Merge pull request #686 from unknownbrackets/savestates

Clear the shader ids when clearing the cache
This commit is contained in:
Henrik Rydgård 2013-02-13 02:26:22 -08:00
commit 46dea73ea4

View File

@ -351,6 +351,7 @@ void ShaderManager::Clear() {
fsCache.clear();
vsCache.clear();
globalDirty = 0xFFFFFFFF;
DirtyShader();
}
void ShaderManager::ClearCache(bool deleteThem)