Remove obsolete workaround.

This commit is contained in:
LunaMoo 2017-05-31 15:00:30 +02:00
parent 82df6af4c6
commit 20aa1f8250

View File

@ -23,6 +23,6 @@ attribute vec2 a_texcoord0;
varying vec2 v_texcoord0;
void main() {
v_texcoord0 = a_texcoord0 + 0.000001; //precision workaround for HLSL translation
v_texcoord0 = a_texcoord0;
gl_Position = a_position;
}