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@ -287,6 +287,8 @@ UI::EventReturn GameScreen::OnGameSettings(UI::EventParams &e) {
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std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GAMEINFO_WANTBG | GAMEINFO_WANTSIZE);
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if (info && info->paramSFOLoaded) {
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std::string discID = info->paramSFO.GetValueString("DISC_ID");
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if ((discID.empty() || !info->disc_total) && gamePath_.find("/PSP/GAME/") != std::string::npos)
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discID = g_paramSFO.GenerateFakeID(gamePath_);
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screenManager()->push(new GameSettingsScreen(gamePath_, discID, true));
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}
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return UI::EVENT_DONE;
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