mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-25 09:09:49 +00:00
Apply shadow for text in UI
This commit is contained in:
parent
e09df55703
commit
10e5224d22
@ -174,13 +174,13 @@ void LogoScreen::render() {
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sprintf(temp, "%s Henrik Rydgård", c->T("created", "Created by"));
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU48, "PPSSPP", dp_xres / 2, dp_yres / 2 - 30, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawTextShadow(UBUNTU48, "PPSSPP", dp_xres / 2, dp_yres / 2 - 30, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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ui_draw2d.DrawText(UBUNTU24, temp, dp_xres / 2, dp_yres / 2 + 40, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawText(UBUNTU24, c->T("license", "Free Software under GPL 2.0"), dp_xres / 2, dp_yres / 2 + 70, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawText(UBUNTU24, "www.ppsspp.org", dp_xres / 2, dp_yres / 2 + 130, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, temp, dp_xres / 2, dp_yres / 2 + 40, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, c->T("license", "Free Software under GPL 2.0"), dp_xres / 2, dp_yres / 2 + 70, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, "www.ppsspp.org", dp_xres / 2, dp_yres / 2 + 130, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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if (bootFilename_.size()) {
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ui_draw2d.DrawText(UBUNTU24, bootFilename_.c_str(), dp_xres / 2, dp_yres / 2 + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, bootFilename_.c_str(), dp_xres / 2, dp_yres / 2 + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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}
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DrawWatermark();
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@ -299,7 +299,7 @@ void MenuScreen::render() {
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int recentW = 350;
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if (g_Config.recentIsos.size()) {
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ui_draw2d.DrawText(UBUNTU24, m->T("Recent"), -xoff, 80, 0xFFFFFFFF, ALIGN_BOTTOMLEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, m->T("Recent"), -xoff, 80, 0xFFFFFFFF, ALIGN_BOTTOMLEFT);
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}
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int spacing = 15;
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@ -447,7 +447,7 @@ void PauseScreen::render() {
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ctx->RebindTexture();
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}
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ui_draw2d.DrawText(UBUNTU24, title.c_str(), 10+144+10, 30, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, title.c_str(), 10+144+10, 30, 0xFFFFFFFF, ALIGN_LEFT);
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I18NCategory *i = GetI18NCategory("Pause");
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@ -513,7 +513,7 @@ void PauseScreen::render() {
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char showFrameSkip[256];
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sprintf(showFrameSkip, "%s %d", gs->T("Frames :"), g_Config.iFrameSkip);
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ui_draw2d.DrawText(UBUNTU24, showFrameSkip, x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showFrameSkip, x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear2(x + 220, y, 20);
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if (UIButton(GEN_ID, hlinear2, 80, 0, gs->T("Auto"), ALIGN_LEFT))
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g_Config.iFrameSkip = 3;
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@ -528,7 +528,7 @@ void PauseScreen::render() {
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g_Config.iFrameSkip = 0;
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y+=10;
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ui_draw2d.DrawText(UBUNTU24, gs->T("Save State :"), 30, y += 40, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, gs->T("Save State :"), 30, y += 40, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear4(x + 180 , y , 10);
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if (UIButton(GEN_ID, hlinear4, 60, 0, "1", ALIGN_LEFT)) {
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SaveState::SaveSlot(0, 0, 0);
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@ -551,7 +551,7 @@ void PauseScreen::render() {
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screenManager()->finishDialog(this, DR_CANCEL);
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}
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ui_draw2d.DrawText(UBUNTU24, gs->T("Load State :"), 30, y += 60, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, gs->T("Load State :"), 30, y += 60, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear3(x + 180 , y + 10 , 10);
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if (UIButton(GEN_ID, hlinear3, 60, 0, "1", ALIGN_LEFT)) {
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SaveState::LoadSlot(0, 0, 0);
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@ -607,7 +607,7 @@ void SettingsScreen::render() {
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I18NCategory *ms = GetI18NCategory("MainSettings");
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, ms->T("Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, ms->T("Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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VLinear vlinear(30, 135, 20);
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@ -624,27 +624,27 @@ void SettingsScreen::render() {
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if (UIButton(GEN_ID, vlinear, w, 0, ms->T("Audio"), ALIGN_BOTTOMLEFT)) {
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screenManager()->push(new AudioScreen());
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}
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ui_draw2d.DrawText(UBUNTU24, ms->T("AudioDesc", "Adjust Audio Settings"), s, y, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, ms->T("AudioDesc", "Adjust Audio Settings"), s, y, 0xFFFFFFFF, ALIGN_LEFT);
