ppsspp/Windows/Debugger/CtrlMemView.h

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2012-11-01 15:19:01 +00:00
// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
#pragma once
//////////////////////////////////////////////////////////////////////////
//CtrlDisAsmView
// CtrlDisAsmView.cpp
//////////////////////////////////////////////////////////////////////////
//This Win32 control is made to be flexible and usable with
//every kind of CPU architecture that has fixed width instruction words.
//Just supply it an instance of a class derived from Debugger, with all methods
//overridden for full functionality.
//
//To add to a dialog box, just draw a User Control in the dialog editor,
//and set classname to "CtrlDisAsmView". you also need to call CtrlDisAsmView::init()
//before opening this dialog, to register the window class.
//
//To get a class instance to be able to access it, just use getFrom(HWND wnd).
#include "../../Core/Debugger/DebugInterface.h"
enum MemViewMode
{
MV_NORMAL,
MV_SYMBOLS,
MV_MAX
};
class CtrlMemView
{
HWND wnd;
HFONT font;
RECT rect;
int curAddress;
int align;
int alignMul;
int rowHeight;
int selection;
int oldSelection;
bool selectionChanged;
bool selecting;
bool hasFocus;
static TCHAR szClassName[];
DebugInterface *debugger;
MemViewMode mode;
public:
CtrlMemView(HWND _wnd);
~CtrlMemView();
static void init();
static void deinit();
static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
static CtrlMemView * getFrom(HWND wnd);
void setDebugger(DebugInterface *deb)
{
debugger=deb;
if (debugger)
align=debugger->getInstructionSize(0);
}
DebugInterface *getDebugger()
{
return debugger;
}
void onPaint(WPARAM wParam, LPARAM lParam);
void onVScroll(WPARAM wParam, LPARAM lParam);
void onKeyDown(WPARAM wParam, LPARAM lParam);
void onMouseDown(WPARAM wParam, LPARAM lParam, int button);
void onMouseUp(WPARAM wParam, LPARAM lParam, int button);
void onMouseMove(WPARAM wParam, LPARAM lParam, int button);
void redraw();
void setMode(MemViewMode m)
{
mode=m;
switch(mode) {
case MV_NORMAL:
alignMul=4;
break;
case MV_SYMBOLS:
alignMul=1;
break;
default:
break;
}
redraw();
}
void setAlign(int l)
{
align=l;
}
int yToAddress(int y);
void gotoAddr(unsigned int addr)
{
curAddress=addr&(~(align-1));
redraw();
}
unsigned int getSelection()
{
return curAddress;
}
};