Fix too dark issue in-game

This commit is contained in:
raven02 2013-01-25 21:15:56 +08:00
parent e569582e14
commit 104dfcb6e4

View File

@ -56,7 +56,7 @@ void ComputeFragmentShaderID(FragmentShaderID *id)
id->d[0] |= ((gstate.texfunc & 0x100) >> 8) << 5; // rgb or rgba
id->d[0] |= ((gstate.texfunc & 0x10000) >> 16) << 6; // color double
}
id->d[0] |= (lmode & 1) << 6;
id->d[0] |= (lmode & 1) << 7;
id->d[0] |= (gstate.alphaTestEnable & 1) << 8;
if (gstate.alphaTestEnable & 1)
id->d[0] |= (gstate.alphatest & 0x7) << 9; // alpha test func