Merge pull request #4322 from unknownbrackets/gpu-minor

Make sure frag shader ID matches generated code
This commit is contained in:
Henrik Rydgård 2013-10-26 08:28:41 -07:00
commit 1507358b45

View File

@ -176,10 +176,10 @@ void ComputeFragmentShaderID(FragmentShaderID *id) {
} }
id->d[0] |= (lmode & 1) << 7; id->d[0] |= (lmode & 1) << 7;
id->d[0] |= gstate.isAlphaTestEnabled() << 8; id->d[0] |= enableAlphaTest << 8;
if (enableAlphaTest) if (enableAlphaTest)
id->d[0] |= gstate.getAlphaTestFunction() << 9; id->d[0] |= gstate.getAlphaTestFunction() << 9;
id->d[0] |= gstate.isColorTestEnabled() << 12; id->d[0] |= enableColorTest << 12;
if (enableColorTest) if (enableColorTest)
id->d[0] |= gstate.getColorTestFunction() << 13; // color test func id->d[0] |= gstate.getColorTestFunction() << 13; // color test func
id->d[0] |= (enableFog & 1) << 15; id->d[0] |= (enableFog & 1) << 15;