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Remove always-true condition.
It was only for logging anyway, can't be that important.
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@ -4785,9 +4785,7 @@ int matchingEventThread(int matchingId)
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if (msg->optlen > 0) opt = ((u8 *)msg) + sizeof(ThreadMessage); //&msg[1]
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// Log Matching Events
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if (msg->opcode >= 0) {
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INFO_LOG(SCENET, "EventLoop[%d]: Matching Event [%d=%s] OptSize=%d", matchingId, msg->opcode, getMatchingEventStr(msg->opcode), msg->optlen);
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}
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context->eventlock->unlock(); // Unlock to prevent race-condition with other threads due to recursive lock
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// Call Event Handler
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