Avoid trying to create a FileLoader for empty filenames

Assorted cleanup
This commit is contained in:
Henrik Rydgård 2019-02-25 20:51:19 +01:00
parent e3d7ca67a0
commit 0cd3ac06d0
6 changed files with 24 additions and 13 deletions

View File

@ -16,6 +16,7 @@
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <cstdio>
#include "ppsspp_config.h"
#include "util/text/utf8.h"
#include "file/file_util.h"
@ -30,7 +31,10 @@
LocalFileLoader::LocalFileLoader(const std::string &filename)
: filesize_(0), filename_(filename) {
if (filename.empty()) {
ERROR_LOG(FILESYS, "LocalFileLoader can't load empty filenames");
return;
}
#ifndef _WIN32
fd_ = open(filename.c_str(), O_RDONLY | O_CLOEXEC);
@ -47,7 +51,7 @@ LocalFileLoader::LocalFileLoader(const std::string &filename)
lseek(fd_, 0, SEEK_SET);
#endif
#else // !_WIN32
#else // _WIN32
const DWORD access = GENERIC_READ, share = FILE_SHARE_READ, mode = OPEN_EXISTING, flags = FILE_ATTRIBUTE_NORMAL;
#if PPSSPP_PLATFORM(UWP)
@ -60,14 +64,15 @@ LocalFileLoader::LocalFileLoader(const std::string &filename)
}
LARGE_INTEGER end_offset;
const LARGE_INTEGER zero = { 0 };
if(SetFilePointerEx(handle_, zero, &end_offset, FILE_END) == 0) {
if (SetFilePointerEx(handle_, zero, &end_offset, FILE_END) == 0) {
// Couldn't seek in the file. Close it and give up? This should never happen.
CloseHandle(handle_);
handle_ = INVALID_HANDLE_VALUE;
return;
}
filesize_ = end_offset.QuadPart;
SetFilePointerEx(handle_, zero, nullptr, FILE_BEGIN);
#endif // !_WIN32
#endif // _WIN32
}
LocalFileLoader::~LocalFileLoader() {

View File

@ -154,6 +154,10 @@ DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string
hAlloc = _hAlloc;
}
DirectoryFileSystem::~DirectoryFileSystem() {
CloseAll();
}
std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
{
if (localpath.empty())
@ -445,16 +449,12 @@ void DirectoryFileHandle::Close()
void DirectoryFileSystem::CloseAll() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
INFO_LOG(FILESYS, "DirectoryFileSystem::CloseAll(): Force closing %d (%s)", (int)iter->first, iter->second.guestFilename.c_str());
iter->second.hFile.Close();
}
entries.clear();
}
DirectoryFileSystem::~DirectoryFileSystem() {
CloseAll();
}
std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
if (localpath.empty())
return basePath;

View File

@ -229,6 +229,11 @@ bool GameInfo::LoadFromPath(const std::string &gamePath) {
}
std::shared_ptr<FileLoader> GameInfo::GetFileLoader() {
if (filePath_.empty()) {
// Happens when workqueue tries to figure out priorities in PrioritizedWorkQueue::Pop(),
// because priority() calls GetFileLoader()... gnarly.
return fileLoader;
}
if (!fileLoader) {
fileLoader.reset(ConstructFileLoader(filePath_));
}

View File

@ -146,6 +146,7 @@ protected:
// Note: this can change while loading, use GetTitle().
std::string title;
// TODO: Get rid of this shared_ptr and managae lifetime better instead.
std::shared_ptr<FileLoader> fileLoader;
std::string filePath_;

View File

@ -128,8 +128,8 @@ bool WindowsVulkanContext::Init(HINSTANCE hInst, HWND hWnd, std::string *error_m
int bits = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT
| VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT
| VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT
| VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT
| VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
// We're intentionally skipping VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT
g_Vulkan->InitDebugUtilsCallback(&VulkanDebugUtilsCallback, bits, &g_LogOptions);
} else {
int bits = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;

View File

@ -25,7 +25,7 @@ public:
else
return "";
}
std::string GetFriendlyPath() {
std::string GetFriendlyPath() const {
std::string str = GetPath();
#if defined(__ANDROID__)
// Do nothing