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https://github.com/libretro/ppsspp.git
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Add error handling to the FILES savedata mode.
Not actually changed yet.
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@ -785,10 +785,7 @@ int PSPSaveDialog::Update()
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status = SCE_UTILITY_STATUS_FINISHED;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_FILES:
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if (param.GetFilesList(param.GetPspParam()))
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param.GetPspParam()->result = 0;
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else
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param.GetPspParam()->result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
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param.GetPspParam()->result = param.GetFilesList(param.GetPspParam());
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status = SCE_UTILITY_STATUS_FINISHED;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
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@ -819,6 +816,7 @@ int PSPSaveDialog::Update()
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param.GetPspParam()->result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
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status = SCE_UTILITY_STATUS_FINISHED;
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break;
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// TODO: Should reset the directory's other files.
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
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if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE))
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@ -30,9 +30,10 @@
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_PARAM (0x80110308)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_INTERNAL (0x8011030b)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK (0x80110321)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA (0x80110327)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS (0x8011032c)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK (0x80110321)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA (0x80110327)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS (0x80110328)
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#define SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS (0x8011032c)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_NO_MS (0x80110381)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_EJECT_MS (0x80110382)
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@ -15,13 +15,15 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "SavedataParam.h"
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#include "image/png_load.h"
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#include "../HLE/sceKernelMemory.h"
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#include "../ELF/ParamSFO.h"
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#include "../HLE/sceChnnlsv.h"
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#include "Core/Reporting.h"
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#include "Core/Dialog/SavedataParam.h"
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#include "Core/Dialog/PSPSaveDialog.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceChnnlsv.h"
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#include "Core/ELF/ParamSFO.h"
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#include "Core/HW/MemoryStick.h"
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#include "PSPSaveDialog.h"
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#include "image/png_load.h"
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std::string icon0Name = "ICON0.PNG";
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std::string icon1Name = "ICON1.PMF";
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@ -309,40 +311,43 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
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sfoFile.SetValue("SAVEDATA_DIRECTORY", GetSaveDir(param, saveDirName), 64);
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// For each file, 13 bytes for filename, 16 bytes for file hash (0 in PPSSPP), 3 byte for padding
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const int FILE_LIST_ITEM_SIZE = 13 + 16 + 3;
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const int FILE_LIST_COUNT_MAX = 99;
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const int FILE_LIST_TOTAL_SIZE = FILE_LIST_ITEM_SIZE * FILE_LIST_COUNT_MAX;
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u32 tmpDataSize = 0;
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u8* tmpDataOrig = sfoFile.GetValueData("SAVEDATA_FILE_LIST", &tmpDataSize);
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u8* tmpData = new u8[FILE_LIST_TOTAL_SIZE];
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if (tmpDataOrig != NULL)
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memcpy(tmpData, tmpDataOrig, tmpDataSize > FILE_LIST_TOTAL_SIZE ? FILE_LIST_TOTAL_SIZE : tmpDataSize);
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else
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memset(tmpData, 0, FILE_LIST_TOTAL_SIZE);
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if (param->dataBuf != 0)
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if (secureMode)
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{
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char *fName = (char*)tmpData;
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for(int i = 0; i < FILE_LIST_COUNT_MAX; i++)
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{
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if(fName[0] == 0)
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break; // End of list
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if(strncmp(fName,GetFileName(param).c_str(),20) == 0)
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break;
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fName += FILE_LIST_ITEM_SIZE;
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}
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const int FILE_LIST_ITEM_SIZE = 13 + 16 + 3;
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const int FILE_LIST_COUNT_MAX = 99;
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const int FILE_LIST_TOTAL_SIZE = FILE_LIST_ITEM_SIZE * FILE_LIST_COUNT_MAX;
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u32 tmpDataSize = 0;
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u8 *tmpDataOrig = sfoFile.GetValueData("SAVEDATA_FILE_LIST", &tmpDataSize);
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u8 *tmpData = new u8[FILE_LIST_TOTAL_SIZE];
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if (fName + 13 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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snprintf(fName, 13, "%s",GetFileName(param).c_str());
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if (fName + 13 + 16 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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memcpy(fName+13, cryptedHash, 16);
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if (tmpDataOrig != NULL)
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memcpy(tmpData, tmpDataOrig, tmpDataSize > FILE_LIST_TOTAL_SIZE ? FILE_LIST_TOTAL_SIZE : tmpDataSize);
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else
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memset(tmpData, 0, FILE_LIST_TOTAL_SIZE);
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if (param->dataBuf != 0)
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{
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char *fName = (char*)tmpData;
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for(int i = 0; i < FILE_LIST_COUNT_MAX; i++)
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{
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if(fName[0] == 0)
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break; // End of list
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if(strncmp(fName,GetFileName(param).c_str(),20) == 0)
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break;
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fName += FILE_LIST_ITEM_SIZE;
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}
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if (fName + 13 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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snprintf(fName, 13, "%s",GetFileName(param).c_str());
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if (fName + 13 + 16 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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memcpy(fName+13, cryptedHash, 16);
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}
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sfoFile.SetValue("SAVEDATA_FILE_LIST", tmpData, FILE_LIST_TOTAL_SIZE, FILE_LIST_TOTAL_SIZE);
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delete[] tmpData;
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}
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sfoFile.SetValue("SAVEDATA_FILE_LIST", tmpData, FILE_LIST_TOTAL_SIZE, FILE_LIST_TOTAL_SIZE);
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delete[] tmpData;
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// Init param with 0. This will be used to detect crypted save or not on loading
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tmpData = new u8[128];
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u8 *tmpData = new u8[128];
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memset(tmpData, 0, 128);
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sfoFile.SetValue("SAVEDATA_PARAMS", tmpData, 128, 128);
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delete[] tmpData;
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@ -833,12 +838,44 @@ bool SavedataParam::GetList(SceUtilitySavedataParam *param)
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return true;
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}
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bool SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
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int SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
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{
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if (!param) {
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return false;
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return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS;
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}
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// TODO : Need to be checked against more game
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if (!Memory::IsValidAddress(param->fileListAddr)) {
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ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): bad fileList address %08x", param->fileListAddr);
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// Should crash.
