Minor code cleanup

This commit is contained in:
Marcin Mikołajczyk 2013-02-12 01:36:16 +01:00
parent 2c01b36585
commit 603a6d93f4
2 changed files with 36 additions and 43 deletions

View File

@ -38,18 +38,15 @@ MainWindow::MainWindow(QWidget *parent) :
gamePadDlg = new GamePadDialog(&input_state, this);
#endif
SetPlaying(0);
host = new QtHost(this);
w = ui->widget;
w->init(&input_state);
w->resize(pixel_xres, pixel_yres);
w->setMinimumSize(pixel_xres, pixel_yres);
w->setMaximumSize(pixel_xres, pixel_yres);
QObject::connect( w, SIGNAL(doubleClick()), this, SLOT(on_action_OptionsFullScreen_triggered()) );
emugl = ui->widget;
emugl->init(&input_state);
emugl->resize(pixel_xres, pixel_yres);
emugl->setMinimumSize(pixel_xres, pixel_yres);
emugl->setMaximumSize(pixel_xres, pixel_yres);
QObject::connect( emugl, SIGNAL(doubleClick()), this, SLOT(on_action_OptionsFullScreen_triggered()) );
createLanguageMenu();
UpdateMenus();
int zoom = g_Config.iWindowZoom;
@ -57,19 +54,20 @@ MainWindow::MainWindow(QWidget *parent) :
if (zoom > 4) zoom = 4;
SetZoom(zoom);
EmuThread_Start(w);
EmuThread_Start(emugl);
if (!fileToStart.isNull())
{
SetPlaying(fileToStart);
//Update();
SetGameTitle(fileToStart);
UpdateMenus();
EmuThread_StartGame(fileToStart);
}
if (!fileToStart.isNull() && stateToLoad != NULL)
SaveState::Load(stateToLoad);
if (stateToLoad != NULL)
SaveState::Load(stateToLoad);
}
else
SetGameTitle("");
}
MainWindow::~MainWindow()
@ -164,26 +162,11 @@ void NativeInit(int argc, const char *argv[], const char *savegame_directory, co
g_Config.memCardDirectory = std::string(getenv("HOME"))+"/.ppsspp/";
g_Config.flashDirectory = g_Config.memCardDirectory+"/flash/";
LogManager::Init();
if (fileToLog != NULL)
LogManager::GetInstance()->ChangeFileLog(fileToLog);
//LogManager::GetInstance()->GetConsoleListener()->Open(hideLog, 150, 120, "PPSSPP Debug Console");
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
}
LogManager::GetInstance()->ChangeFileLog(fileToLog);
void MainWindow::SetPlaying(QString text)
{
if (text == 0)
{
QString title = "PPSSPP " + QString(PPSSPP_VERSION_STR);
setWindowTitle(title);
}
else
{
QString title = "PPSSPP " + QString(PPSSPP_VERSION_STR) + "-" + text;
setWindowTitle(title);
}
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
}
void MainWindow::SetNextState(CoreState state)
@ -191,6 +174,15 @@ void MainWindow::SetNextState(CoreState state)
nextState = state;
}
void MainWindow::SetGameTitle(QString text)
{
QString title = "PPSSPP " + QString(PPSSPP_VERSION_STR);
if (text != "")
title += QString(" - %1").arg(text);
setWindowTitle(title);
}
void MainWindow::BrowseAndBoot(void)
{
QString filename = QFileDialog::getOpenFileName(NULL, "Load File", g_Config.currentDirectory.c_str(), "PSP ROMs (*.pbp *.elf *.iso *.cso *.prx)");
@ -261,6 +253,9 @@ void MainWindow::UpdateMenus()
ui->action_CPUInterpreter->setEnabled(enable);
ui->action_CPUFastInterpreter->setEnabled(enable);
ui->action_EmulationStop->setEnabled(!enable);
ui->action_DebugDumpFrame->setEnabled(!enable);
ui->action_DebugDisassembly->setEnabled(!enable);
ui->action_DebugMemoryView->setEnabled(!enable);
ui->action_OptionsScreen1x->setChecked(0 == (g_Config.iWindowZoom - 1));
ui->action_OptionsScreen2x->setChecked(1 == (g_Config.iWindowZoom - 1));
@ -292,9 +287,9 @@ void MainWindow::SetZoom(float zoom) {
dp_xres = pixel_xres;
dp_yres = pixel_yres;
w->resize(pixel_xres, pixel_yres);
w->setMinimumSize(pixel_xres, pixel_yres);
w->setMaximumSize(pixel_xres, pixel_yres);
emugl->resize(pixel_xres, pixel_yres);
emugl->setMinimumSize(pixel_xres, pixel_yres);
emugl->setMaximumSize(pixel_xres, pixel_yres);
ui->centralwidget->setFixedSize(pixel_xres, pixel_yres);
ui->centralwidget->resize(pixel_xres, pixel_yres);
@ -339,8 +334,7 @@ void MainWindow::on_action_EmulationStop_triggered()
memoryWindow->close();
EmuThread_StopGame();
SetPlaying(0);
Update();
SetGameTitle("");
UpdateMenus();
}
@ -596,8 +590,8 @@ void MainWindow::on_action_OptionsFullScreen_triggered()
ui->statusbar->setVisible(false);
// Remove constraint
w->setMinimumSize(0, 0);
w->setMaximumSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
emugl->setMinimumSize(0, 0);
emugl->setMaximumSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
ui->centralwidget->setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
setFixedSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
@ -853,7 +847,6 @@ void MainWindow::createLanguageMenu()
locale.truncate(locale.lastIndexOf('.'));
locale.remove(0, locale.indexOf('_') + 1);
//QString language = QLocale::languageToString(QLocale(locale).language());
QString language = QLocale(locale).nativeLanguageName();
QAction *action = new QAction(language, this);
action->setCheckable(true);

View File

@ -29,7 +29,7 @@ public:
void Create(int argc, const char *argv[], const char *savegame_directory, const char *external_directory, const char *installID);
void BrowseAndBoot();
void SetNextState(CoreState state);
void SetPlaying(QString text);
void SetGameTitle(QString text);
Debugger_Disasm* GetDialogDisasm() { return dialogDisasm; }
Debugger_Memory* GetDialogMemory() { return memoryWindow; }
@ -163,9 +163,9 @@ private:
QString currentLanguage;
QString languagePath;
Ui::MainWindow *ui;
Ui::MainWindow *ui;
QtEmuGL* w;
QtEmuGL* emugl;
CoreState nextState;
InputState input_state;