diff --git a/GPU/D3D11/StateMappingD3D11.cpp b/GPU/D3D11/StateMappingD3D11.cpp index 840b86817..3a79a3bcd 100644 --- a/GPU/D3D11/StateMappingD3D11.cpp +++ b/GPU/D3D11/StateMappingD3D11.cpp @@ -430,6 +430,7 @@ void DrawEngineD3D11::ApplyDrawState(int prim) { desc.FillMode = D3D11_FILL_SOLID; desc.ScissorEnable = TRUE; desc.FrontCounterClockwise = TRUE; + desc.DepthClipEnable = TRUE; device_->CreateRasterizerState(&desc, &rs); rasterCache_.insert(std::pair(keys_.raster.value, rs)); } else {