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Restore the vertexCount to 32-bit, needed in some tesselation situations
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@ -137,9 +137,9 @@ protected:
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struct DeferredDrawCall {
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void *verts;
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void *inds;
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u32 vertexCount;
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u8 indexType;
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s8 prim;
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u16 vertexCount;
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u16 indexLowerBound;
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u16 indexUpperBound;
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UVScale uvScale;
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