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Windows: Remove two fairly useless shortcuts. The rendering mode one was really dangerous, and mapped to F5 which is very easy to accidentally hit when loading save states.
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@ -273,7 +273,7 @@ namespace MainWindow {
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TranslateSubMenu(menu, "Backend", MENU_OPTIONS, SUBMENU_RENDERING_BACKEND);
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TranslateMenuItem(menu, ID_OPTIONS_DIRECTX);
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TranslateMenuItem(menu, ID_OPTIONS_OPENGL);
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TranslateSubMenu(menu, "Rendering Mode", MENU_OPTIONS, SUBMENU_RENDERING_MODE, L"\tF5");
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TranslateSubMenu(menu, "Rendering Mode", MENU_OPTIONS, SUBMENU_RENDERING_MODE);
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TranslateMenuItem(menu, ID_OPTIONS_NONBUFFEREDRENDERING);
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TranslateMenuItem(menu, ID_OPTIONS_BUFFEREDRENDERING);
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TranslateMenuItem(menu, ID_OPTIONS_READFBOTOMEMORYCPU);
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@ -298,7 +298,7 @@ namespace MainWindow {
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TranslateMenuItem(menu, ID_TEXTURESCALING_BICUBIC);
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TranslateMenuItem(menu, ID_TEXTURESCALING_HYBRID_BICUBIC);
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TranslateMenuItem(menu, ID_TEXTURESCALING_DEPOSTERIZE);
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TranslateMenuItem(menu, ID_OPTIONS_HARDWARETRANSFORM, L"\tF6");
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TranslateMenuItem(menu, ID_OPTIONS_HARDWARETRANSFORM);
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TranslateMenuItem(menu, ID_OPTIONS_VERTEXCACHE);
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TranslateMenuItem(menu, ID_OPTIONS_SHOWFPS);
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TranslateMenuItem(menu, ID_EMULATION_SOUND);
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@ -409,7 +409,7 @@ namespace MainWindow {
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NativeMessageReceived("gpu clear cache", "");
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}
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static void setRenderingMode(int mode = -1) {
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static void setRenderingMode(int mode) {
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if (mode >= FB_NON_BUFFERED_MODE)
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g_Config.iRenderingMode = mode;
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else {
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@ -683,11 +683,6 @@ namespace MainWindow {
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case ID_OPTIONS_READFBOTOMEMORYCPU: setRenderingMode(FB_READFBOMEMORY_CPU); break;
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case ID_OPTIONS_READFBOTOMEMORYGPU: setRenderingMode(FB_READFBOMEMORY_GPU); break;
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// Dummy option to let the buffered rendering hotkey cycle through all the options.
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case ID_OPTIONS_BUFFEREDRENDERINGDUMMY:
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setRenderingMode();
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break;
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case ID_DEBUG_SHOWDEBUGSTATISTICS:
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g_Config.bShowDebugStats = !g_Config.bShowDebugStats;
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NativeMessageReceived("clear jit", "");
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@ -77,9 +77,7 @@ BEGIN
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VK_F2, ID_FILE_QUICKSAVESTATE_HC, VIRTKEY, NOINVERT
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VK_F4, ID_FILE_QUICKLOADSTATE_HC, VIRTKEY, NOINVERT
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"1", ID_OPTIONS_RESOLUTIONDUMMY, VIRTKEY, CONTROL, NOINVERT
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VK_F5, ID_OPTIONS_BUFFEREDRENDERINGDUMMY, VIRTKEY, NOINVERT
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VK_F7, ID_OPTIONS_FRAMESKIPDUMMY, VIRTKEY, NOINVERT
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VK_F6, ID_OPTIONS_HARDWARETRANSFORM, VIRTKEY, NOINVERT
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VK_F12, ID_DEBUG_TAKESCREENSHOT, VIRTKEY, NOINVERT
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VK_F8, ID_TOGGLE_PAUSE, VIRTKEY, NOINVERT
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VK_RETURN, ID_OPTIONS_FULLSCREEN, ALT, VIRTKEY, NOINVERT
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