mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-25 01:00:01 +00:00
Merge pull request #6732 from neobrain/master
Math3D: Change the vector swizzlers to return const objects.
This commit is contained in:
commit
671b7c351a
14
GPU/Math3D.h
14
GPU/Math3D.h
@ -171,9 +171,9 @@ public:
|
||||
const T& t() const { return y; }
|
||||
|
||||
// swizzlers - create a subvector of specific components
|
||||
Vec2 yx() const { return Vec2(y, x); }
|
||||
Vec2 vu() const { return Vec2(y, x); }
|
||||
Vec2 ts() const { return Vec2(y, x); }
|
||||
const Vec2 yx() const { return Vec2(y, x); }
|
||||
const Vec2 vu() const { return Vec2(y, x); }
|
||||
const Vec2 ts() const { return Vec2(y, x); }
|
||||
};
|
||||
|
||||
typedef Vec2<float> Vec2f;
|
||||
@ -331,7 +331,7 @@ public:
|
||||
// swizzlers - create a subvector of specific components
|
||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all component names (x<->r) and permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) const Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
|
||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
||||
@ -494,7 +494,7 @@ public:
|
||||
// swizzlers - create a subvector of specific components
|
||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all component names (x<->r) and permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) const Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
|
||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
||||
@ -652,7 +652,7 @@ public:
|
||||
// swizzlers - create a subvector of specific components
|
||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all component names (x<->r) and permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) const Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define DEFINE_SWIZZLER2(a, b, a2, b2) \
|
||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
||||
@ -668,7 +668,7 @@ public:
|
||||
#undef DEFINE_SWIZZLER2
|
||||
#undef _DEFINE_SWIZZLER2
|
||||
|
||||
#define _DEFINE_SWIZZLER3(a, b, c, name) Vec3<T> name() const { return Vec3<T>(a, b, c); }
|
||||
#define _DEFINE_SWIZZLER3(a, b, c, name) const Vec3<T> name() const { return Vec3<T>(a, b, c); }
|
||||
#define DEFINE_SWIZZLER3(a, b, c, a2, b2, c2) \
|
||||
_DEFINE_SWIZZLER3(a, b, c, a##b##c); \
|
||||
_DEFINE_SWIZZLER3(a, c, b, a##c##b); \
|
||||
|
Loading…
Reference in New Issue
Block a user