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Add sceMp4
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@ -58,6 +58,7 @@
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#include "sceP3da.h"
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#include "sceGameUpdate.h"
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#include "sceDeflt.h"
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#include "sceMp4.h"
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#define N(s) s
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@ -254,6 +255,7 @@ void RegisterAllModules() {
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Register_sceP3da();
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Register_sceGameUpdate();
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Register_sceDeflt();
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Register_sceMp4();
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for (int i = 0; i < numModules; i++)
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{
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