Use Dark Grey to identify CG is running instead of black

This commit is contained in:
raven02 2013-04-28 10:43:31 +08:00
parent c7f5de9feb
commit 2b89ccfa50

View File

@ -33,7 +33,8 @@ void MediaEngine::writeVideoImage(u32 bufferPtr, int frameWidth, int videoPixelM
// fake image. To be improved.
if (Memory::IsValidAddress(bufferPtr))
Memory::Memset(bufferPtr, 0x00, frameWidth * videoHeight_ * bpp);
// Use Dark Grey to identify CG is running
Memory::Memset(bufferPtr, 0x69, frameWidth * videoHeight_ * bpp);
}
void MediaEngine::feedPacketData(u32 addr, int size)