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arm64: small optimization for weights.
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@ -439,8 +439,7 @@ void VertexDecoderJitCache::Jit_WeightsFloatSkin() {
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break;
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case 7:
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case 8:
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fp.LDR(128, INDEX_UNSIGNED, neonWeightRegsQ[0], srcReg, 0);
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fp.LDR(128, INDEX_UNSIGNED, neonWeightRegsQ[1], srcReg, 16);
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fp.LDP(128, INDEX_SIGNED, neonWeightRegsQ[0], neonWeightRegsQ[1], srcReg, 0);
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break;
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}
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Jit_ApplyWeights();
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