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Buildfix
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@ -45,7 +45,7 @@ const int audioHostIntervalUs = (int)(1000000ULL * hostAttemptBlockSize / hwSamp
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// High and low watermarks, basically. For perfect emulation, the correct values are 0 and 1, respectively.
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// TODO: Tweak
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const int chanQueueMaxSizeFactor = 2;
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const int chanQueueMinSizeFactor = 1
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const int chanQueueMinSizeFactor = 1;
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FixedSizeQueue<s16, hostAttemptBlockSize * 16> outAudioQueue;
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