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https://github.com/libretro/ppsspp.git
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Avoid trying to create a FileLoader for empty filenames
Assorted cleanup
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@ -16,6 +16,7 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstdio>
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#include "ppsspp_config.h"
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#include "util/text/utf8.h"
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#include "file/file_util.h"
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@ -30,7 +31,10 @@
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LocalFileLoader::LocalFileLoader(const std::string &filename)
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: filesize_(0), filename_(filename) {
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if (filename.empty()) {
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ERROR_LOG(FILESYS, "LocalFileLoader can't load empty filenames");
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return;
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}
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#ifndef _WIN32
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fd_ = open(filename.c_str(), O_RDONLY | O_CLOEXEC);
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@ -47,7 +51,7 @@ LocalFileLoader::LocalFileLoader(const std::string &filename)
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lseek(fd_, 0, SEEK_SET);
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#endif
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#else // !_WIN32
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#else // _WIN32
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const DWORD access = GENERIC_READ, share = FILE_SHARE_READ, mode = OPEN_EXISTING, flags = FILE_ATTRIBUTE_NORMAL;
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#if PPSSPP_PLATFORM(UWP)
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@ -60,14 +64,15 @@ LocalFileLoader::LocalFileLoader(const std::string &filename)
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}
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LARGE_INTEGER end_offset;
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const LARGE_INTEGER zero = { 0 };
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if(SetFilePointerEx(handle_, zero, &end_offset, FILE_END) == 0) {
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if (SetFilePointerEx(handle_, zero, &end_offset, FILE_END) == 0) {
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// Couldn't seek in the file. Close it and give up? This should never happen.
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CloseHandle(handle_);
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handle_ = INVALID_HANDLE_VALUE;
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return;
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}
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filesize_ = end_offset.QuadPart;
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SetFilePointerEx(handle_, zero, nullptr, FILE_BEGIN);
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#endif // !_WIN32
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#endif // _WIN32
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}
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LocalFileLoader::~LocalFileLoader() {
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@ -154,6 +154,10 @@ DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string
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hAlloc = _hAlloc;
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}
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DirectoryFileSystem::~DirectoryFileSystem() {
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CloseAll();
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}
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std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
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{
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if (localpath.empty())
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@ -445,16 +449,12 @@ void DirectoryFileHandle::Close()
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void DirectoryFileSystem::CloseAll() {
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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INFO_LOG(FILESYS, "DirectoryFileSystem::CloseAll(): Force closing %d (%s)", (int)iter->first, iter->second.guestFilename.c_str());
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iter->second.hFile.Close();
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}
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entries.clear();
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}
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DirectoryFileSystem::~DirectoryFileSystem() {
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CloseAll();
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}
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
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if (localpath.empty())
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return basePath;
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@ -229,6 +229,11 @@ bool GameInfo::LoadFromPath(const std::string &gamePath) {
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}
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std::shared_ptr<FileLoader> GameInfo::GetFileLoader() {
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if (filePath_.empty()) {
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// Happens when workqueue tries to figure out priorities in PrioritizedWorkQueue::Pop(),
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// because priority() calls GetFileLoader()... gnarly.
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return fileLoader;
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}
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if (!fileLoader) {
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fileLoader.reset(ConstructFileLoader(filePath_));
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}
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@ -146,6 +146,7 @@ protected:
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// Note: this can change while loading, use GetTitle().
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std::string title;
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// TODO: Get rid of this shared_ptr and managae lifetime better instead.
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std::shared_ptr<FileLoader> fileLoader;
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std::string filePath_;
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@ -128,8 +128,8 @@ bool WindowsVulkanContext::Init(HINSTANCE hInst, HWND hWnd, std::string *error_m
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int bits = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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// We're intentionally skipping VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT
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g_Vulkan->InitDebugUtilsCallback(&VulkanDebugUtilsCallback, bits, &g_LogOptions);
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} else {
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int bits = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
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@ -25,7 +25,7 @@ public:
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else
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return "";
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}
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std::string GetFriendlyPath() {
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std::string GetFriendlyPath() const {
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std::string str = GetPath();
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#if defined(__ANDROID__)
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// Do nothing
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