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if (UIButton(GEN_ID, vlinear, w, 0, ms->T("Graphics"), ALIGN_BOTTOMLEFT)) {
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screenManager()->push(new GraphicsScreenP1());
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}
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ui_draw2d.DrawText(UBUNTU24, ms->T("GraphicsDesc", "Change graphics options"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, ms->T("GraphicsDesc", "Change graphics options"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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if (UIButton(GEN_ID, vlinear, w, 0, ms->T("System"), ALIGN_BOTTOMLEFT)) {
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screenManager()->push(new SystemScreen());
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}
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ui_draw2d.DrawText(UBUNTU24, ms->T("SystemDesc", "Turn on Dynarec (JIT), Fast Memory"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, ms->T("SystemDesc", "Turn on Dynarec (JIT), Fast Memory"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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if (UIButton(GEN_ID, vlinear, w, 0, ms->T("Controls"), ALIGN_BOTTOMLEFT)) {
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screenManager()->push(new ControlsScreen());
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}
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ui_draw2d.DrawText(UBUNTU24, ms->T("ControlsDesc", "On Screen Controls, Large Buttons"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, ms->T("ControlsDesc", "On Screen Controls, Large Buttons"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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if (UIButton(GEN_ID, vlinear, w, 0, ms->T("Developer"), ALIGN_BOTTOMLEFT)) {
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screenManager()->push(new DeveloperScreen());
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}
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ui_draw2d.DrawText(UBUNTU24, ms->T("DeveloperDesc", "Run CPU test, Dump Next Frame Log"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, ms->T("DeveloperDesc", "Run CPU test, Dump Next Frame Log"), s, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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UIEnd();
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}
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@ -757,7 +757,7 @@ void DeveloperScreen::render() {
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I18NCategory *s = GetI18NCategory("System");
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, d->T("Developer Tools"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, d->T("Developer Tools"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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int x = 50;
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@ -824,7 +824,7 @@ void AudioScreen::render() {
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I18NCategory *a = GetI18NCategory("Audio");
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, a->T("Audio Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, a->T("Audio Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres-10), LARGE_BUTTON_WIDTH, 0, g->T("Back"), ALIGN_RIGHT | ALIGN_BOTTOM)) {
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@ -850,7 +850,7 @@ void AudioScreen::render() {
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y+=10;
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char bgmvol[256];
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sprintf(bgmvol, "%s %i", a->T("BGM Volume :"), g_Config.iBGMVolume);
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ui_draw2d.DrawText(UBUNTU24, bgmvol, x, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, bgmvol, x, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 250, y, 20);
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if (UIButton(GEN_ID, hlinear1, 80, 0, a->T("Auto"), ALIGN_LEFT))
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g_Config.iBGMVolume = 3;
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@ -863,7 +863,7 @@ void AudioScreen::render() {
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y+=20;
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char sevol[256];
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sprintf(sevol, "%s %i", a->T("SE Volume :"), g_Config.iSEVolume);
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ui_draw2d.DrawText(UBUNTU24, sevol, x, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, sevol, x, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear2(x + 250, y, 20);
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if (UIButton(GEN_ID, hlinear2, 80, 0, a->T("Auto"), ALIGN_LEFT))
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g_Config.iSEVolume = 3;
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@ -906,7 +906,7 @@ void GraphicsScreenP1::render() {
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sprintf(temp, "%s 1/3", gs->T("Graphics Settings"));
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, temp, dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, temp, dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, g->T("Back"), ALIGN_BOTTOMRIGHT)) {
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@ -985,7 +985,7 @@ void GraphicsScreenP2::render() {
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sprintf(temp, "%s 2/3", gs->T("Graphics Settings"));
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, temp, dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, temp, dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, g->T("Back"), ALIGN_RIGHT | ALIGN_BOTTOM)) {
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@ -1013,7 +1013,7 @@ void GraphicsScreenP2::render() {
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char showAF[256];
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sprintf(showAF, "%s %dx", gs->T("Level :"), g_Config.iAnisotropyLevel);
