
|
2013-08-18 17:57:50 +00:00
|
|
|
UI::EventReturn OnReloadCheats(UI::EventParams &e);
|
|
|
|
|
2013-08-20 16:03:52 +00:00
|
|
|
// Global settings handlers
|
|
|
|
UI::EventReturn OnLanguage(UI::EventParams &e);
|
2013-09-01 20:29:23 +00:00
|
|
|
UI::EventReturn OnLanguageChange(UI::EventParams &e);
|
2013-08-20 16:03:52 +00:00
|
|
|
UI::EventReturn OnFactoryReset(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnDeveloperTools(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnChangeNickname(UI::EventParams &e);
|
2013-08-25 19:36:34 +00:00
|
|
|
UI::EventReturn OnClearRecents(UI::EventParams &e);
|
2013-09-01 20:08:47 +00:00
|
|
|
UI::EventReturn OnRenderingMode(UI::EventParams &e);
|
2013-09-10 22:19:34 +00:00
|
|
|
UI::EventReturn OnResolutionChange(UI::EventParams &e);
|
2013-08-20 16:03:52 +00:00
|
|
|
|
2013-07-17 23:04:11 +00:00
|
|
|
// Temporaries to convert bools to int settings
|
|
|
|
bool cap60FPS_;
|
2013-08-18 16:53:45 +00:00
|
|
|
int iAlternateSpeedPercent_;
|
2013-08-30 18:13:59 +00:00
|
|
|
bool enableReports_;
|
2013-07-17 20:27:05 +00:00
|
|
|
};
|
|
|
|
|
2013-08-20 16:03:52 +00:00
|
|
|
/*
|
2013-08-12 22:06:48 +00:00
|
|
|
class GlobalSettingsScreen : public UIDialogScreenWithBackground {
|
2013-07-17 20:27:05 +00:00
|
|
|
public:
|
|
|
|
GlobalSettingsScreen() {}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual void CreateViews();
|
|
|
|
|
|
|
|
private:
|
2013-07-18 09:39:54 +00:00
|
|
|
// Temporaries to convert bools to other kinds of settings
|
2013-08-20 16:03:52 +00:00
|
|
|
};*/
|
|
|
|
|
2013-07-18 09:39:54 +00:00
|
|
|
|
2013-08-12 22:06:48 +00:00
|
|
|
class DeveloperToolsScreen : public UIDialogScreenWithBackground {
|
2013-07-18 09:39:54 +00:00
|
|
|
public:
|
|
|
|
DeveloperToolsScreen() {}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual void CreateViews();
|
2013-09-14 05:52:21 +00:00
|
|
|
virtual void sendMessage(const char *message, const char *value);
|
2013-08-28 20:23:16 +00:00
|
|
|
void CallbackRestoreDefaults(bool yes);
|
2013-07-18 09:39:54 +00:00
|
|
|
|
|
|
|
private:
|
|
|
|
UI::EventReturn OnBack(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnRunCPUTests(UI::EventParams &e);
|
2013-08-17 22:41:19 +00:00
|
|
|
UI::EventReturn OnSysInfo(UI::EventParams &e);
|
2013-08-17 23:24:34 +00:00
|
|
|
UI::EventReturn OnLoggingChanged(UI::EventParams &e);
|
2013-08-18 17:51:40 +00:00
|
|
|
UI::EventReturn OnLoadLanguageIni(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnSaveLanguageIni(UI::EventParams &e);
|
2013-08-28 20:23:16 +00:00
|
|
|
UI::EventReturn OnRestoreDefaultSettings(UI::EventParams &e);
|
2013-09-07 11:38:37 +00:00
|
|
|
UI::EventReturn OnLogConfig(UI::EventParams &e);
|
2013-08-04 08:45:09 +00:00
|
|
|
|
|
|
|
// Temporary variable.
|
|
|
|
bool enableLogging_;
|
2013-07-29 00:16:06 +00:00
|
|
|
};
|