Restore the vertexCount to 32-bit, needed in some tesselation situations

This commit is contained in:
Henrik Rydgård 2018-06-26 19:49:49 +02:00
parent ada31c7cbe
commit 1517a93d08

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@ -137,9 +137,9 @@ protected:
struct DeferredDrawCall {
void *verts;
void *inds;
u32 vertexCount;
u8 indexType;
s8 prim;
u16 vertexCount;
u16 indexLowerBound;
u16 indexUpperBound;
UVScale uvScale;