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return -1;
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}
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auto fileList = Memory::GetStruct<SceUtilitySavedataFileListInfo>(param->fileListAddr);
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if (fileList->secureEntries.Valid() && fileList->maxSecureEntries > 99) {
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ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): too many secure entries, %d", fileList->maxSecureEntries);
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return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
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}
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if (fileList->normalEntries.Valid() && fileList->maxNormalEntries > 8192) {
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ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): too many normal entries, %d", fileList->maxNormalEntries);
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return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
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}
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if (fileList->systemEntries.Valid() && fileList->maxSystemEntries > 5) {
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ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): too many system entries, %d", fileList->maxSystemEntries);
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return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
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}
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std::string dirPath = savePath + GetGameName(param) + GetSaveName(param);
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if (!pspFileSystem.GetFileInfo(dirPath).exists) {
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DEBUG_LOG(HLE, "SavedataParam::GetFilesList(): directory %s does not exist", dirPath.c_str());
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return SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
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}
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// Even if there are no files, initialize to 0.
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fileList->resultNumSecureEntries = 0;
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fileList->resultNumNormalEntries = 0;
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fileList->resultNumSystemEntries = 0;
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// TODO: Does not list directories, nor recurse into them, and ignores files not ALL UPPERCASE.
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u32 dataAddr = param->fileListAddr;
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int foundFiles = 0;
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@ -876,8 +913,7 @@ bool SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
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}
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}
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// TODO : verify if return true if at least 1 file found or only if all found
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return foundFiles > 0;
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return 0;
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}
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bool SavedataParam::GetSize(SceUtilitySavedataParam *param)
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@ -17,8 +17,9 @@
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#pragma once
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#include "../HLE/sceKernel.h"
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#include "../System.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceRtc.h"
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#include "Core/System.h"
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enum SceUtilitySavedataType
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{
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@ -100,6 +101,29 @@ struct PspUtilitySavedataSizeInfo {
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char overwriteString[8];
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};
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struct SceUtilitySavedataFileListEntry
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{
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int st_mode;
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u64 st_size;
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ScePspDateTime st_ctime;
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ScePspDateTime st_atime;
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ScePspDateTime st_mtime;
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char name[16];
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};
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struct SceUtilitySavedataFileListInfo
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{
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u32 maxSecureEntries;
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u32 maxNormalEntries;
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u32 maxSystemEntries;
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u32 resultNumSecureEntries;
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u32 resultNumNormalEntries;
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u32 resultNumSystemEntries;
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PSPPointer<SceUtilitySavedataFileListEntry> secureEntries;
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PSPPointer<SceUtilitySavedataFileListEntry> normalEntries;
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PSPPointer<SceUtilitySavedataFileListEntry> systemEntries;
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};
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// Structure to hold the parameters for the sceUtilitySavedataInitStart function.
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struct SceUtilitySavedataParam
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{
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@ -216,7 +240,7 @@ public:
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bool Load(SceUtilitySavedataParam* param, const std::string &saveDirName, int saveId = -1, bool secureMode = true);
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bool GetSizes(SceUtilitySavedataParam* param);
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bool GetList(SceUtilitySavedataParam* param);
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bool GetFilesList(SceUtilitySavedataParam* param);
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int GetFilesList(SceUtilitySavedataParam* param);
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bool GetSize(SceUtilitySavedataParam* param);
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bool IsSaveEncrypted(SceUtilitySavedataParam* param, const std::string &saveDirName);
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@ -264,5 +264,31 @@ const char *GetAddressName(u32 address);
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};
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template <typename T>
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struct PSPPointer
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{
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u32 ptr;
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T &operator*() const
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{
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return *(T *)(Memory::base + ptr);
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}
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T &operator[](int i) const
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{
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return *((T *)(Memory::base + ptr) + i);
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}
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T *operator->() const
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{
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return (T *)(Memory::base + ptr);
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}
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bool Valid() const
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{
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return Memory::IsValidAddress(ptr);
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}
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};
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#endif
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