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https://github.com/libretro/ppsspp.git
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Show region on game selection screen
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parent
6610cd7663
commit
592d6f902e
@ -448,6 +448,7 @@ static ConfigSetting generalSettings[] = {
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ConfigSetting("EnableStateUndo", &g_Config.bEnableStateUndo, &DefaultEnableStateUndo, true, true),
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ConfigSetting("EnableStateUndo", &g_Config.bEnableStateUndo, &DefaultEnableStateUndo, true, true),
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ConfigSetting("RewindFlipFrequency", &g_Config.iRewindFlipFrequency, 0, true, true),
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ConfigSetting("RewindFlipFrequency", &g_Config.iRewindFlipFrequency, 0, true, true),
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ConfigSetting("ShowRegionOnGameIcon", &g_Config.bShowRegionOnGameIcon, false, true, true),
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ConfigSetting("GridView1", &g_Config.bGridView1, true),
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ConfigSetting("GridView1", &g_Config.bGridView1, true),
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ConfigSetting("GridView2", &g_Config.bGridView2, true),
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ConfigSetting("GridView2", &g_Config.bGridView2, true),
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ConfigSetting("GridView3", &g_Config.bGridView3, false),
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ConfigSetting("GridView3", &g_Config.bGridView3, false),
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@ -209,6 +209,7 @@ public:
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// UI
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// UI
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bool bShowDebuggerOnLoad;
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bool bShowDebuggerOnLoad;
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int iShowFPSCounter;
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int iShowFPSCounter;
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bool bShowRegionOnGameIcon;
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// TODO: Maybe move to a separate theme system.
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// TODO: Maybe move to a separate theme system.
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uint32_t uItemStyleFg;
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uint32_t uItemStyleFg;
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@ -265,6 +265,7 @@ void GameInfo::ParseParamSFO() {
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case 'J': region = GAMEREGION_JAPAN; break;
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case 'J': region = GAMEREGION_JAPAN; break;
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case 'H': region = GAMEREGION_HONGKONG; break;
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case 'H': region = GAMEREGION_HONGKONG; break;
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case 'A': region = GAMEREGION_ASIA; break;
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case 'A': region = GAMEREGION_ASIA; break;
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case 'K': region = GAMEREGION_KOREA; break;
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}
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}
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/*
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/*
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if (regStr == "NPEZ" || regStr == "NPEG" || regStr == "ULES" || regStr == "UCES" ||
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if (regStr == "NPEZ" || regStr == "NPEG" || regStr == "ULES" || regStr == "UCES" ||
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@ -46,6 +46,7 @@ enum GameRegion {
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GAMEREGION_EUROPE,
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GAMEREGION_EUROPE,
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GAMEREGION_HONGKONG,
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GAMEREGION_HONGKONG,
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GAMEREGION_ASIA,
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GAMEREGION_ASIA,
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GAMEREGION_KOREA,
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GAMEREGION_OTHER,
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GAMEREGION_OTHER,
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GAMEREGION_MAX,
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GAMEREGION_MAX,
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};
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};
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@ -217,7 +217,8 @@ void GameScreen::render() {
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"USA",
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"USA",
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"Europe",
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"Europe",
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"Hong Kong",
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"Hong Kong",
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"Asia"
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"Asia",
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"Korea"
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};
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};
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tvRegion_->SetText(ga->T(regionNames[info->region]));
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tvRegion_->SetText(ga->T(regionNames[info->region]));
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} else if (info->region > GAMEREGION_MAX){
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} else if (info->region > GAMEREGION_MAX){
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@ -718,6 +718,7 @@ void GameSettingsScreen::CreateViews() {
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#endif
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#endif
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systemSettings->Add(new CheckBox(&g_Config.bCheckForNewVersion, sy->T("VersionCheck", "Check for new versions of PPSSPP")));
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systemSettings->Add(new CheckBox(&g_Config.bCheckForNewVersion, sy->T("VersionCheck", "Check for new versions of PPSSPP")));
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systemSettings->Add(new CheckBox(&g_Config.bShowRegionOnGameIcon, sy->T("Show region on game icon")));
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if (g_Config.iMaxRecent > 0)
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if (g_Config.iMaxRecent > 0)
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systemSettings->Add(new Choice(sy->T("Clear Recent Games List")))->OnClick.Handle(this, &GameSettingsScreen::OnClearRecents);
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systemSettings->Add(new Choice(sy->T("Clear Recent Games List")))->OnClick.Handle(this, &GameSettingsScreen::OnClearRecents);
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@ -363,6 +363,17 @@ void GameButton::Draw(UIContext &dc) {
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if (ginfo->hasConfig && !ginfo->id.empty()) {
