Rename "Delete Savedata" & "Delete Game"

I make that because "Delete Game" exists twice (line #69), so the translation can't work.

I rename "Delete Savedata" to looks like the new "Delete Game".
This commit is contained in:
vnctdj 2013-08-30 20:25:58 +02:00
parent 9ac2cb92ba
commit 2b8d4685f6

View File

@ -152,7 +152,7 @@ UI::EventReturn GameScreen::OnDeleteSaveData(UI::EventParams &e) {
GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
if (info) {
screenManager()->push(
new PromptScreen(d->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("Delete Savedata"), ga->T("Cancel"),
new PromptScreen(d->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("DeleteSaveData"), ga->T("Cancel"),
std::bind(&GameScreen::CallbackDeleteSaveData, this, placeholder::_1)));
}
@ -173,7 +173,7 @@ UI::EventReturn GameScreen::OnDeleteGame(UI::EventParams &e) {
GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
if (info) {
screenManager()->push(
new PromptScreen(d->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("Delete Game"), ga->T("Cancel"),
new PromptScreen(d->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("DeleteGame"), ga->T("Cancel"),
std::bind(&GameScreen::CallbackDeleteGame, this, placeholder::_1)));
}