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Forget video end when more packets are added.
Good for looping videos, for example Burnout.
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@ -340,6 +340,9 @@ int MediaEngine::addStreamData(u8* buffer, int addSize) {
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openContext();
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}
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#endif // USE_FFMPEG
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// We added data, so... not the end anymore?
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m_isVideoEnd = false;
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}
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return size;
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}
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