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if (ginfo->hasConfig && !ginfo->id.empty()) {
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dc.Draw()->DrawImage(I_GEAR, x, y + h - ui_images[I_GEAR].h, 1.0f);
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dc.Draw()->DrawImage(I_GEAR, x, y + h - ui_images[I_GEAR].h, 1.0f);
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}
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}
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if (g_Config.bShowRegionOnGameIcon && ginfo->region >= 0 && ginfo->region < GAMEREGION_MAX && ginfo->region != GAMEREGION_OTHER) {
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static const int regionIcons[GAMEREGION_MAX] = {
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I_FLAG_JP,
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I_FLAG_US,
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I_FLAG_EU,
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I_FLAG_HK,
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I_FLAG_AS,
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I_FLAG_KO
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};
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dc.Draw()->DrawImage(regionIcons[ginfo->region], x + w - ui_images[regionIcons[ginfo->region]].w - 5, y + h - ui_images[regionIcons[ginfo->region]].h - 5, 1.0f);
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}
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if (overlayColor) {
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if (overlayColor) {
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dc.FillRect(Drawable(overlayColor), overlayBounds);
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dc.FillRect(Drawable(overlayColor), overlayBounds);
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}
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}
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68025
UI/ui_atlas.cpp
68025
UI/ui_atlas.cpp
File diff suppressed because it is too large
Load Diff
@ -49,7 +49,13 @@
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#define I_5 38
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#define I_5 38
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#define I_6 39
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#define I_6 39
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#define I_PSP_DISPLAY 40
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#define I_PSP_DISPLAY 40
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#define I_FLAG_JP 41
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#define I_FLAG_US 42
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#define I_FLAG_EU 43
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#define I_FLAG_HK 44
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#define I_FLAG_AS 45
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#define I_FLAG_KO 46
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extern const Atlas ui_atlas;
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extern const Atlas ui_atlas;
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extern const AtlasImage ui_images[41];
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extern const AtlasImage ui_images[47];
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@ -42,3 +42,9 @@ image I_4 source_assets/image/4.png copy
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image I_5 source_assets/image/5.png copy
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image I_5 source_assets/image/5.png copy
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image I_6 source_assets/image/6.png copy
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image I_6 source_assets/image/6.png copy
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image I_PSP_DISPLAY source_assets/image/psp_display.png copy
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image I_PSP_DISPLAY source_assets/image/psp_display.png copy
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image I_FLAG_JP source_assets/image/flag_jp.png copy
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image I_FLAG_US source_assets/image/flag_us.png copy
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image I_FLAG_EU source_assets/image/flag_eu.png copy
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image I_FLAG_HK source_assets/image/flag_hk.png copy
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image I_FLAG_AS source_assets/image/flag_as.png copy
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image I_FLAG_KO source_assets/image/flag_ko.png copy
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@ -41,3 +41,9 @@ image I_4 source_assets/image/4.png copy
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image I_5 source_assets/image/5.png copy
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image I_5 source_assets/image/5.png copy
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image I_6 source_assets/image/6.png copy
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image I_6 source_assets/image/6.png copy
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image I_PSP_DISPLAY source_assets/image/psp_display.png copy
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image I_PSP_DISPLAY source_assets/image/psp_display.png copy
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image I_FLAG_JP source_assets/image/flag_jp.png copy
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image I_FLAG_US source_assets/image/flag_us.png copy
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image I_FLAG_EU source_assets/image/flag_eu.png copy
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image I_FLAG_HK source_assets/image/flag_hk.png copy
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image I_FLAG_AS source_assets/image/flag_as.png copy
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image I_FLAG_KO source_assets/image/flag_ko.png copy
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BIN
source_assets/image/flag_as.png
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BIN
source_assets/image/flag_as.png
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After Width: | Height: | Size: 669 B |
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source_assets/image/flag_eu.png
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source_assets/image/flag_eu.png
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After Width: | Height: | Size: 806 B |
BIN
source_assets/image/flag_hk.png
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BIN
source_assets/image/flag_hk.png
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After Width: | Height: | Size: 766 B |
BIN
source_assets/image/flag_jp.png
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source_assets/image/flag_jp.png
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After Width: | Height: | Size: 529 B |
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source_assets/image/flag_ko.png
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source_assets/image/flag_ko.png
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After Width: | Height: | Size: 807 B |
BIN
source_assets/image/flag_us.png
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BIN
source_assets/image/flag_us.png
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After Width: | Height: | Size: 792 B |
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