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Change a variable name to match the name used in the ini file. Default screenshots to JPG.
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@ -61,7 +61,7 @@ void Config::Load(const char *iniFileName)
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general->Get("NumWorkerThreads", &iNumWorkerThreads, cpu_info.num_cores);
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general->Get("EnableCheats", &bEnableCheats, false);
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general->Get("MaxRecent", &iMaxRecent, 12);
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general->Get("ScreenshotsAsPNG", &bScreenshotAsPNG, true);
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general->Get("ScreenshotsAsPNG", &bScreenshotsAsPNG, false);
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// Fix issue from switching from uint (hex in .ini) to int (dec)
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if (iMaxRecent == 0)
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@ -210,7 +210,7 @@ void Config::Save()
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general->Set("NumWorkerThreads", iNumWorkerThreads);
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general->Set("MaxRecent", iMaxRecent);
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general->Set("EnableCheats", bEnableCheats);
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general->Set("ScreenshotsAsPNG", &bScreenshotAsPNG);
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general->Set("ScreenshotsAsPNG", &bScreenshotsAsPNG);
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IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
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cpu->Set("Jit", bJit);
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@ -49,7 +49,7 @@ public:
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// General
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bool bNewUI; // "Hidden" setting, does not get saved to ini file.
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int iNumWorkerThreads;
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bool bScreenshotAsPNG;
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bool bScreenshotsAsPNG;
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// Core
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bool bIgnoreBadMemAccess;
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@ -467,7 +467,7 @@ void TakeScreenshot() {
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char temp[256];
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while (i < 10000){
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if(g_Config.bScreenshotAsPNG)
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if(g_Config.bScreenshotsAsPNG)
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sprintf(temp, "screenshots/screen%05d.png", i);
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else
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sprintf(temp, "screenshots/screen%05d.jpg", i);
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@ -488,7 +488,7 @@ void TakeScreenshot() {
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memcpy(flipbuffer + y * pixel_xres * 4, buffer + (pixel_yres - y - 1) * pixel_xres * 4, pixel_xres * 4);
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}
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if(g_Config.bScreenshotAsPNG)
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if(g_Config.bScreenshotsAsPNG)
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stbi_write_png(temp, pixel_xres, pixel_yres, 4, flipbuffer, pixel_xres * 4);
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else
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{
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