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Add more assets directory paths.
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@ -464,7 +464,10 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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#if !defined(MOBILE_DEVICE) && !defined(_WIN32) && !PPSSPP_PLATFORM(SWITCH)
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VFSRegister("", new DirectoryAssetReader((File::GetExeDirectory() + "assets/").c_str()));
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VFSRegister("", new DirectoryAssetReader((File::GetExeDirectory()).c_str()));
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VFSRegister("", new DirectoryAssetReader("/usr/local/share/ppsspp/assets/"));
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VFSRegister("", new DirectoryAssetReader("/usr/local/share/games/ppsspp/assets/"));
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VFSRegister("", new DirectoryAssetReader("/usr/share/ppsspp/assets/"));
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VFSRegister("", new DirectoryAssetReader("/usr/share/games/ppsspp/assets/"));
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#endif
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#if PPSSPP_PLATFORM(SWITCH)
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std::string assetPath = user_data_path + "assets/";
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