Let's try different audio buffer sizes

This commit is contained in:
Henrik Rydgård 2012-12-09 19:58:35 +07:00
parent 5e3590d94e
commit 454a6000c5

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@ -46,8 +46,8 @@ const int audioIntervalUs = (int)(1000000ULL * hwBlockSize / hwSampleRate);
const int audioHostIntervalUs = (int)(1000000ULL * hostAttemptBlockSize / hwSampleRate);
// High and low watermarks, basically.
const int chanQueueMaxSizeFactor = 2;
const int chanQueueMinSizeFactor = 1;
const int chanQueueMaxSizeFactor = 4;
const int chanQueueMinSizeFactor = 2;
FixedSizeQueue<s16, hwBlockSize * 8> outAudioQueue;