Fix scaling of NOT frequently changing textures.

Oops.  Sorry.
This commit is contained in:
Unknown W. Brackets 2015-12-30 16:38:07 -08:00
parent e3e8fbf7ce
commit 1072028ef5

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@ -1573,7 +1573,7 @@ void TextureCache::SetTexture(bool force) {
// Don't scale the PPGe texture.
if (entry->addr > 0x05000000 && entry->addr < 0x08800000)
scaleFactor = 1;
if ((entry->status & TexCacheEntry::STATUS_CHANGE_FREQUENT) == 0) {
if ((entry->status & TexCacheEntry::STATUS_CHANGE_FREQUENT) != 0) {
// Remember for later that we /wanted/ to scale this texture.
entry->status |= TexCacheEntry::STATUS_TO_SCALE;
scaleFactor = 1;