diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 78bd159cf..91f79f92e 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -355,7 +355,7 @@ void GameSettingsScreen::CreateViews() { //#endif LinearLayout *list = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f))); systemSettings->SetSpacing(0); - systemSettings->Add(new ItemHeader(g->T("General"))); + systemSettings->Add(new ItemHeader(s->T("General"))); systemSettings->Add(new Choice(s->T("System Language", "Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage); #ifdef _WIN32 // Screenshot functionality is not yet available on non-Windows @@ -525,7 +525,7 @@ void DeveloperToolsScreen::CreateViews() { LinearLayout *list = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f))); list->SetSpacing(0); - list->Add(new ItemHeader(g->T("General"))); + list->Add(new ItemHeader(s->T("General"))); list->Add(new Choice(d->T("System Information")))->OnClick.Handle(this, &DeveloperToolsScreen::OnSysInfo); list->Add(new Choice(d->T("Run CPU Tests")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRunCPUTests); list->Add(new Choice(d->T("Restore Default Settings")))->OnClick.Handle(this, &DeveloperToolsScreen::OnRestoreDefaultSettings);