mirror of
https://github.com/libretro/ppsspp.git
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Windows: Change FP model to Precise. See #11384
This commit is contained in:
parent
e66f019ffa
commit
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@ -76,7 +76,7 @@
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@ -103,7 +103,7 @@
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@ -133,7 +133,7 @@
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<FloatingPointModel>Precise</FloatingPointModel>
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@ -166,7 +166,7 @@
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@ -73,7 +73,7 @@
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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@ -95,7 +95,7 @@
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<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
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<FloatingPointModel>Precise</FloatingPointModel>
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<OmitFramePointers>false</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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@ -121,7 +121,7 @@
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<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
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<FloatingPointModel>Precise</FloatingPointModel>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -150,7 +150,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
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@ -88,7 +88,7 @@
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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@ -109,7 +109,7 @@
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<WarningLevel>Level3</WarningLevel>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<OmitFramePointers>false</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -136,7 +136,7 @@
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -162,7 +162,7 @@
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>false</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -390,4 +390,4 @@
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@ -130,7 +130,7 @@
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<Optimization>Disabled</Optimization>
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@ -168,7 +168,7 @@
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<OmitFramePointers>false</OmitFramePointers>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<Optimization>Disabled</Optimization>
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@ -199,7 +199,7 @@
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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@ -248,7 +248,7 @@
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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@ -587,4 +587,4 @@
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@ -70,7 +70,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<BasicRuntimeChecks>EnablePreciseChecks</BasicRuntimeChecks>
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<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;_MBCS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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@ -107,7 +107,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -160,4 +160,4 @@
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@ -131,7 +131,7 @@
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -158,7 +158,7 @@
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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@ -337,9 +337,9 @@
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Speed</FavorSizeOrSpeed>
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<FloatingPointModel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Precise</FloatingPointModel>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MaxSpeed</Optimization>
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@ -773,4 +773,4 @@
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@ -105,7 +105,7 @@
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<WarningLevel>Level3</WarningLevel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -127,7 +127,7 @@
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Precise</FloatingPointModel>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -152,7 +152,7 @@
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@ -180,7 +180,7 @@
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@ -162,7 +162,7 @@
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@ -196,7 +196,7 @@
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@ -281,4 +281,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user