diff --git a/Core/HLE/sceDisplay.cpp b/Core/HLE/sceDisplay.cpp index 60fe5e7c9..24f7a79d0 100644 --- a/Core/HLE/sceDisplay.cpp +++ b/Core/HLE/sceDisplay.cpp @@ -753,7 +753,7 @@ u32 sceDisplayWaitVblankCB() { __KernelWaitCurThread(WAITTYPE_VBLANK, 1, 0, 0, true, "vblank waited"); return 0; } else { - DEBUG_LOG(SCEDISPLAY,"sceDisplayWaitVblank() - not waiting since in vBlank"); + DEBUG_LOG(SCEDISPLAY,"sceDisplayWaitVblankCB() - not waiting since in vBlank"); hleEatCycles(1110); return 1; } diff --git a/Core/HLE/sceKernel.h b/Core/HLE/sceKernel.h index 7bb627c00..fbe7523ba 100644 --- a/Core/HLE/sceKernel.h +++ b/Core/HLE/sceKernel.h @@ -373,8 +373,6 @@ int sceKernelLoadExec(const char *filename, u32 paramPtr); void sceKernelExitGame(); void sceKernelExitGameWithStatus(); -int LoadExecForUser_362A956B(); -void sceKernelRegisterExitCallback(); u32 sceKernelDevkitVersion(); diff --git a/GPU/GLES/VertexDecoder.cpp b/GPU/GLES/VertexDecoder.cpp index 04f1cd316..a32db086b 100644 --- a/GPU/GLES/VertexDecoder.cpp +++ b/GPU/GLES/VertexDecoder.cpp @@ -821,7 +821,7 @@ void VertexDecoder::SetVertexType(u32 fmt, VertexDecoderJitCache *jitCache) { if (jitCache && g_Config.bVertexDecoderJit) { jitted_ = jitCache->Compile(*this); if (!jitted_) { - WARN_LOG(G3D, "Vertex decoder JIT failed! fmt = %08x", fmt_);; + WARN_LOG(G3D, "Vertex decoder JIT failed! fmt = %08x", fmt_); } } }