Adjust some of the if positioning. OCD thing, heh.

This commit is contained in:
The Dax 2013-08-03 18:16:46 -04:00
parent 31d84c45fc
commit 5b5c576157

View File

@ -1240,12 +1240,12 @@ namespace MainWindow
ID_TEXTURESCALING_BICUBIC,
ID_TEXTURESCALING_HYBRID_BICUBIC,
};
if(g_Config.iTexScalingType > TextureScaler::HYBRID_BICUBIC)
g_Config.iTexScalingType = TextureScaler::HYBRID_BICUBIC;
else if(g_Config.iTexScalingType < TextureScaler::XBRZ)
if(g_Config.iTexScalingType < TextureScaler::XBRZ)
g_Config.iTexScalingType = TextureScaler::XBRZ;
else if(g_Config.iTexScalingType > TextureScaler::HYBRID_BICUBIC)
g_Config.iTexScalingType = TextureScaler::HYBRID_BICUBIC;
for (int i = 0; i < ARRAY_SIZE(texscalingtypeitems); i++) {
CheckMenuItem(menu, texscalingtypeitems[i], MF_BYCOMMAND | ((i == g_Config.iTexScalingType) ? MF_CHECKED : MF_UNCHECKED));
}
@ -1272,12 +1272,12 @@ namespace MainWindow
ID_OPTIONS_READFBOTOMEMORYCPU,
ID_OPTIONS_READFBOTOMEMORYGPU,
};
if(g_Config.iRenderingMode > FB_READFBOMEMORY_GPU)
g_Config.iRenderingMode = FB_READFBOMEMORY_GPU;
else if(g_Config.iRenderingMode < FB_NON_BUFFERED_MODE)
if(g_Config.iRenderingMode < FB_NON_BUFFERED_MODE)
g_Config.iRenderingMode = FB_NON_BUFFERED_MODE;
else if(g_Config.iRenderingMode > FB_READFBOMEMORY_GPU)
g_Config.iRenderingMode = FB_READFBOMEMORY_GPU;
for (int i = 0; i < ARRAY_SIZE(renderingmode); i++) {
CheckMenuItem(menu, renderingmode[i], MF_BYCOMMAND | ( i == g_Config.iRenderingMode )? MF_CHECKED : MF_UNCHECKED);
}
@ -1294,12 +1294,12 @@ namespace MainWindow
ID_OPTIONS_FRAMESKIP_8,
ID_OPTIONS_FRAMESKIP_9,
};
if(g_Config.iFrameSkip > FRAMESKIP_MAX)
g_Config.iFrameSkip = FRAMESKIP_MAX;
else if(g_Config.iFrameSkip < FRAMESKIP_OFF)
if(g_Config.iFrameSkip < FRAMESKIP_OFF)
g_Config.iFrameSkip = FRAMESKIP_OFF;
else if(g_Config.iFrameSkip > FRAMESKIP_MAX)
g_Config.iFrameSkip = FRAMESKIP_MAX;
for (int i = 0; i < ARRAY_SIZE(frameskipping); i++) {
CheckMenuItem(menu, frameskipping[i], MF_BYCOMMAND | ( i == g_Config.iFrameSkip )? MF_CHECKED : MF_UNCHECKED);
}