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ui_draw2d.DrawText(UBUNTU24, showAF, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showAF, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 250, y , 20);
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if (UIButton(GEN_ID, hlinear1, 60, 0, gs->T("2x"), ALIGN_LEFT))
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g_Config.iAnisotropyLevel = 2;
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@ -1042,7 +1042,7 @@ void GraphicsScreenP2::render() {
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case 4: type = "Linear(CG)";break;
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}
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sprintf(showType, "%s %s", gs->T("Type :"), type.c_str());
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ui_draw2d.DrawText(UBUNTU24, showType, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showType, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 300, y, 20);
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if (UIButton(GEN_ID, hlinear1, 170, 0, gs->T("Nearest"), ALIGN_LEFT))
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g_Config.iTexFiltering = 2;
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@ -1070,7 +1070,7 @@ void GraphicsScreenP2::render() {
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case 3: type = "H+B";break;
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}
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sprintf(showType, "%s %s", gs->T("Type :"), type.c_str());
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ui_draw2d.DrawText(UBUNTU24, showType, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showType, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 250, y, 20);
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if (UIButton(GEN_ID, hlinear1, 80, 0, gs->T("xBRZ"), ALIGN_LEFT))
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g_Config.iTexScalingType = 0;
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@ -1083,7 +1083,7 @@ void GraphicsScreenP2::render() {
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y += 20;
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char showLevel[256];
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sprintf(showLevel, "%s %dx", gs->T("Level :"), g_Config.iTexScalingLevel);
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ui_draw2d.DrawText(UBUNTU24, showLevel, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showLevel, x + 60, (y += stride) , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear2(x + 250, y, 20);
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if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("2x"), ALIGN_LEFT))
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g_Config.iTexScalingLevel = 2;
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@ -1126,7 +1126,7 @@ void GraphicsScreenP3::render() {
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sprintf(temp, "%s 3/3", gs->T("Graphics Settings"));
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, temp, dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, temp, dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, g->T("Back"), ALIGN_RIGHT | ALIGN_BOTTOM)) {
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@ -1171,7 +1171,7 @@ void GraphicsScreenP3::render() {
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default: type = ""; break;
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}
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ui_draw2d.DrawText(UBUNTU24, type, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, type, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 260, y, 20);
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if (UIButton(GEN_ID, hlinear1, 100, 0, gs->T("Speed"), ALIGN_LEFT))
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g_Config.iShowFPSCounter = 1;
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@ -1192,7 +1192,7 @@ void GraphicsScreenP3::render() {
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char showFps[256];
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sprintf(showFps, "%s %d", gs->T("Speed :"), g_Config.iFpsLimit);
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ui_draw2d.DrawText(UBUNTU24, showFps, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showFps, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 260, y, 20);
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if (UIButton(GEN_ID, hlinear1, 100, 0, gs->T("Auto"), ALIGN_LEFT))
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g_Config.iFpsLimit = 60;
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@ -1215,7 +1215,7 @@ void GraphicsScreenP3::render() {
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char showFrameSkip[256];
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sprintf(showFrameSkip, "%s %d", gs->T("Frames :"), g_Config.iFrameSkip);
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ui_draw2d.DrawText(UBUNTU24, showFrameSkip, x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showFrameSkip, x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear2(x + 250, y, 20);
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if (UIButton(GEN_ID, hlinear2, 80, 0, gs->T("Auto"), ALIGN_LEFT))
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g_Config.iFrameSkip = 3;
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@ -1266,7 +1266,7 @@ void LanguageScreen::render() {
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if (!small) {
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, s->T("Language"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, s->T("Language"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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}
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@ -1381,7 +1381,7 @@ void SystemScreen::render() {
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I18NCategory *g = GetI18NCategory("General");
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ui_draw2d.SetFontScale(1.5f, 1.5f);
