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Rename "Delete Savedata" & "Delete Game"
I make that because "Delete Game" exists twice (line #69), so the translation can't work. I rename "Delete Savedata" to looks like the new "Delete Game".
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@ -152,7 +152,7 @@ UI::EventReturn GameScreen::OnDeleteSaveData(UI::EventParams &e) {
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GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
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if (info) {
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screenManager()->push(
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new PromptScreen(d->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("Delete Savedata"), ga->T("Cancel"),
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new PromptScreen(d->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("DeleteSaveData"), ga->T("Cancel"),
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std::bind(&GameScreen::CallbackDeleteSaveData, this, placeholder::_1)));
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}
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@ -173,7 +173,7 @@ UI::EventReturn GameScreen::OnDeleteGame(UI::EventParams &e) {
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GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
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if (info) {
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screenManager()->push(
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new PromptScreen(d->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("Delete Game"), ga->T("Cancel"),
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new PromptScreen(d->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("DeleteGame"), ga->T("Cancel"),
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std::bind(&GameScreen::CallbackDeleteGame, this, placeholder::_1)));
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}
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