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GPU: Correctly flush on cull mode change.
Fixes #11593 and fixes #11591.
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@ -1706,9 +1706,12 @@ bail:
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currentList->pc += cmdCount * 4;
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// flush back cull mode
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if (cullMode != gstate.getCullMode()) {
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// We rewrote everything to the old cull mode, so flush first.
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drawEngineCommon_->DispatchFlush();
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// Now update things for next time.
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gstate.cmdmem[GE_CMD_CULL] ^= 1;
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gstate_c.Dirty(DIRTY_RASTER_STATE);
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drawEngineCommon_->DispatchFlush();
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}
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}
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