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Merge pull request #3291 from thedax/fixConfirmButtons
Fix the confirm button prefs by swapping the strings and saving as 1/0.
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commit
22cd47ca79
@ -378,8 +378,8 @@ void GameSettingsScreen::CreateViews() {
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systemSettings->Add(new PopupMultiChoice(&g_Config.iDateFormat, gs->T("Date Format"), dateFormat, 1, 3, s, screenManager()));
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static const char *timeFormat[] = { "12HR", "24HR"};
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systemSettings->Add(new PopupMultiChoice(&g_Config.iTimeFormat, gs->T("Time Format"), timeFormat, 1, 2, s, screenManager()));
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static const char *buttonPref[] = { "Use X to confirm", "Use O to confirm"};
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systemSettings->Add(new PopupMultiChoice(&g_Config.iButtonPreference, gs->T("Confirmation Button"), buttonPref, 1, 2, s, screenManager()));
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static const char *buttonPref[] = { "Use O to confirm", "Use X to confirm" };
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systemSettings->Add(new PopupMultiChoice(&g_Config.iButtonPreference, gs->T("Confirmation Button"), buttonPref, 0, 2, s, screenManager()));
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}
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UI::EventReturn GameSettingsScreen::OnReloadCheats(UI::EventParams &e) {
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