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ui_draw2d.DrawText(UBUNTU24, s->T("System Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.DrawTextShadow(UBUNTU24, s->T("System Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, g->T("Back"), ALIGN_RIGHT | ALIGN_BOTTOM)) {
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@ -1414,7 +1414,7 @@ void SystemScreen::render() {
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g_Config.iLockedCPUSpeed = 222;
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char showCPUSpeed[256];
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sprintf(showCPUSpeed, "%s %d", s->T("Frequency :"), g_Config.iLockedCPUSpeed);
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ui_draw2d.DrawText(UBUNTU24, showCPUSpeed, x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, showCPUSpeed, x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 300, y, 20);
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if (UIButton(GEN_ID, hlinear1, 80, 0, s->T("Auto"), ALIGN_LEFT))
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g_Config.iLockedCPUSpeed = 222;
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@ -1461,7 +1461,7 @@ void SystemScreen::render() {
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case 11: type = "简体中文";break;
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}
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sprintf(lang, "%s %s", s->T("System Language :"), type.c_str());
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ui_draw2d.DrawText(UBUNTU24, lang, x, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, lang, x, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear3(x + 400, y, 20);
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if (UIButton(GEN_ID, hlinear3, 220, 0, s->T("Language"), ALIGN_TOPLEFT)) {
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screenManager()->push(new LanguageScreen());
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@ -1495,7 +1495,7 @@ void SystemScreen::render() {
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char recents[256];
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sprintf(recents, "%s %i", s->T("Max. No of Recents :"), g_Config.iMaxRecent);
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ui_draw2d.DrawText(UBUNTU24, recents, x, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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ui_draw2d.DrawTextShadow(UBUNTU24, recents, x, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear2(x + 400, y, 10);
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if (UIButton(GEN_ID, hlinear2, 50, 0, s->T("-1"), ALIGN_LEFT))
|
||||
if (g_Config.iMaxRecent > 4)
|
||||
@ -1522,7 +1522,7 @@ void SystemScreen::render() {
|
||||
case 2: type = "24HR";break;
|
||||
}
|
||||
sprintf(button, "%s %s", s->T("Format :"), type.c_str());
|
||||
ui_draw2d.DrawText(UBUNTU24, button, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, button, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
HLinear hlinear1(x + 280, y, 20);
|
||||
if (UIButton(GEN_ID, hlinear1, 80, 0, s->T("12HR"), ALIGN_LEFT))
|
||||
g_Config.iTimeFormat = 1;
|
||||
@ -1545,7 +1545,7 @@ void SystemScreen::render() {
|
||||
case 3: type = "DDMMYYYY";break;
|
||||
}
|
||||
sprintf(button, "%s %s", s->T("Format :"), type.c_str());
|
||||
ui_draw2d.DrawText(UBUNTU24, button, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, button, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
HLinear hlinear1(x + 350, y, 10);
|
||||
if (UIButton(GEN_ID, hlinear1, 70, 0, s->T("YMD"), ALIGN_LEFT))
|
||||
g_Config.iDateFormat = 1;
|
||||
@ -1583,7 +1583,7 @@ void ControlsScreen::render() {
|
||||
I18NCategory *g = GetI18NCategory("General");
|
||||
|
||||
ui_draw2d.SetFontScale(1.5f, 1.5f);
|
||||
ui_draw2d.DrawText(UBUNTU24, c->T("Controls Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, c->T("Controls Settings"), dp_xres / 2, 10, 0xFFFFFFFF, ALIGN_HCENTER);
|
||||
ui_draw2d.SetFontScale(1.0f, 1.0f);
|
||||
|
||||
if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, g->T("Back"), ALIGN_RIGHT | ALIGN_BOTTOM)) {
|
||||
@ -1604,7 +1604,7 @@ void ControlsScreen::render() {
|
||||
if (g_Config.bLargeControls) {
|
||||
char scale[256];
|
||||
sprintf(scale, "%s %0.2f", c->T("Scale :"), g_Config.fButtonScale);
|
||||
ui_draw2d.DrawText(UBUNTU24, scale, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, scale, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
HLinear hlinear1(x + 250, y, 20);
|
||||
if (UIButton(GEN_ID, hlinear1, 80, 0, c->T("Auto"), ALIGN_LEFT))
|
||||
g_Config.fButtonScale = 1.15;
|
||||
@ -1623,7 +1623,7 @@ void ControlsScreen::render() {
|
||||
if (bTransparent) {
|
||||
char opacity[256];
|
||||
sprintf(opacity, "%s %d", c->T("Opacity :"), g_Config.iTouchButtonOpacity);
|
||||
ui_draw2d.DrawText(UBUNTU24, opacity, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, opacity, x + 60, y += stride , 0xFFFFFFFF, ALIGN_LEFT);
|
||||
HLinear hlinear1(x + 250, y, 20);
|
||||
if (UIButton(GEN_ID, hlinear1, 80, 0, c->T("Auto"), ALIGN_LEFT))
|
||||
g_Config.iTouchButtonOpacity = 15;
|
||||
@ -1779,7 +1779,7 @@ void KeyMappingNewKeyDialog::render() {
|
||||
I18NCategory *generalI18N = GetI18NCategory("General");
|
||||
|
||||
#define KeyText(x, y, sentence) \
|
||||
ui_draw2d.DrawText(UBUNTU24, (sentence), x, y, 0xFFFFFFFF, ALIGN_TOPLEFT);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, (sentence), x, y, 0xFFFFFFFF, ALIGN_TOPLEFT);
|
||||
#define KeyScale(width) \
|
||||
ui_draw2d.SetFontScale(width, width);
|
||||
|
||||
@ -2130,10 +2130,10 @@ void ErrorScreen::render()
|
||||
I18NCategory *ge = GetI18NCategory("Error");
|
||||
|
||||
ui_draw2d.SetFontScale(1.5f, 1.5f);
|
||||
ui_draw2d.DrawText(UBUNTU24, ge->T(errorTitle_.c_str()), dp_xres / 2, 30, 0xFFFFFFFF, ALIGN_HCENTER);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, ge->T(errorTitle_.c_str()), dp_xres / 2, 30, 0xFFFFFFFF, ALIGN_HCENTER);
|
||||
ui_draw2d.SetFontScale(1.0f, 1.0f);
|
||||
|
||||
ui_draw2d.DrawText(UBUNTU24, ge->T(errorMessage_.c_str()), 40, 120, 0xFFFFFFFF, ALIGN_LEFT);
|
||||
ui_draw2d.DrawTextShadow(UBUNTU24, ge->T(errorMessage_.c_str()), 40, 120, 0xFFFFFFFF, ALIGN_LEFT);
|
||||
|
||||
I18NCategory *g = GetI18NCategory("General");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user